Player Matchup

Tiamat
Tiamat
FastCapt Angel
Tiamat
Level 156
God Stats
12W - 12L
1,387 SR
Queue Stats
844W - 923L
1,485 Elo+
Solo
Artemis
Artemis
Ivorydraggon
Artemis
Level 126
God Stats
1W - 3L
1,852 SR
Queue Stats
73W - 71L
1,494 Elo+
Solo
Hel
Hel
Soverign_Penguin
Hel
Level 70
God Stats
12W - 16L
1,431 SR
Queue Stats
93W - 100L
1,386 Elo+
Solo
Achilles
Achilles
Todichiinii
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 181L
1,480 Elo+
Party 1
Fenrir
Fenrir
leonheart505
Fenrir
Level 89
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,440 Elo+

VS

Team Averages
Level 78
1,532 SR
1,465 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agatarrium
Neith
Level 21
God Stats
55W - 55L
1,499 SR
Queue Stats
61W - 66L
1,420 Elo+
Party 2
Ymir
Ymir
Dayzune
Ymir
Level 57
God Stats
33W - 27L
1,474 SR
Queue Stats
82W - 85L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IYDGYABITH
Tsukuyomi
Level 69
God Stats
17W - 11L
1,427 SR
Queue Stats
239W - 286L
1,337 Elo+
Solo
Anubis
Anubis
Vgore296
Anubis
Level 104
God Stats
10W - 5L
1,758 SR
Queue Stats
445W - 342L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,065
1,007
14,827
15,577
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Ivorydraggon
Artemis
16
3 / 6 / 3
11,008
1,101
13,633
17,538
8,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 0 / 7
10,008
1,001
4,753
6,870
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Todichiinii
Achilles
16
1 / 5 / 5
10,072
1,007
16,133
24,249
19,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
16
2 / 1 / 5
10,515
1,052
4,146
11,670
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 1 / 8
11,971
1,197
17,808
10,263
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
17
1 / 3 / 17
10,767
1,077
13,267
11,564
5,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Dayzune
Ymir
17
3 / 0 / 11
12,200
1,220
6,535
13,953
19,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
IYDGYABITH
Tsukuyomi
17
5 / 3 / 11
11,362
1,136
15,436
14,690
7,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Vgore296
Anubis
17
3 / 0 / 11
10,884
1,088
16,811
7,276
4,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
7
Kills
18
18
Deaths
7
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
8
10
W
Neith
1
3
17
3.17
W
Ymir
Dayzune
Ymir
3
0
11
8.5
L
1
6
3
0.42
W
Tsukuyomi
IYDGYABITH
Tsukuyomi
5
3
11
3.5
L
Artemis
Ivorydraggon
Artemis
3
6
3
0.75
L
0
0
7
3.5
L
Achilles
Todichiinii
Achilles
1
5
5
0.7
W
Anubis
Vgore296
Anubis
3
0
11
8.5
L
Fenrir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,492
Damage
69,857
75,904
Taken
57,746
47,090
Mitigated
46,027
21,037
Healing
12,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,808
5,658
0
2,521
10,263
8,338
0
3,883
6,304
0
27,915
W
Neith
13,267
4,668
0
2,519
11,564
5,788
0
4,813
6,695
0
31,903
W
Ymir
Dayzune
Ymir
6,535
1,247
0
1,524
13,953
19,860
0
5,203
8,673
20,895
0
L
14,827
1,259
208
1,499
15,577
8,875
0
4,610
10,739
34,291
0
W
Tsukuyomi
IYDGYABITH
Tsukuyomi
15,436
5,266
145
2,093
14,690
7,253
0
3,272
11,316
0
30,367
L
Artemis
Ivorydraggon
Artemis
13,633
6,860
0
1,235
17,538
8,038
0
4,751
12,592
0
31,216
L
4,753
76
5,594
4,821
6,870
4,303
0
2,538
4,292
18,564
0
L
Achilles
Todichiinii
Achilles
16,133
4,076
0
5,978
24,249
19,692
0
6,980
16,951
0
34,737
W
Anubis
Vgore296
Anubis
16,811
318
0
3,923
7,276
4,788
0
2,409
4,823
40,443
0
L
Fenrir
4,146
327
0
1,702
11,670
6,182
0
4,467
7,101
0
13,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,668
Gold Earned
57,184
182
Minions Killed
208
8
Camps Cleared
6
1,036,878
Distance Traveled
1,031,587
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,971
1,197
20
2
3
226,108
0
W
Neith
10,767
1,077
41
4
1
172,030
0
W
Ymir
12,200
1,220
32
3
1
197,645
0
L
Tiamat
10,065
1,007
52
5
1
202,854
0
W
Tsukuyomi
11,362
1,136
43
4
0
241,041
0
L
Artemis
11,008
1,101
45
5
0
174,327
0
L
Hel
10,008
1,001
43
4
1
229,970
0
L
Achilles
10,072
1,007
24
2
1
204,238
3
W
Anubis
10,884
1,088
72
7
1
194,763
0
L
Fenrir
10,515
1,052
18
2
5
225,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role