Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Madden-e5s
Ares
Level 82
God Stats
6W - 2L
1,604 SR
Queue Stats
129W - 140L
1,407 Elo+
Party 3
Olorun
Olorun
Swandogg67
Olorun
Level 104
God Stats
9W - 1L
1,438 SR
Queue Stats
91W - 99L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wolf664
Cu Chulainn
Level 109
God Stats
18W - 13L
1,569 SR
Queue Stats
291W - 313L
1,492 Elo+
Solo
Sol
Sol
mBoG_Monislav-_-
Sol
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,405 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,445 Elo+

VS

Team Averages
Level 106
1,612 SR
1,499 Elo+
Cliodhna
Cliodhna
AtomicChannel35
Cliodhna
Level 123
God Stats
6W - 2L
1,804 SR
Queue Stats
148W - 144L
1,474 Elo+
Party 1
Neith
Neith
Fgv2017
Neith
Level 86
God Stats
15W - 24L
1,401 SR
Queue Stats
232W - 263L
1,477 Elo+
Solo
Shiva
Shiva
WorldWarZ 353
Shiva
Level 108
God Stats
4W - 7L
1,621 SR
Queue Stats
277W - 269L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
bestjinder
Gilgamesh
Level 106
God Stats
6W - 3L
1,734 SR
Queue Stats
277W - 278L
1,485 Elo+
Solo
He Bo
He Bo
lazo-amigo2
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
720W - 691L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 1 / 4
12,771
581
14,363
22,026
12,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 8
10,834
492
9,537
17,910
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Swandogg67
Olorun
17
6 / 3 / 8
11,517
524
22,423
19,431
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Wolf664
Cu Chulainn
19
6 / 1 / 5
12,466
567
15,901
25,102
31,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 1 / 9
11,523
524
20,862
18,180
7,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 2 / 1
9,136
415
7,318
15,071
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Fgv2017
Neith
15
2 / 5 / 4
9,428
429
15,326
17,939
8,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 0
9,997
454
18,053
27,990
26,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
bestjinder
Gilgamesh
15
1 / 5 / 5
9,769
444
9,717
29,096
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 10 / 1
8,845
402
10,103
16,860
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
8
8
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
4
11
L
Cliodhna
2
2
1
1.25
L
Neith
Fgv2017
Neith
2
5
4
0.8
W
3
2
8
3.5
W
Olorun
Swandogg67
Olorun
6
3
8
3.33
W
Cu Chulainn
Wolf664
Cu Chulainn
6
1
5
8.5
L
1
5
0
0.2
L
Gilgamesh
bestjinder
Gilgamesh
1
5
5
0.7
L
2
10
1
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,086
Damage
60,517
102,649
Taken
106,956
81,799
Mitigated
62,076
36,046
Healing
36,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,363
10,092
0
8,156
22,026
12,221
917
3,223
18,517
0
142,839
L
Cliodhna
7,318
835
117
3,001
15,071
6,534
0
5,568
8,952
0
60,063
L
Neith
Fgv2017
Neith
15,326
5,602
0
5,478
17,939
8,783
705
10,471
7,190
0
76,310
W
9,537
1,169
0
1,056
17,910
18,982
137
2,497
15,199
34,883
0
W
Olorun
Swandogg67
Olorun
22,423
12,173
308
9,553
19,431
11,539
1,713
959
18,430
90,572
14,506
W
Cu Chulainn
Wolf664
Cu Chulainn
15,901
2,156
0
4,910
25,102
31,870
378
287
24,791
0
103,643
L
18,053
4,736
144
9,512
27,990
26,166
0
6,154
20,764
0
98,333
L
Gilgamesh
bestjinder
Gilgamesh
9,717
2,911
3,233
12,607
29,096
14,111
243
19,272
9,449
0
45,853
L
10,103
480
0
2,636
16,860
6,482
418
7,987
8,433
49,753
0
W
20,862
9,084
0
12,063
18,180
7,187
5,457
2,920
14,924
94,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
47,175
661
Minions Killed
476
0
Camps Cleared
0
2,152,252
Distance Traveled
1,944,009
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,771
581
197
9
0
529,073
1
L
Cliodhna
9,136
415
102
5
0
412,432
0
L
Neith
9,428
429
108
5
0
364,213
0
W
Ares
10,834
492
37
2
0
414,891
6
W
Olorun
11,517
524
129
6
0
382,144
6
W
Cu Chulainn
12,466
567
167
8
0
436,603
6
L
Shiva
9,997
454
141
6
0
402,308
5
L
Gilgamesh
9,769
444
59
3
0
418,361
4
L
He Bo
8,845
402
66
3
0
346,695
0
W
Sol
11,523
524
131
6
0
389,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role