Player Matchup

Tyr
Tyr
ChrisChvy
Tyr
Level 116
God Stats
2W - 1L
1,827 SR
Queue Stats
59W - 25L
1,702 Elo+
Party 2
Tiamat
Tiamat
ElsujetoOP
Tiamat
Level 105
God Stats
1W - 0L
1,575 SR
Queue Stats
30W - 9L
1,643 Elo+
Party 2
Ah Puch
Ah Puch
GingerKangaroo
Ah Puch
Level 99
God Stats
7W - 6L
1,689 SR
Queue Stats
487W - 472L
1,515 Elo+
Solo
Artio
Artio
LiterallyAna
Artio
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Rama
Rama
xmerchand
Rama
Level 43
God Stats
6W - 3L
1,618 SR
Queue Stats
60W - 58L
1,422 Elo+
Party 2
Team Averages
Level 76
1,642 SR
1,556 Elo+

VS

Team Averages
Level 101
1,521 SR
1,446 Elo+
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fox5in
Hel
Level 89
God Stats
0W - 3L
1,641 SR
Queue Stats
249W - 279L
1,404 Elo+
Party 1
Cerberus
Cerberus
PercNowitzki500
Cerberus
Level 88
God Stats
22W - 24L
1,519 SR
Queue Stats
192W - 238L
1,434 Elo+
Party 3
Izanami
Izanami
TATTEDtortoise
Izanami
Level 64
God Stats
9W - 10L
1,378 SR
Queue Stats
209W - 254L
1,392 Elo+
Party 3
Lancelot
Lancelot
tonebonetony
Lancelot
Level 159
God Stats
3W - 5L
1,565 SR
Queue Stats
509W - 516L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,779
565
7,453
6,598
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
ElsujetoOP
Tiamat
12
2 / 1 / 3
7,158
597
6,603
7,036
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 1
7,116
593
4,988
9,908
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

9
1 / 0 / 2
5,858
488
3,231
10,020
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
10
1 / 1 / 2
5,579
465
3,640
5,914
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 2 / 0
5,110
426
2,896
9,925
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hel
Fox5in
Hel
11
1 / 3 / 0
6,248
521
3,949
9,412
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
1 / 0 / 0
5,793
483
3,613
7,423
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
5,535
461
5,105
5,970
1,989
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
tonebonetony
Lancelot
8
0 / 5 / 1
5,258
438
6,141
11,934
8,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
5
0
3
6.5
W
Tiamat
ElsujetoOP
Tiamat
2
1
3
3.5
L
Hel
Fox5in
Hel
1
3
0
0.33
W
4
0
1
4.5
W
1
0
2
2
L
Cerberus
1
0
0
1
L
0
3
1
0.17
L
Lancelot
tonebonetony
Lancelot
0
5
1
0.1
W
Rama
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
21,704
39,476
Taken
44,664
18,029
Mitigated
21,622
18,585
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,896
678
0
892
9,925
3,133
0
2,557
7,368
0
27,789
W
7,453
2,453
0
1,645
6,598
2,918
0
462
6,136
0
43,595
W
Tiamat
ElsujetoOP
Tiamat
6,603
1,188
0
2,216
7,036
4,349
0
2,631
4,405
55,233
0
L
Hel
Fox5in
Hel
3,949
70
0
4,214
9,412
3,462
0
4,462
4,950
46,248
0
W
4,988
534
0
8,781
9,908
3,741
0
1,115
8,793
47,436
0
W
3,231
522
710
2,724
10,020
5,496
0
2,448
6,972
20,119
0
L
Cerberus
3,613
208
0
4,067
7,423
4,367
266
1,860
5,563
17,876
0
L
5,105
4,060
0
849
5,970
1,989
0
1,449
4,521
0
53,473
L
Lancelot
tonebonetony
Lancelot
6,141
1,222
0
2,832
11,934
8,671
30
4,494
7,440
240
27,891
W
Rama
3,640
2,629
0
2,509
5,914
1,525
0
1,146
4,768
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
27,944
365
Minions Killed
345
0
Camps Cleared
0
1,144,437
Distance Traveled
1,121,769
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,110
426
69
6
0
261,256
0
W
Tyr
6,779
565
73
6
0
280,992
1
W
Tiamat
7,158
597
102
9
0
228,626
1
L
Hel
6,248
521
91
8
0
205,076
2
W
Ah Puch
7,116
593
95
8
0
220,397
0
W
Artio
5,858
488
24
2
0
229,334
0
L
Cerberus
5,793
483
33
3
0
220,433
1
L
Izanami
5,535
461
95
8
0
197,292
1
L
Lancelot
5,258
438
57
5
0
237,712
2
W
Rama
5,579
465
71
6
0
185,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role