Player Matchup

Cabrakan
Cabrakan
Sanorra
Cabrakan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,460 Elo+
Solo
Bellona
Bellona
nbkMAGIC
Bellona
Level 67
God Stats
22W - 12L
1,652 SR
Queue Stats
72W - 77L
1,484 Elo+
Solo
Ra
Ra
ҨMŮmmyҨ
Ra
Level 119
God Stats
0W - 1L
1,671 SR
Queue Stats
19W - 29L
1,408 Elo+
Solo
Team Averages
Level 93
1,608 SR
1,451 Elo+

VS

Team Averages
Level 125
1,583 SR
1,557 Elo+
Rama
Rama
 
Rama
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Wagnozac
Horus
Level 136
God Stats
39W - 24L
1,503 SR
Queue Stats
596W - 335L
1,762 Elo+
Party 1
Merlin
Merlin
deathlydice
Merlin
Level 89
God Stats
2W - 1L
1,746 SR
Queue Stats
26W - 37L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Sanorra
Cabrakan
9
0 / 5 / 0
6,220
622
4,587
14,642
15,873
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
nbkMAGIC
Bellona
9
0 / 5 / 0
5,761
576
5,077
13,390
14,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
6,138
614
4,081
7,346
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 10
8,270
827
15,155
6,350
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Wagnozac
Horus
13
4 / 0 / 8
8,914
891
8,125
12,754
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
6 / 0 / 8
8,425
843
7,695
4,774
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
15
15
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
10
10
L
Cabrakan
Sanorra
Cabrakan
0
5
0
0
W
Horus
Wagnozac
Horus
4
0
8
8
W
Merlin
6
0
8
10
L
Bellona
nbkMAGIC
Bellona
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,745
Damage
30,975
35,378
Taken
23,878
32,729
Mitigated
20,169
6,101
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,155
11,901
0
2,786
6,350
3,336
2,620
2,417
3,933
0
50,136
L
Cabrakan
Sanorra
Cabrakan
4,587
688
443
2,955
14,642
15,873
0
2,797
11,526
8,444
0
W
Horus
Wagnozac
Horus
8,125
2,937
988
6,538
12,754
14,621
169
3,827
8,927
0
17,441
W
Merlin
7,695
347
0
1,466
4,774
2,212
334
2,960
1,814
29,269
0
L
Bellona
nbkMAGIC
Bellona
5,077
2,000
0
1,250
13,390
14,191
0
2,114
11,141
0
9,310
L
4,081
513
738
715
7,346
2,665
0
1,989
5,016
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,119
Gold Earned
25,609
87
Minions Killed
142
0
Camps Cleared
8
456,453
Distance Traveled
547,762
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,270
827
68
7
4
173,204
3
L
Cabrakan
6,220
622
14
1
0
143,326
1
W
Horus
8,914
891
26
3
1
214,002
4
W
Merlin
8,425
843
48
5
3
160,556
3
L
Bellona
5,761
576
15
2
0
162,844
2
L
Ra
6,138
614
58
6
0
150,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role