Player Matchup

Jormungandr
Jormungandr
AusCamSmith
Jormungandr
Level 158
God Stats
2W - 7L
1,525 SR
Queue Stats
328W - 335L
1,582 Elo+
Party 3
Bellona
Bellona
Flareshu
Bellona
Level 160
God Stats
2W - 3L
1,496 SR
Queue Stats
223W - 221L
1,535 Elo+
Party 3
Chronos
Chronos
ForceDaddy
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,380 Elo+
Solo
Ullr
Ullr
ScarletThunder
Ullr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 3
Artemis
Artemis
SupremeTerpenes
Artemis
Level 129
God Stats
5W - 2L
1,533 SR
Queue Stats
170W - 188L
1,537 Elo+
Party 3
Team Averages
Level 131
1,511 SR
1,496 Elo+

VS

Team Averages
Level 119
1,526 SR
1,477 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
HateSky
Ares
Level 160
God Stats
0W - 2L
1,412 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Lazabel
Cthulhu
Level 100
God Stats
2W - 3L
1,955 SR
Queue Stats
142W - 148L
1,408 Elo+
Party 2
Tiamat
Tiamat
MomeWrath
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,502 Elo+
Party 1
Discordia
Discordia
xSilverHammer
Discordia
Level 100
God Stats
0W - 2L
1,264 SR
Queue Stats
55W - 56L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AusCamSmith
Jormungandr
20
6 / 7 / 9
12,701
706
15,372
27,571
36,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Flareshu
Bellona
20
10 / 2 / 6
15,160
842
17,684
32,428
31,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
ForceDaddy
Chronos
20
2 / 3 / 10
12,440
691
15,006
21,794
12,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
0 / 7 / 10
11,699
650
9,044
19,449
10,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 7 / 8
11,741
652
16,174
16,858
9,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 4 / 10
13,053
725
30,709
13,730
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
HateSky
Ares
20
5 / 4 / 13
12,509
695
21,483
22,038
33,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Lazabel
Cthulhu
19
2 / 5 / 12
11,885
660
14,524
17,874
16,621
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
MomeWrath
Tiamat
16
1 / 5 / 9
10,303
572
9,463
13,083
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
xSilverHammer
Discordia
20
7 / 4 / 14
12,821
712
17,452
14,637
10,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
84
22
Kills
26
26
Deaths
22
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
11
4
10
4
W
Jormungandr
AusCamSmith
Jormungandr
6
7
9
1.5
W
Bellona
Flareshu
Bellona
10
2
6
6.5
W
Chronos
ForceDaddy
Chronos
2
3
10
2.33
L
Ares
HateSky
Ares
5
4
13
2.88
L
Cthulhu
Lazabel
Cthulhu
2
5
12
1.6
L
Tiamat
MomeWrath
Tiamat
1
5
9
1.1
W
0
7
10
0.71
W
4
7
8
1.14
L
Discordia
xSilverHammer
Discordia
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,280
Damage
93,631
118,100
Taken
81,362
101,226
Mitigated
79,659
37,403
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
30,709
16,283
2,850
1,606
13,730
9,738
3,664
4,198
9,532
0
49,140
W
Jormungandr
AusCamSmith
Jormungandr
15,372
3,285
1,558
2,594
27,571
36,516
618
11,548
15,745
38,216
0
W
Bellona
Flareshu
Bellona
17,684
4,172
3,794
17,300
32,428
31,787
1,303
19,893
12,203
3,883
30,999
W
Chronos
ForceDaddy
Chronos
15,006
2,871
1,439
5,196
21,794
12,491
2,506
9,890
11,620
43,245
0
L
Ares
HateSky
Ares
21,483
1,089
804
2,376
22,038
33,021
127
9,480
12,558
27,798
0
L
Cthulhu
Lazabel
Cthulhu
14,524
1,150
1,327
2,292
17,874
16,621
0
8,256
9,618
40,325
0
L
Tiamat
MomeWrath
Tiamat
9,463
600
1,025
2,023
13,083
10,133
0
6,441
6,642
11,968
0
W
9,044
1,936
464
3,124
19,449
10,738
1,438
9,868
9,387
0
22,270
W
16,174
5,421
746
1,188
16,858
9,694
1,650
10,415
6,223
0
31,201
L
Discordia
xSilverHammer
Discordia
17,452
1,996
1,498
2,599
14,637
10,146
969
4,042
10,595
38,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,741
Gold Earned
60,571
203
Minions Killed
151
0
Camps Cleared
0
1,560,562
Distance Traveled
1,623,632
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,053
725
37
2
0
380,926
1
W
Jormungandr
12,701
706
46
3
0
283,632
3
W
Bellona
15,160
842
38
2
0
357,011
5
W
Chronos
12,440
691
49
3
0
344,641
0
L
Ares
12,509
695
6
0
0
317,530
0
L
Cthulhu
11,885
660
51
3
0
338,320
0
L
Tiamat
10,303
572
10
1
0
260,497
0
W
Ullr
11,699
650
34
2
0
290,378
1
W
Artemis
11,741
652
36
2
0
284,900
2
L
Discordia
12,821
712
47
3
0
326,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role