Player Matchup

Cernunnos
Cernunnos
Killern22
Cernunnos
Level 28
God Stats
25W - 18L
1,518 SR
Queue Stats
66W - 76L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
Plumminator
Ah Puch
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,390 Elo+
Party 2
Chaac
Chaac
PrimeAeon
Chaac
Level 127
God Stats
5W - 8L
1,165 SR
Queue Stats
155W - 191L
1,488 Elo+
Party 2
Team Averages
Level 62
1,394 SR
1,465 Elo+

VS

Team Averages
Level 75
1,500 SR
1,369 Elo+
Ra
Ra
ReeceClemo
Ra
Level 147
God Stats
0W - 4L
1,401 SR
Queue Stats
29W - 46L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheHeavenlyGod
Ah Muzen Cab
Level 51
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Cabrakan
Cabrakan
UncleSteez
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Killern22
Cernunnos
17
5 / 1 / 6
12,363
687
17,969
16,386
7,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Plumminator
Ah Puch
18
4 / 1 / 9
11,945
664
19,381
15,940
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
PrimeAeon
Chaac
17
4 / 2 / 9
11,979
666
15,544
26,247
32,997
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
11,222
623
13,572
14,562
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
TheHeavenlyGod
Ah Muzen Cab
15
1 / 3 / 2
10,559
587
21,375
16,098
8,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
UncleSteez
Cabrakan
15
1 / 6 / 3
11,664
648
7,347
25,842
29,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Killern22
Cernunnos
5
1
6
8
W
Ah Puch
Plumminator
Ah Puch
4
1
9
8.5
W
Chaac
PrimeAeon
Chaac
4
2
9
4.25
L
2
4
2
0.75
L
Ah Muzen Cab
TheHeavenlyGod
Ah Muzen Cab
1
3
2
0.67
L
Cabrakan
UncleSteez
Cabrakan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
42,294
58,573
Taken
56,502
48,076
Mitigated
45,613
28,652
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Killern22
Cernunnos
17,969
9,828
1,340
6,908
16,386
7,626
2,553
8,036
8,068
0
62,272
W
Ah Puch
Plumminator
Ah Puch
19,381
921
1,214
7,777
15,940
7,453
488
5,133
10,481
47,610
0
W
Chaac
PrimeAeon
Chaac
15,544
2,216
1,516
9,897
26,247
32,997
0
7,371
18,460
2,082
47,954
L
13,572
184
2,714
2,051
14,562
7,306
0
5,819
8,743
51,797
0
L
Ah Muzen Cab
TheHeavenlyGod
Ah Muzen Cab
21,375
5,758
0
3,953
16,098
8,399
0
6,281
9,817
0
48,862
L
Cabrakan
UncleSteez
Cabrakan
7,347
671
1,968
2,248
25,842
29,908
0
8,680
17,162
20,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
33,445
251
Minions Killed
229
10
Camps Cleared
5
938,377
Distance Traveled
865,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,363
687
110
6
5
304,309
0
W
Ah Puch
11,945
664
74
4
3
319,557
0
W
Chaac
11,979
666
67
4
2
314,511
0
L
Ra
11,222
623
109
6
4
314,986
1
L
Ah Muzen Cab
10,559
587
87
5
1
294,021
1
L
Cabrakan
11,664
648
33
2
0
256,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role