Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AstuteSoldier
Thanatos
Level 160
God Stats
7W - 11L
1,831 SR
Queue Stats
190W - 145L
1,696 Elo+
Solo
Shiva
Shiva
DrCoconutt
Shiva
Level 112
God Stats
7W - 5L
1,807 SR
Queue Stats
266W - 237L
1,614 Elo+
Solo
Yu Huang
Yu Huang
Whoaaz
Yu Huang
Level 60
God Stats
8W - 6L
1,644 SR
Queue Stats
208W - 179L
1,624 Elo+
Solo
Team Averages
Level 126
1,656 SR
1,587 Elo+

VS

Team Averages
Level 138
1,613 SR
1,663 Elo+
Chaac
Chaac
Argreion
Chaac
Level 78
God Stats
124W - 76L
1,630 SR
Queue Stats
504W - 400L
1,705 Elo+
Party 1
Ah Puch
Ah Puch
CarltonDanks1
Ah Puch
Level 153
God Stats
11W - 7L
1,504 SR
Queue Stats
416W - 358L
1,714 Elo+
Party 1
Hun Batz
Hun Batz
HillyTREV71
Hun Batz
Level 155
God Stats
9W - 7L
1,764 SR
Queue Stats
254W - 220L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
Ventí
Ratatoskr
Level 151
God Stats
23W - 25L
1,532 SR
Queue Stats
517W - 450L
1,600 Elo+
Solo
Cliodhna
Cliodhna
steamloller
Cliodhna
Level 155
God Stats
25W - 12L
1,636 SR
Queue Stats
61W - 48L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
4,152
593
1,115
4,517
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
 
Neith
7
1 / 1 / 0
3,962
566
2,667
3,621
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
AstuteSoldier
Thanatos
7
3 / 1 / 1
4,683
669
4,731
7,030
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
8
0 / 1 / 0
4,246
607
3,404
7,198
2,705
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Whoaaz
Yu Huang
5
0 / 0 / 1
3,696
528
725
1,350
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Argreion
Chaac
6
0 / 0 / 0
3,736
534
3,774
4,255
1,662
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
7
0 / 1 / 2
3,775
539
3,713
3,390
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
HillyTREV71
Hun Batz
6
0 / 3 / 2
3,797
542
1,568
4,984
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Ventí
Ratatoskr
7
2 / 0 / 1
4,601
657
1,799
4,172
1,981
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
steamloller
Cliodhna
9
1 / 0 / 1
4,837
691
4,063
5,928
1,752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
3
3
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Neith
 
Neith
1
1
0
1
W
Chaac
Argreion
Chaac
0
0
0
0
L
Thanatos
AstuteSoldier
Thanatos
3
1
1
3.5
W
Ah Puch
0
1
2
1
L
Shiva
0
1
0
0
W
Hun Batz
HillyTREV71
Hun Batz
0
3
2
0.33
W
Ratatoskr
Ventí
Ratatoskr
2
0
1
2.5
L
Yu Huang
Whoaaz
Yu Huang
0
0
1
0.5
W
Cliodhna
steamloller
Cliodhna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,642
Damage
14,917
23,716
Taken
22,729
9,986
Mitigated
7,518
11,706
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,115
501
0
2,141
4,517
2,935
0
534
3,983
11,021
0
L
Neith
 
Neith
2,667
1,650
0
1,590
3,621
864
0
0
3,621
0
25,696
W
Chaac
Argreion
Chaac
3,774
1,259
0
2,111
4,255
1,662
0
408
3,847
0
21,857
L
Thanatos
AstuteSoldier
Thanatos
4,731
2,282
0
5,509
7,030
2,997
0
1,854
5,176
0
29,884
W
Ah Puch
3,713
318
0
1,689
3,390
777
0
259
3,131
23,687
0
L
Shiva
3,404
931
102
1,904
7,198
2,705
0
551
6,647
0
27,896
W
Hun Batz
HillyTREV71
Hun Batz
1,568
944
0
1,572
4,984
1,346
0
521
4,463
0
13,547
W
Ratatoskr
Ventí
Ratatoskr
1,799
519
0
2,389
4,172
1,981
0
652
3,520
153
13,705
L
Yu Huang
Whoaaz
Yu Huang
725
221
0
460
1,350
485
0
927
423
14,314
0
W
Cliodhna
steamloller
Cliodhna
4,063
830
0
1,800
5,928
1,752
0
0
5,928
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
20,746
214
Minions Killed
201
0
Camps Cleared
0
613,511
Distance Traveled
746,370
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,152
593
27
4
0
129,016
3
L
Neith
3,962
566
42
6
0
111,583
1
W
Chaac
3,736
534
41
6
0
136,946
1
L
Thanatos
4,683
669
56
8
0
144,127
1
W
Ah Puch
3,775
539
44
6
0
139,396
1
L
Shiva
4,246
607
49
7
0
146,026
1
W
Hun Batz
3,797
542
27
4
0
152,517
1
W
Ratatoskr
4,601
657
25
4
0
148,777
3
L
Yu Huang
3,696
528
40
6
0
82,759
1
W
Cliodhna
4,837
691
64
9
0
168,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role