Player Matchup

Ao Kuang
Ao Kuang
Gold III
D13GO
Ao Kuang
Gold III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,560 MMR
Solo
Ra
Ra
Silver I
HeckinKewt
Ra
Silver I
Level 130
God Stats
1W - 2L
1,601 SR
Queue Stats
75W - 70L
1,457 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Samurai Jett
Sylvanus
Bronze III
Level 46
God Stats
0W - 1L
1,553 SR
Queue Stats
21W - 28L
1,547 MMR
Party 2
Medusa
Medusa
Bronze V
Shmehu
Medusa
Bronze V
Level 89
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 6L
1,497 MMR
Party 2
Mulan
Mulan
Bronze III
navster10
Mulan
Bronze III
Level 86
God Stats
0W - 1L
1,652 SR
Queue Stats
50W - 48L
1,553 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,574 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,623 SR
1,610 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
EnjaNox22
Aphrodite
Gold III
Level 147
God Stats
5W - 5L
1,745 SR
Queue Stats
130W - 128L
1,340 MMR
Solo
Cabrakan
Cabrakan
Diamond II
JD_OWNZ
Cabrakan
Diamond II
Level 156
God Stats
34W - 18L
1,739 SR
Queue Stats
501W - 517L
2,346 MMR
Solo
Scylla
Scylla
Gold II
JLD3LVC
Scylla
Gold II
Level 123
God Stats
45W - 46L
1,555 SR
Queue Stats
95W - 99L
1,471 MMR
Solo
Heimdallr
Heimdallr
Gold III
TheToastySage
Heimdallr
Gold III
Level 149
God Stats
17W - 15L
1,574 SR
Queue Stats
374W - 384L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D13GO
Ao Kuang
20
7 / 4 / 3
14,054
502
15,562
29,297
15,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 7
13,168
470
21,654
21,882
11,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Samurai Jett
Sylvanus
15
0 / 7 / 9
10,992
393
6,943
28,919
36,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Shmehu
Medusa
19
2 / 11 / 3
11,674
417
17,302
23,132
11,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
navster10
Mulan
19
2 / 2 / 2
12,846
459
19,081
31,558
45,843
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
UllrGebChang'eAtlas

VS

Bans
CthulhuHadesKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
7 / 1 / 16
15,796
564
9,555
28,460
46,646
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
EnjaNox22
Aphrodite
20
3 / 0 / 12
16,003
572
20,871
21,591
13,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
JD_OWNZ
Cabrakan
20
4 / 3 / 14
14,559
520
22,860
33,107
26,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
JLD3LVC
Scylla
20
7 / 3 / 9
15,222
544
15,517
15,153
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TheToastySage
Heimdallr
20
10 / 7 / 14
15,096
539
31,236
26,298
14,234
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
96
14
Kills
31
31
Deaths
14
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
1
16
15
L
Ao Kuang
D13GO
Ao Kuang
7
4
3
2.13
W
Aphrodite
EnjaNox22
Aphrodite
3
0
12
9
L
3
7
7
0.93
W
Cabrakan
JD_OWNZ
Cabrakan
4
3
14
3.67
W
Scylla
JLD3LVC
Scylla
7
3
9
3.83
L
Sylvanus
Samurai Jett
Sylvanus
0
7
9
0.64
L
Medusa
Shmehu
Medusa
2
11
3
0.32
W
Heimdallr
TheToastySage
Heimdallr
10
7
14
2.43
L
Mulan
navster10
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,542
Damage
100,039
134,788
Taken
124,609
121,159
Mitigated
108,300
34,572
Healing
61,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,555
2,106
906
12,994
28,460
46,646
726
9,866
18,435
81,959
0
L
Ao Kuang
D13GO
Ao Kuang
15,562
5,138
0
9,471
29,297
15,216
2,786
8,604
20,693
130,183
0
W
Aphrodite
EnjaNox22
Aphrodite
20,871
1,675
10,824
18,651
21,591
13,517
2,088
6,572
14,869
136,101
0
L
21,654
544
1,911
4,442
21,882
11,829
0
13,190
8,692
120,873
0
W
Cabrakan
JD_OWNZ
Cabrakan
22,860
3,132
0
9,926
33,107
26,933
1,486
11,241
21,579
142,055
0
W
Scylla
JLD3LVC
Scylla
15,517
1,306
0
2,146
15,153
6,970
2,573
7,520
7,388
130,253
0
L
Sylvanus
Samurai Jett
Sylvanus
6,943
2,329
1,201
4,747
28,919
36,724
0
17,398
11,521
32,831
0
L
Medusa
Shmehu
Medusa
17,302
7,669
0
3,291
23,132
11,547
0
9,684
13,446
0
112,015
W
Heimdallr
TheToastySage
Heimdallr
31,236
12,271
0
6,291
26,298
14,234
1,167
12,843
13,358
0
120,574
L
Mulan
navster10
Mulan
19,081
1,343
0
9,509
31,558
45,843
0
19,927
11,631
594
108,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,734
Gold Earned
76,676
721
Minions Killed
784
0
Camps Cleared
0
2,659,094
Distance Traveled
2,601,906
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,796
564
99
4
0
529,006
4
L
Ao Kuang
14,054
502
161
6
0
605,713
5
W
Aphrodite
16,003
572
223
8
0
527,144
7
L
Ra
13,168
470
189
7
0
516,701
6
W
Cabrakan
14,559
520
158
6
0
506,600
5
W
Scylla
15,222
544
183
7
0
535,996
4
L
Sylvanus
10,992
393
44
2
0
506,669
6
L
Medusa
11,674
417
141
5
0
558,155
3
W
Heimdallr
15,096
539
121
4
0
503,160
7
L
Mulan
12,846
459
186
7
0
471,856
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role