Player Matchup

Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Ih8Furrys
Kumbhakarna
Gold II
Level 39
God Stats
5W - 8L
1,545 SR
Queue Stats
362W - 353L
1,612 MMR
Solo
Thor
Thor
Platinum V
PandaCat89
Thor
Platinum V
Level 54
God Stats
3W - 3L
1,569 SR
Queue Stats
56W - 55L
1,772 MMR
Solo
Anubis
Anubis
Platinum III
Searlin
Anubis
Platinum III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,785 MMR
Solo
Tyr
Tyr
Gold II
TheLingLingV1
Tyr
Gold II
Level 126
God Stats
2W - 3L
1,658 SR
Queue Stats
65W - 64L
1,666 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,554 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,492 SR
1,681 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum III
CelestialEdge
Atlas
Platinum III
Level 158
God Stats
2W - 5L
1,284 SR
Queue Stats
330W - 334L
1,750 MMR
Solo
Loki
Loki
Gold II
WhiteOK
Loki
Gold II
Level 107
God Stats
202W - 146L
1,649 SR
Queue Stats
1,178W - 1,161L
1,541 MMR
Solo
Ravana
Ravana
Platinum V
reforrmed
Ravana
Platinum V
Level 43
God Stats
5W - 6L
1,525 SR
Queue Stats
58W - 58L
1,817 MMR
Solo
Merlin
Merlin
Platinum V
x1SSUESx
Merlin
Platinum V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 215L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 1 / 0
4,710
589
3,260
5,038
1,272
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Ih8Furrys
Kumbhakarna
6
0 / 0 / 1
4,078
510
1,362
6,083
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 1 / 1
4,560
570
2,008
6,319
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Searlin
Anubis
6
0 / 3 / 1
3,928
491
2,084
3,285
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 0
4,782
598
2,254
6,507
2,900
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
KaliCupidNemesisPoseidon

VS

Bans
KhepriLancelotCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
1 / 1 / 1
4,767
596
3,866
5,452
1,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,465
558
2,194
6,562
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
WhiteOK
Loki
8
1 / 0 / 0
4,757
595
3,190
4,846
1,466
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
reforrmed
Ravana
8
3 / 1 / 1
4,952
619
4,647
4,167
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
x1SSUESx
Merlin
9
0 / 0 / 3
5,111
639
2,345
4,176
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
1
1
1
1.5
L
Kumbhakarna
Ih8Furrys
Kumbhakarna
0
0
1
0.5
L
0
1
1
0.5
L
Anubis
Searlin
Anubis
0
3
1
0.17
L
1
1
0
1
W
Loki
WhiteOK
Loki
1
0
0
1
W
Ravana
reforrmed
Ravana
3
1
1
3.5
W
Merlin
x1SSUESx
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,968
Damage
16,242
27,232
Taken
25,203
10,974
Mitigated
8,749
7,924
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,260
1,298
0
1,500
5,038
1,272
0
979
4,059
0
29,041
W
Ah Muzen Cab
 
Ah Muzen Cab
3,866
1,506
0
1,865
5,452
1,743
0
354
5,098
0
36,879
W
2,194
1,038
0
2,112
6,562
2,797
0
1,342
5,220
10,168
0
L
Kumbhakarna
Ih8Furrys
Kumbhakarna
1,362
286
251
2,144
6,083
3,359
0
1,281
4,802
8,564
0
L
2,008
783
0
1,000
6,319
1,976
0
402
5,917
0
30,300
L
Anubis
Searlin
Anubis
2,084
384
0
583
3,285
1,467
27
1,614
1,671
16,524
0
L
2,254
561
0
2,446
6,507
2,900
0
263
6,244
0
28,343
W
Loki
WhiteOK
Loki
3,190
408
0
1,776
4,846
1,466
0
135
4,711
0
28,801
W
Ravana
reforrmed
Ravana
4,647
1,815
0
611
4,167
1,349
0
712
3,455
0
26,298
W
Merlin
x1SSUESx
Merlin
2,345
371
0
1,692
4,176
1,394
0
903
3,273
36,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,058
Gold Earned
24,052
212
Minions Killed
261
0
Camps Cleared
0
709,255
Distance Traveled
814,740
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,710
589
63
8
0
146,388
1
W
Ah Muzen Cab
4,767
596
71
9
0
133,491
2
W
Atlas
4,465
558
16
2
0
152,287
0
L
Kumbhakarna
4,078
510
7
1
0
144,916
2
L
Thor
4,560
570
59
7
0
178,572
2
L
Anubis
3,928
491
32
4
0
86,965
1
L
Tyr
4,782
598
51
6
0
152,414
2
W
Loki
4,757
595
57
7
0
196,179
2
W
Ravana
4,952
619
39
5
0
177,620
2
W
Merlin
5,111
639
78
10
0
155,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role