Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Karlic1221
Rama
Level 15
God Stats
3W - 2L
1,601 SR
Queue Stats
40W - 38L
1,338 Elo+
Party 1
Cerberus
Cerberus
Powrguido
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,687 Elo+
Solo
Baba Yaga
Baba Yaga
TERPI_LE_REQUIN_
Baba Yaga
Level 54
God Stats
10W - 9L
1,373 SR
Queue Stats
120W - 115L
1,397 Elo+
Party 1
Team Averages
Level 43
1,495 SR
1,484 Elo+

VS

Team Averages
Level 64
1,585 SR
1,421 Elo+
Achilles
Achilles
LaScamorza
Achilles
Level 158
God Stats
1W - 4L
1,618 SR
Queue Stats
259W - 278L
1,563 Elo+
Solo
Sol
Sol
Lavanae
Sol
Level 42
God Stats
6W - 9L
1,137 SR
Queue Stats
91W - 101L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
TheFatKiing
Baron Samedi
Level 39
God Stats
19W - 5L
1,778 SR
Queue Stats
165W - 138L
1,503 Elo+
Solo
Pele
Pele
genjimastah
Pele
Level 51
God Stats
7W - 3L
1,735 SR
Queue Stats
72W - 68L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
talbog2
Danzaburou
Level 30
God Stats
2W - 3L
1,659 SR
Queue Stats
5W - 12L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 8 / 1
6,284
483
6,085
13,938
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
 
Bacchus
5
0 / 4 / 1
4,977
383
2,307
8,707
3,424
11
1 / 5 / 1
6,287
484
5,598
9,708
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Powrguido
Cerberus
9
1 / 5 / 0
6,053
466
5,166
11,088
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
12
1 / 1 / 0
7,001
539
8,337
7,098
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LaScamorza
Achilles
14
4 / 1 / 2
8,743
673
8,823
11,760
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
11
1 / 1 / 5
6,794
523
4,672
8,624
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TheFatKiing
Baron Samedi
12
4 / 1 / 9
8,113
624
4,991
9,502
6,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 0 / 3
8,530
656
9,358
10,842
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
talbog2
Danzaburou
11
2 / 2 / 6
7,067
544
7,359
7,393
2,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
21
23
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
8
1
0.31
L
Bacchus
 
Bacchus
0
4
1
0.13
L
1
5
1
0.3
W
Achilles
LaScamorza
Achilles
4
1
2
5
W
Sol
1
1
5
3.5
L
Cerberus
Powrguido
Cerberus
1
5
0
0.2
L
Baba Yaga
1
1
0
1
W
Baron Samedi
TheFatKiing
Baron Samedi
4
1
9
8.5
W
10
0
3
11.5
W
Danzaburou
talbog2
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
35,203
50,539
Taken
48,121
21,169
Mitigated
23,096
11,557
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,085
1,253
0
3,716
13,938
5,017
0
1,903
12,035
0
39,363
L
Bacchus
 
Bacchus
2,307
346
540
1,731
8,707
3,424
0
605
8,102
11,681
0
L
5,598
4,300
0
1,489
9,708
3,262
0
2,063
7,645
0
40,477
W
Achilles
LaScamorza
Achilles
8,823
3,351
0
3,109
11,760
5,945
522
2,453
8,975
0
64,901
W
Sol
4,672
1,366
0
3,478
8,624
3,633
0
5,005
3,613
39,532
0
L
Cerberus
Powrguido
Cerberus
5,166
725
0
2,456
11,088
6,084
0
1,703
9,385
26,443
0
L
Baba Yaga
8,337
379
0
1,625
7,098
3,382
0
3,429
3,669
57,458
0
W
Baron Samedi
TheFatKiing
Baron Samedi
4,991
370
2,231
3,769
9,502
6,336
206
3,836
5,562
27,599
0
W
9,358
4,036
0
4,156
10,842
4,269
560
2,702
8,120
0
60,149
W
Danzaburou
talbog2
Danzaburou
7,359
4,496
0
1,935
7,393
2,913
1,394
1,352
6,041
40
35,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
39,247
341
Minions Killed
379
0
Camps Cleared
0
1,099,871
Distance Traveled
1,294,109
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,284
483
65
5
0
272,794
1
L
Bacchus
4,977
383
16
1
0
144,041
3
L
Rama
6,287
484
84
6
0
207,134
1
W
Achilles
8,743
673
112
9
0
261,893
2
W
Sol
6,794
523
81
6
0
245,559
0
L
Cerberus
6,053
466
75
6
0
237,849
1
L
Baba Yaga
7,001
539
101
8
0
238,053
3
W
Baron Samedi
8,113
624
41
3
0
230,868
2
W
Pele
8,530
656
85
7
0
299,120
3
W
Danzaburou
7,067
544
60
5
0
256,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role