Player Matchup

Thor
Thor
AFCA
Thor
Level 149
God Stats
42W - 46L
1,520 SR
Queue Stats
217W - 229L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Fllokshi
Baron Samedi
Level 160
God Stats
1W - 0L
1,698 SR
Queue Stats
55W - 53L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
OriginOfMorgoth
The Morrigan
Level 141
God Stats
3W - 5L
1,733 SR
Queue Stats
226W - 194L
1,529 Elo+
Solo
Shiva
Shiva
Peerus
Shiva
Level 141
God Stats
6W - 5L
1,578 SR
Queue Stats
43W - 45L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sipikiraly
Ah Muzen Cab
Level 148
God Stats
147W - 141L
1,574 SR
Queue Stats
282W - 294L
1,571 Elo+
Solo
Team Averages
Level 148
1,621 SR
1,518 Elo+

VS

Team Averages
Level 115
1,513 SR
1,606 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Frommen
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,891 Elo+
Solo
Nemesis
Nemesis
Kapatu
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Tatersacc
Cabrakan
Level 129
God Stats
10W - 8L
1,566 SR
Queue Stats
111W - 86L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AFCA
Thor
19
7 / 1 / 12
11,601
829
19,140
13,843
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Fllokshi
Baron Samedi
19
7 / 2 / 12
11,521
823
11,367
16,357
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
OriginOfMorgoth
The Morrigan
19
4 / 0 / 8
11,129
795
13,384
8,391
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Peerus
Shiva
17
2 / 3 / 17
11,167
798
11,425
22,068
24,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sipikiraly
Ah Muzen Cab
19
6 / 2 / 14
11,551
825
22,542
17,494
8,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 4 / 1
11,465
819
11,084
18,565
8,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
 
Vamana
16
2 / 5 / 3
9,504
679
18,405
24,492
27,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Frommen
Nu Wa
16
2 / 5 / 2
9,301
664
12,470
10,887
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kapatu
Nemesis
14
2 / 6 / 2
8,712
622
7,402
14,548
6,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
Tatersacc
Cabrakan
15
0 / 6 / 4
9,272
662
6,461
22,681
27,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
26
Kills
8
8
Deaths
26
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
L
Vamana
 
Vamana
2
5
3
0.7
W
Thor
AFCA
Thor
7
1
12
13
W
Baron Samedi
Fllokshi
Baron Samedi
7
2
12
6.5
L
Nu Wa
Frommen
Nu Wa
2
5
2
0.6
L
Nemesis
Kapatu
Nemesis
2
6
2
0.5
W
The Morrigan
OriginOfMorgoth
The Morrigan
4
0
8
8
W
Shiva
Peerus
Shiva
2
3
17
3.5
W
Ah Muzen Cab
Sipikiraly
Ah Muzen Cab
6
2
14
6.5
L
Cabrakan
Tatersacc
Cabrakan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,858
Damage
55,822
78,153
Taken
91,173
57,949
Mitigated
73,859
27,057
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,084
6,969
0
3,800
18,565
8,278
80
2,235
15,876
0
78,534
L
Vamana
 
Vamana
18,405
7,196
0
5,495
24,492
27,551
105
7,543
16,323
586
41,053
W
Thor
AFCA
Thor
19,140
2,252
0
3,549
13,843
8,751
0
3,869
9,974
0
41,593
W
Baron Samedi
Fllokshi
Baron Samedi
11,367
445
1,658
5,767
16,357
10,966
1,031
3,776
12,581
44,607
0
L
Nu Wa
Frommen
Nu Wa
12,470
2,072
0
380
10,887
4,387
89
2,418
8,323
37,735
0
L
Nemesis
Kapatu
Nemesis
7,402
2,773
0
673
14,548
6,393
0
4,571
9,702
0
15,616
W
The Morrigan
OriginOfMorgoth
The Morrigan
13,384
2,837
0
2,456
8,391
4,863
540
1,875
6,516
41,778
3,661
W
Shiva
Peerus
Shiva
11,425
1,822
1,010
5,176
22,068
24,697
18
4,021
18,047
0
39,745
W
Ah Muzen Cab
Sipikiraly
Ah Muzen Cab
22,542
7,061
0
7,441
17,494
8,672
4,217
5,898
11,596
0
70,306
L
Cabrakan
Tatersacc
Cabrakan
6,461
814
0
1,326
22,681
27,250
0
4,027
17,838
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,969
Gold Earned
48,254
320
Minions Killed
305
0
Camps Cleared
0
1,608,621
Distance Traveled
1,358,166
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,465
819
147
11
0
273,645
0
L
Vamana
9,504
679
49
4
0
300,177
2
W
Thor
11,601
829
62
4
0
319,748
2
W
Baron Samedi
11,521
823
69
5
0
282,004
1
L
Nu Wa
9,301
664
57
4
0
251,871
0
L
Nemesis
8,712
622
11
1
0
268,350
2
W
The Morrigan
11,129
795
79
6
0
328,409
3
W
Shiva
11,167
798
38
3
0
347,975
1
W
Ah Muzen Cab
11,551
825
72
5
0
330,485
2
L
Cabrakan
9,272
662
41
3
0
264,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role