Player Matchup

Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DavrielCane
Morgan Le Fay
Level 81
God Stats
22W - 17L
1,506 SR
Queue Stats
608W - 636L
1,592 Elo+
Solo
Hun Batz
Hun Batz
KaPPaBaKaa
Hun Batz
Level 16
God Stats
4W - 3L
1,663 SR
Queue Stats
33W - 34L
1,520 Elo+
Solo
Chiron
Chiron
ben55on1
Chiron
Level 136
God Stats
3W - 3L
1,377 SR
Queue Stats
313W - 314L
1,556 Elo+
Solo
Guan Yu
Guan Yu
wrldE
Guan Yu
Level 159
God Stats
2W - 0L
1,530 SR
Queue Stats
18W - 15L
1,556 Elo+
Party 1
Team Averages
Level 105
1,515 SR
1,545 Elo+

VS

Team Averages
Level 115
1,530 SR
1,519 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AYAYAncer
Charybdis
Level 13
God Stats
0W - 2L
1,124 SR
Queue Stats
4W - 6L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Himatras
Gilgamesh
Level 104
God Stats
19W - 12L
1,622 SR
Queue Stats
49W - 45L
1,508 Elo+
Solo
Yemoja
Yemoja
TattiestPrawn29
Yemoja
Level 146
God Stats
0W - 1L
1,840 SR
Queue Stats
28W - 25L
1,554 Elo+
Solo
Ra
Ra
m3k2k1
Ra
Level 155
God Stats
15W - 24L
1,564 SR
Queue Stats
223W - 243L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
2 / 2 / 23
12,512
782
11,004
23,196
36,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
DavrielCane
Morgan Le Fay
19
4 / 2 / 14
11,921
745
24,380
16,997
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
KaPPaBaKaa
Hun Batz
20
9 / 1 / 9
13,755
860
18,335
19,392
10,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
ben55on1
Chiron
19
2 / 0 / 15
11,886
743
22,069
17,663
9,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
wrldE
Guan Yu
19
12 / 1 / 14
12,556
785
24,701
26,906
38,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 6 / 3
10,237
640
16,638
28,891
32,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
AYAYAncer
Charybdis
16
0 / 10 / 2
9,529
596
13,950
23,124
9,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Himatras
Gilgamesh
16
0 / 6 / 3
9,587
599
14,144
24,950
13,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 4 / 3
11,000
688
13,480
23,079
18,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
18
2 / 3 / 3
11,113
695
13,441
14,096
6,644
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
29
Kills
6
6
Deaths
29
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
23
6.75
L
Artio
 
Artio
1
6
3
0.42
L
Charybdis
AYAYAncer
Charybdis
0
10
2
0.1
W
Morgan Le Fay
DavrielCane
Morgan Le Fay
4
2
14
5.5
L
Gilgamesh
Himatras
Gilgamesh
0
6
3
0.25
W
Hun Batz
KaPPaBaKaa
Hun Batz
9
1
9
13.5
L
3
4
3
1.13
W
Chiron
ben55on1
Chiron
2
0
15
9.5
L
Ra
2
3
3
1.17
W
Guan Yu
wrldE
Guan Yu
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,489
Damage
71,653
104,154
Taken
114,140
102,584
Mitigated
80,107
42,241
Healing
37,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,004
685
0
4,218
23,196
36,245
105
8,291
14,905
22,448
0
L
Artio
 
Artio
16,638
1,029
3,748
11,342
28,891
32,146
0
9,777
18,140
28,459
0
L
Charybdis
AYAYAncer
Charybdis
13,950
7,267
0
2,691
23,124
9,499
0
6,202
16,786
0
31,344
W
Morgan Le Fay
DavrielCane
Morgan Le Fay
24,380
1,527
0
4,343
16,997
8,543
1,165
8,628
8,369
48,335
0
L
Gilgamesh
Himatras
Gilgamesh
14,144
2,416
0
645
24,950
13,186
0
7,500
17,007
37
28,309
W
Hun Batz
KaPPaBaKaa
Hun Batz
18,335
3,607
0
2,250
19,392
10,192
1,484
8,367
11,025
0
75,421
L
13,480
1,480
3,059
8,007
23,079
18,632
0
7,316
15,222
49,480
0
W
Chiron
ben55on1
Chiron
22,069
6,662
1,267
5,996
17,663
9,018
5,294
7,451
10,212
0
69,649
L
Ra
13,441
1,447
3,630
4,397
14,096
6,644
0
3,539
10,440
55,122
0
W
Guan Yu
wrldE
Guan Yu
24,701
2,501
11,277
12,890
26,906
38,586
192
10,859
16,047
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
51,466
325
Minions Killed
239
0
Camps Cleared
0
1,818,886
Distance Traveled
1,555,300
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,512
782
30
2
0
352,312
4
L
Artio
10,237
640
25
2
0
355,001
1
L
Charybdis
9,529
596
40
3
0
270,766
1
W
Morgan Le Fay
11,921
745
61
4
0
360,621
0
L
Gilgamesh
9,587
599
42
3
0
310,106
1
W
Hun Batz
13,755
860
113
7
0
379,363
2
L
Yemoja
11,000
688
55
3
0
290,218
1
W
Chiron
11,886
743
80
5
0
343,619
3
L
Ra
11,113
695
77
5
0
329,209
4
W
Guan Yu
12,556
785
41
3
0
382,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role