Player Matchup

Gilgamesh
Gilgamesh
II DR1P II
Gilgamesh
Level 28
God Stats
1W - 1L
1,154 SR
Queue Stats
70W - 100L
1,376 Elo+
Party 2
Vulcan
Vulcan
IwasSlurped
Vulcan
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
139W - 166L
1,404 Elo+
Party 2
Anubis
Anubis
Phissk
Anubis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,485 Elo+
Party 1
Skadi
Skadi
Xypriss
Skadi
Level 121
God Stats
3W - 2L
1,425 SR
Queue Stats
59W - 77L
1,397 Elo+
Party 1
Awilix
Awilix
xXG1NGAoN1NJAXx
Awilix
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
465W - 552L
1,414 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,415 Elo+

VS

Team Averages
Level 84
1,468 SR
1,442 Elo+
Anubis
Anubis
H1234llo123
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Da Ji
Da Ji
NzBeast92
Da Ji
Level 65
God Stats
4W - 3L
1,606 SR
Queue Stats
348W - 357L
1,524 Elo+
Solo
Cthulhu
Cthulhu
SknyPmp88
Cthulhu
Level 148
God Stats
5W - 3L
1,557 SR
Queue Stats
94W - 116L
1,407 Elo+
Solo
Atlas
Atlas
oBlazeman43o
Atlas
Level 107
God Stats
2W - 3L
1,436 SR
Queue Stats
117W - 138L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
shugaplum15
Baba Yaga
Level 85
God Stats
0W - 2L
1,243 SR
Queue Stats
62W - 71L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II DR1P II
Gilgamesh
16
1 / 5 / 20
10,279
685
6,160
17,719
17,984
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
20
17 / 4 / 13
14,004
934
27,816
11,647
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Phissk
Anubis
20
6 / 3 / 19
11,831
789
14,262
13,805
7,171
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Xypriss
Skadi
20
11 / 5 / 14
12,787
852
22,247
14,923
6,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 8 / 17
10,245
683
4,623
15,446
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 8 / 8
10,094
673
10,449
15,880
6,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
NzBeast92
Da Ji
17
10 / 8 / 7
11,327
755
14,188
17,044
7,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SknyPmp88
Cthulhu
17
2 / 8 / 12
10,564
704
11,818
22,261
17,628
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 8 / 11
12,267
818
16,225
20,424
13,936
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
shugaplum15
Baba Yaga
16
2 / 6 / 11
9,704
647
13,179
13,537
5,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
74
37
Kills
25
25
Deaths
38
83
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
8
8
0.88
W
Gilgamesh
II DR1P II
Gilgamesh
1
5
20
2.2
W
Vulcan
17
4
13
5.88
L
Da Ji
NzBeast92
Da Ji
10
8
7
1.69
W
Anubis
Phissk
Anubis
6
3
19
5.17
L
Cthulhu
SknyPmp88
Cthulhu
2
8
12
1
W
Skadi
Xypriss
Skadi
11
5
14
3.6
L
8
8
11
1.69
L
Baba Yaga
shugaplum15
Baba Yaga
2
6
11
1.25
W
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,108
Damage
65,859
73,540
Taken
89,146
43,757
Mitigated
50,873
19,933
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,449
60
531
3,390
15,880
6,636
721
6,112
9,768
24,493
0
W
Gilgamesh
II DR1P II
Gilgamesh
6,160
1,045
492
3,282
17,719
17,984
874
12,526
5,193
0
9,784
W
Vulcan
27,816
12,926
1,547
1,740
11,647
5,349
1,728
9,065
2,582
51,919
0
L
Da Ji
NzBeast92
Da Ji
14,188
822
334
1,555
17,044
7,470
117
8,521
8,523
0
23,341
W
Anubis
Phissk
Anubis
14,262
269
1,731
5,694
13,805
7,171
418
8,826
4,979
32,563
0
L
Cthulhu
SknyPmp88
Cthulhu
11,818
1,005
1,218
2,887
22,261
17,628
0
9,765
12,496
25,406
0
W
Skadi
Xypriss
Skadi
22,247
8,222
1,470
1,667
14,923
6,735
2,887
9,774
5,149
0
52,332
L
16,225
3,295
811
1,123
20,424
13,936
302
9,998
10,426
37,594
0
L
Baba Yaga
shugaplum15
Baba Yaga
13,179
460
1,229
4,393
13,537
5,203
1,347
7,682
5,855
25,052
0
W
4,623
2,906
912
1,398
15,446
6,518
1,274
11,480
3,966
0
6,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
53,956
153
Minions Killed
150
0
Camps Cleared
0
1,348,160
Distance Traveled
1,138,108
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,094
673
37
2
0
188,840
0
W
Gilgamesh
10,279
685
5
0
0
262,389
3
W
Vulcan
14,004
934
50
3
0
290,710
0
L
Da Ji
11,327
755
21
1
0
224,920
0
W
Anubis
11,831
789
41
3
0
287,835
0
L
Cthulhu
10,564
704
31
2
0
243,880
2
W
Skadi
12,787
852
45
3
0
258,446
1
L
Atlas
12,267
818
32
2
0
215,100
1
L
Baba Yaga
9,704
647
29
2
0
265,368
0
W
Awilix
10,245
683
12
1
0
248,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role