Player Matchup

Camazotz
Camazotz
DaniDom9
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Ares
Ares
byAxel13
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
reymachacasaurio
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,591 Elo+

VS

Team Averages
Level 77
1,410 SR
1,452 Elo+
Ymir
Ymir
TomyymotYT
Ymir
Level 144
God Stats
3W - 3L
1,256 SR
Queue Stats
100W - 80L
1,528 Elo+
Party 2
Chaac
Chaac
ToniRP2016
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,389 Elo+
Party 2
Lancelot
Lancelot
Tusimanon29
Lancelot
Level 23
God Stats
4W - 8L
1,476 SR
Queue Stats
92W - 112L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DaniDom9
Camazotz
20
12 / 6 / 10
16,059
765
28,751
33,463
19,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
18
4 / 6 / 17
15,179
723
18,280
28,592
45,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
20
9 / 3 / 15
16,163
770
35,757
22,000
17,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
15,441
735
30,862
35,699
26,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
17
0 / 9 / 11
12,383
590
14,450
34,308
26,391
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Tusimanon29
Lancelot
19
7 / 8 / 7
15,519
739
12,324
25,542
22,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
25
Kills
15
15
Deaths
25
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DaniDom9
Camazotz
12
6
10
2.83
L
8
8
7
1.44
L
Chaac
0
9
11
0.61
L
Lancelot
Tusimanon29
Lancelot
7
8
7
1.31
W
Ares
4
6
17
2.08
W
Zhong Kui
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,788
Damage
57,636
84,055
Taken
95,549
82,561
Mitigated
75,794
25,990
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DaniDom9
Camazotz
28,751
9,997
0
17,057
33,463
19,053
950
14,905
18,558
0
59,736
L
30,862
14,713
0
10,563
35,699
26,790
0
17,273
17,517
87,334
0
L
Chaac
14,450
2,701
0
4,164
34,308
26,391
0
22,772
10,919
0
43,458
L
Lancelot
Tusimanon29
Lancelot
12,324
3,113
0
1,044
25,542
22,613
0
12,679
12,366
0
40,367
W
Ares
18,280
814
0
3,609
28,592
45,766
679
9,379
19,213
36,805
0
W
Zhong Kui
35,757
4,377
364
4,960
22,000
17,742
1,506
9,089
12,751
94,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
43,343
193
Minions Killed
183
7
Camps Cleared
7
1,045,086
Distance Traveled
1,048,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
16,059
765
58
3
1
353,347
2
L
Ymir
15,441
735
105
5
5
311,638
5
L
Chaac
12,383
590
31
1
1
361,950
1
L
Lancelot
15,519
739
47
2
1
375,057
0
W
Ares
15,179
723
27
1
2
343,068
0
W
Zhong Kui
16,163
770
108
5
4
348,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role