Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big_Mac695
Cthulhu
Level 67
God Stats
2W - 3L
1,459 SR
Queue Stats
169W - 180L
1,399 Elo+
Solo
Tyr
Tyr
Susano7774
Tyr
Level 122
God Stats
0W - 1L
1,692 SR
Queue Stats
79W - 72L
1,445 Elo+
Solo
Kali
Kali
capitanchmp
Kali
Level 127
God Stats
102W - 79L
1,506 SR
Queue Stats
372W - 423L
1,397 Elo+
Solo
Heimdallr
Heimdallr
jojo0806
Heimdallr
Level 107
God Stats
0W - 1L
1,184 SR
Queue Stats
35W - 32L
1,373 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,423 Elo+

VS

Team Averages
Level 70
1,529 SR
1,402 Elo+
Olorun
Olorun
K_E_N_T_E_R
Olorun
Level 89
God Stats
1W - 2L
1,199 SR
Queue Stats
96W - 99L
1,458 Elo+
Party 1
Thanatos
Thanatos
LAT-stoks93
Thanatos
Level 82
God Stats
8W - 8L
1,868 SR
Queue Stats
132W - 147L
1,431 Elo+
Solo
Xbalanque
Xbalanque
Northern_Undead
Xbalanque
Level 82
God Stats
18W - 13L
1,687 SR
Queue Stats
209W - 242L
1,369 Elo+
Party 1
Mulan
Mulan
aggelos090807
Mulan
Level 29
God Stats
8W - 6L
1,439 SR
Queue Stats
146W - 178L
1,362 Elo+
Party 1
Geb
Geb
vanay_pvp_100
Geb
Level 69
God Stats
43W - 41L
1,452 SR
Queue Stats
354W - 409L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 8 / 2
9,347
406
10,794
17,633
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Big_Mac695
Cthulhu
9
1 / 1 / 1
8,125
353
5,868
12,240
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
2 / 5 / 1
11,582
504
18,136
24,508
23,386
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 0
11,074
481
18,751
29,466
13,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
jojo0806
Heimdallr
16
0 / 7 / 2
10,259
446
10,279
17,397
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
9 / 2 / 6
12,739
554
20,769
23,205
15,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LAT-stoks93
Thanatos
19
9 / 4 / 5
12,587
547
15,682
24,279
12,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Northern_Undead
Xbalanque
20
5 / 1 / 5
13,100
570
16,811
20,129
9,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 2
11,996
522
11,549
19,165
18,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 0 / 13
11,829
514
11,457
23,176
35,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
28
28
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
2
0.13
L
Cthulhu
Big_Mac695
Cthulhu
1
1
1
1.5
W
Olorun
9
2
6
6
W
Thanatos
LAT-stoks93
Thanatos
9
4
5
2.88
W
Xbalanque
Northern_Undead
Xbalanque
5
1
5
7.5
L
2
5
1
0.5
W
2
1
2
3
L
5
7
0
0.71
L
Heimdallr
jojo0806
Heimdallr
0
7
2
0.14
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
76,268
101,244
Taken
109,954
65,197
Mitigated
91,551
21,565
Healing
57,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,794
1,335
0
1,355
17,633
9,578
0
7,118
10,515
53,365
0
L
Cthulhu
Big_Mac695
Cthulhu
5,868
838
85
2,041
12,240
9,668
0
3,734
8,506
24,398
0
W
Olorun
20,769
11,395
1,670
11,428
23,205
15,148
2,398
7,743
15,462
108,879
13,382
W
Thanatos
LAT-stoks93
Thanatos
15,682
5,285
0
18,838
24,279
12,999
0
2,811
21,468
0
102,624
W
Xbalanque
Northern_Undead
Xbalanque
16,811
10,286
348
9,502
20,129
9,781
3,416
2,399
17,730
0
141,385
L
18,136
3,419
0
5,535
24,508
23,386
1,655
3,060
21,448
0
98,132
W
11,549
2,991
0
9,886
19,165
18,073
318
165
19,000
0
94,047
L
18,751
7,496
0
9,384
29,466
13,854
0
12,177
17,289
0
79,135
L
Heimdallr
jojo0806
Heimdallr
10,279
3,320
0
3,165
17,397
8,711
0
3,526
13,871
0
79,305
W
11,457
1,830
1,031
4,602
23,176
35,550
0
4,288
18,888
50,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
62,251
515
Minions Killed
705
0
Camps Cleared
0
1,947,433
Distance Traveled
2,288,018
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,347
406
69
3
0
409,701
0
L
Cthulhu
8,125
353
31
1
0
276,116
0
W
Olorun
12,739
554
154
7
0
408,819
1
W
Thanatos
12,587
547
132
6
0
538,744
0
W
Xbalanque
13,100
570
201
9
0
523,905
1
L
Tyr
11,582
504
173
8
0
411,266
5
W
Mulan
11,996
522
166
7
0
347,876
1
L
Kali
11,074
481
100
4
0
471,483
3
L
Heimdallr
10,259
446
142
6
0
378,867
3
W
Geb
11,829
514
52
2
0
468,674
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role