Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond I
Cruseid
Atlas
Diamond I
Level 160
God Stats
60W - 53L
1,639 SR
Queue Stats
224W - 187L
2,776 MMR
Solo
Poseidon
Poseidon
Masters
MeowWOO
Poseidon
Masters
Level 125
God Stats
20W - 14L
1,645 SR
Queue Stats
213W - 168L
2,771 MMR
Solo
Neith
Neith
Masters
Simarro
Neith
Masters
Level 160
God Stats
7W - 5L
1,663 SR
Queue Stats
471W - 404L
2,730 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,589 SR
2,256 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,549 SR
1,961 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Masters
 
Pele
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Diamond IV
PoliedroSanchez
Chiron
Diamond IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 21L
2,625 MMR
Solo
Khepri
Khepri
Masters
waugh5321
Khepri
Masters
Level 140
God Stats
7W - 3L
1,744 SR
Queue Stats
129W - 99L
2,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 0 / 0
8,659
619
17,825
17,936
14,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
 
Hun Batz
14
2 / 1 / 3
8,000
571
5,700
9,401
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
Cruseid
Atlas
11
0 / 0 / 4
7,101
507
6,128
8,570
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
MeowWOO
Poseidon
13
1 / 0 / 1
7,742
553
5,605
4,795
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Simarro
Neith
14
5 / 3 / 0
8,730
624
11,080
9,538
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
NemesisDa JiYu HuangCliodhna

VS

Bans
Ah Muzen CabRatatoskrTyrBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 2 / 1
7,188
513
8,868
17,375
19,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
 
Pele
13
1 / 0 / 0
6,947
496
5,428
11,455
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
 
Thoth
12
0 / 2 / 1
6,733
481
6,384
6,642
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 4 / 1
7,141
510
6,995
11,700
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
waugh5321
Khepri
10
1 / 3 / 0
6,163
440
3,005
12,370
9,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Osiris
 
Osiris
0
2
1
0.25
L
Pele
 
Pele
1
0
0
1
L
Thoth
 
Thoth
0
2
1
0.25
W
Atlas
Cruseid
Atlas
0
0
4
2
W
Poseidon
MeowWOO
Poseidon
1
0
1
1.5
L
2
4
1
0.63
W
Neith
Simarro
Neith
5
3
0
1.67
L
Khepri
waugh5321
Khepri
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,338
Damage
30,680
50,240
Taken
59,542
29,779
Mitigated
39,632
22,211
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,825
3,822
0
11,151
17,936
14,004
0
725
17,211
0
81,886
W
Hun Batz
 
Hun Batz
5,700
2,085
0
4,938
9,401
3,509
28
1,981
7,420
0
65,787
L
Osiris
 
Osiris
8,868
4,187
0
7,472
17,375
19,154
0
0
17,375
0
60,965
L
Pele
 
Pele
5,428
880
0
6,375
11,455
4,558
0
2,015
9,440
29
66,298
L
Thoth
 
Thoth
6,384
256
0
435
6,642
2,509
0
2,389
4,253
59,481
0
W
Atlas
Cruseid
Atlas
6,128
2,722
0
2,006
8,570
7,201
0
2,789
5,781
16,755
0
W
Poseidon
MeowWOO
Poseidon
5,605
1,322
0
1,308
4,795
1,715
0
2,069
2,726
95,047
0
L
6,995
3,940
412
2,683
11,700
4,030
0
2,054
9,646
0
57,395
W
Neith
Simarro
Neith
11,080
3,547
0
2,808
9,538
3,350
756
1,854
7,684
0
73,231
L
Khepri
waugh5321
Khepri
3,005
271
1,744
3,423
12,370
9,381
0
5,275
7,095
16,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
34,172
540
Minions Killed
473
0
Camps Cleared
0
1,487,542
Distance Traveled
1,412,255
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,659
619
131
9
0
269,727
2
W
Hun Batz
8,000
571
124
9
0
342,781
4
L
Osiris
7,188
513
115
8
0
250,584
3
L
Pele
6,947
496
108
8
0
324,559
2
L
Thoth
6,733
481
124
9
0
295,063
8
W
Atlas
7,101
507
21
2
0
316,800
5
W
Poseidon
7,742
553
142
10
0
289,721
6
L
Chiron
7,141
510
110
8
0
254,868
4
W
Neith
8,730
624
122
9
0
268,513
4
L
Khepri
6,163
440
16
1
0
287,181
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role