Player Matchup

Ishtar
Ishtar
IProHarper
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 52L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
LachesisVid
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,538 Elo+
Party 2
Janus
Janus
sniperj286
Janus
Level 58
God Stats
6W - 11L
1,369 SR
Queue Stats
82W - 58L
1,576 Elo+
Party 2
Team Averages
Level 39
1,456 SR
1,559 Elo+

VS

Team Averages
Level 81
1,777 SR
1,674 Elo+
Sobek
Sobek
FallingMoth5
Sobek
Level 100
God Stats
4W - 0L
1,923 SR
Queue Stats
60W - 12L
1,795 Elo+
Party 1
Baron Samedi
Baron Samedi
IMLEGEND47
Baron Samedi
Level 18
God Stats
3W - 0L
2,004 SR
Queue Stats
20W - 4L
1,756 Elo+
Party 1
Ishtar
Ishtar
Myogic
Ishtar
Level 126
God Stats
3W - 8L
1,403 SR
Queue Stats
363W - 463L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IProHarper
Ishtar
15
3 / 4 / 2
10,499
618
11,707
11,460
5,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LachesisVid
Cthulhu
14
2 / 6 / 4
10,508
618
12,729
22,167
27,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
15
2 / 5 / 4
10,712
630
15,284
11,843
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 13
12,394
729
10,283
25,122
37,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
IMLEGEND47
Baron Samedi
18
6 / 3 / 9
12,529
737
15,192
16,980
10,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Myogic
Ishtar
19
8 / 2 / 7
12,548
738
15,930
11,684
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
15
15
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
Baron Samedi
IMLEGEND47
Baron Samedi
6
3
9
3.5
L
Ishtar
IProHarper
Ishtar
3
4
2
1
L
Cthulhu
LachesisVid
Cthulhu
2
6
4
0.67
W
Ishtar
Myogic
Ishtar
8
2
7
5.75
L
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
41,405
45,470
Taken
53,786
39,037
Mitigated
54,966
2,930
Healing
17,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,283
837
0
7,893
25,122
37,546
203
8,628
16,134
22,712
0
W
Baron Samedi
IMLEGEND47
Baron Samedi
15,192
1,720
2,954
5,456
16,980
10,919
866
11,229
5,385
52,697
0
L
Ishtar
IProHarper
Ishtar
11,707
5,227
0
935
11,460
5,856
189
6,440
5,020
0
40,361
L
Cthulhu
LachesisVid
Cthulhu
12,729
334
117
1,318
22,167
27,484
0
11,782
10,385
28,299
0
W
Ishtar
Myogic
Ishtar
15,930
7,392
0
925
11,684
6,501
1,355
7,814
3,664
0
62,818
L
Janus
15,284
596
0
560
11,843
5,697
56
7,462
4,381
47,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
37,471
182
Minions Killed
200
5
Camps Cleared
9
881,921
Distance Traveled
919,368
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,394
729
18
1
1
328,584
4
W
Baron Samedi
12,529
737
88
5
4
282,227
3
L
Ishtar
10,499
618
71
4
2
289,638
4
L
Cthulhu
10,508
618
18
1
1
302,108
1
W
Ishtar
12,548
738
94
6
4
308,557
4
L
Janus
10,712
630
93
5
2
290,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role