Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver II
ShomA1985
Nike
Silver II
Level 153
God Stats
6W - 5L
1,478 SR
Queue Stats
691W - 713L
1,006 MMR
Party 1
Fenrir
Fenrir
Silver V
bahinewbahi123
Fenrir
Silver V
Level 39
God Stats
9W - 10L
1,738 SR
Queue Stats
160W - 174L
1,184 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
purrkuraimada
Ah Muzen Cab
Silver I
Level 44
God Stats
3W - 5L
1,367 SR
Queue Stats
63W - 65L
1,170 MMR
Solo
Horus
Horus
Gold V
ttvappletinidl
Horus
Gold V
Level 160
God Stats
65W - 48L
1,603 SR
Queue Stats
115W - 113L
1,274 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,537 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,548 SR
1,212 MMR
Charybdis
Charybdis
Silver II
Fingon996
Charybdis
Silver II
Level 80
God Stats
5W - 4L
1,613 SR
Queue Stats
67W - 82L
1,224 MMR
Solo
Bastet
Bastet
Silver II
HiImD3T
Bastet
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,049 MMR
Solo
Kukulkan
Kukulkan
Silver II
Oneshotyourface
Kukulkan
Silver II
Level 84
God Stats
2W - 4L
1,385 SR
Queue Stats
28W - 34L
1,166 MMR
Solo
Vulcan
Vulcan
Gold V
SugarDaddyDreZzy
Vulcan
Gold V
Level 79
God Stats
6W - 5L
1,502 SR
Queue Stats
60W - 60L
1,362 MMR
Solo
Ne Zha
Ne Zha
Silver I
baffyO
Ne Zha
Silver I
Level 143
God Stats
1W - 2L
1,740 SR
Queue Stats
84W - 83L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
12 / 2 / 2
10,919
575
15,250
10,139
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
3 / 1 / 5
10,210
537
10,427
20,520
12,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 5 / 3
9,767
514
7,651
18,399
8,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
purrkuraimada
Ah Muzen Cab
20
6 / 2 / 3
12,601
663
17,175
12,206
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 0 / 9
10,323
543
10,358
14,630
15,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThanatosHe BoKing ArthurLancelot

VS

Bans
PersephoneKaliCabrakanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fingon996
Charybdis
16
2 / 5 / 1
9,359
493
6,156
15,347
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
HiImD3T
Bastet
14
5 / 5 / 1
9,092
479
8,382
18,839
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
1 / 6 / 4
8,661
456
9,085
10,502
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
8,224
433
10,999
13,236
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
baffyO
Ne Zha
12
0 / 7 / 3
7,163
377
4,873
22,110
12,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
28
Kills
8
10
Deaths
28
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
2
2
6.5
L
Charybdis
Fingon996
Charybdis
2
5
1
0.5
L
Bastet
HiImD3T
Bastet
5
5
1
1.1
L
Kukulkan
1
6
4
0.5
W
Nike
3
1
5
5.5
L
0
5
1
0.1
L
Ne Zha
baffyO
Ne Zha
0
7
3
0.21
W
4
5
3
1.1
W
Ah Muzen Cab
purrkuraimada
Ah Muzen Cab
6
2
3
3.75
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,861
Damage
39,495
75,894
Taken
80,034
46,614
Mitigated
31,124
26,949
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,250
1,699
0
1,513
10,139
4,444
0
3,597
6,542
89,128
0
L
Charybdis
Fingon996
Charybdis
6,156
2,605
0
5,940
15,347
4,812
0
0
15,347
0
75,757
L
Bastet
HiImD3T
Bastet
8,382
3,541
0
5,466
18,839
5,606
0
3,877
14,814
0
40,366
L
Kukulkan
9,085
731
0
350
10,502
3,943
0
3,701
6,565
60,836
0
W
Nike
10,427
957
0
7,747
20,520
12,979
2,057
7,680
12,840
0
74,673
L
10,999
2,470
0
979
13,236
4,382
528
3,518
9,640
68,394
0
L
Ne Zha
baffyO
Ne Zha
4,873
755
0
4,531
22,110
12,381
54
3,510
18,418
0
39,741
W
7,651
2,496
0
3,439
18,399
8,128
0
4,490
13,133
0
74,829
W
Ah Muzen Cab
purrkuraimada
Ah Muzen Cab
17,175
7,655
0
4,515
12,206
5,626
2,343
0
12,206
0
140,183
W
10,358
4,395
2,574
7,161
14,630
15,437
515
4,857
9,773
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
42,499
621
Minions Killed
482
0
Camps Cleared
0
1,860,327
Distance Traveled
1,719,852
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,919
575
151
8
0
361,043
6
L
Charybdis
9,359
493
150
8
0
326,361
3
L
Bastet
9,092
479
68
4
0
372,775
2
L
Kukulkan
8,661
456
107
6
0
353,130
6
W
Nike
10,210
537
118
6
0
391,680
5
L
Vulcan
8,224
433
105
6
0
302,443
7
L
Ne Zha
7,163
377
52
3
0
365,143
9
W
Fenrir
9,767
514
113
6
0
325,965
2
W
Ah Muzen Cab
12,601
663
199
10
0
379,241
4
W
Horus
10,323
543
40
2
0
402,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role