Player Matchup

Ishtar
Ishtar
AceGoodheart1
Ishtar
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
304W - 311L
1,453 Elo+
Solo
Terra
Terra
ChoK0Bo
Terra
Level 159
God Stats
4W - 4L
1,106 SR
Queue Stats
354W - 380L
1,533 Elo+
Solo
Thor
Thor
Gijs
Thor
Level 160
God Stats
4W - 2L
1,701 SR
Queue Stats
180W - 207L
1,596 Elo+
Solo
Achilles
Achilles
lKidBu
Achilles
Level 130
God Stats
5W - 2L
1,654 SR
Queue Stats
164W - 156L
1,557 Elo+
Solo
Artemis
Artemis
smitedhick
Artemis
Level 142
God Stats
10W - 7L
1,542 SR
Queue Stats
453W - 437L
1,476 Elo+
Solo
Team Averages
Level 141
1,501 SR
1,523 Elo+

VS

Team Averages
Level 148
1,511 SR
1,536 Elo+
Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IIIAlucardIII
Neith
Level 160
God Stats
5W - 8L
1,289 SR
Queue Stats
416W - 437L
1,552 Elo+
Solo
Horus
Horus
Kart98ch
Horus
Level 145
God Stats
0W - 1L
1,711 SR
Queue Stats
108W - 97L
1,496 Elo+
Solo
Hercules
Hercules
Margaboy15
Hercules
Level 159
God Stats
5W - 5L
1,547 SR
Queue Stats
247W - 227L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
Reginleif101
Ao Kuang
Level 116
God Stats
4W - 3L
1,511 SR
Queue Stats
115W - 111L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 18
11,753
691
23,497
17,464
9,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
ChoK0Bo
Terra
18
0 / 6 / 20
10,923
643
14,462
23,178
30,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
Gijs
Thor
20
7 / 7 / 17
13,302
782
20,441
16,664
10,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lKidBu
Achilles
20
15 / 3 / 9
14,289
841
22,859
41,682
59,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
smitedhick
Artemis
16
1 / 9 / 16
10,490
617
19,808
21,021
10,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
7 / 6 / 9
12,374
728
18,119
23,841
14,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 4 / 14
11,911
701
29,433
17,726
11,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Kart98ch
Horus
20
7 / 4 / 16
12,277
722
22,180
29,152
46,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Margaboy15
Hercules
18
2 / 6 / 19
11,655
686
11,331
38,746
62,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Reginleif101
Ao Kuang
18
7 / 6 / 9
11,753
691
14,436
19,603
11,794
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
97
26
Kills
30
32
Deaths
26
80
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
6
9
1.92
W
3
7
18
1.71
W
Terra
ChoK0Bo
Terra
0
6
20
1.67
W
Thor
Gijs
Thor
7
7
17
2.21
L
7
4
14
3.5
L
Horus
Kart98ch
Horus
7
4
16
3.75
L
Hercules
Margaboy15
Hercules
2
6
19
1.92
L
Ao Kuang
Reginleif101
Ao Kuang
7
6
9
1.92
W
Achilles
lKidBu
Achilles
15
3
9
6.5
W
Artemis
smitedhick
Artemis
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,067
Damage
95,499
120,009
Taken
129,068
119,869
Mitigated
145,399
48,951
Healing
57,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
18,119
6,281
737
6,251
23,841
14,197
1,794
2,043
21,798
45,881
0
W
23,497
11,386
0
1,816
17,464
9,273
1,190
4,857
12,607
0
46,564
W
Terra
ChoK0Bo
Terra
14,462
652
12,068
5,948
23,178
30,373
832
5,650
17,528
30,202
0
W
Thor
Gijs
Thor
20,441
2,805
1,585
500
16,664
10,637
2,054
4,360
12,304
0
45,033
L
29,433
11,885
525
3,777
17,726
11,064
3,522
1,650
16,076
0
47,401
L
Horus
Kart98ch
Horus
22,180
6,649
8,156
10,944
29,152
46,210
537
3,919
25,233
589
29,769
L
Hercules
Margaboy15
Hercules
11,331
1,488
5,466
14,842
38,746
62,134
253
4,276
34,470
0
25,718
L
Ao Kuang
Reginleif101
Ao Kuang
14,436
4,704
1,480
4,831
19,603
11,794
1,885
2,574
17,029
23,112
0
W
Achilles
lKidBu
Achilles
22,859
3,082
1,222
22,958
41,682
59,359
269
10,993
30,689
0
33,999
W
Artemis
smitedhick
Artemis
19,808
10,280
524
2,330
21,021
10,227
3,589
7,284
13,737
0
32,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
59,970
162
Minions Killed
169
0
Camps Cleared
0
1,430,455
Distance Traveled
1,438,020
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,374
728
71
4
0
230,809
4
W
Ishtar
11,753
691
43
3
0
289,727
2
W
Terra
10,923
643
22
1
0
302,184
1
W
Thor
13,302
782
56
3
0
277,996
5
L
Neith
11,911
701
43
3
0
288,969
0
L
Horus
12,277
722
13
1
0
338,047
0
L
Hercules
11,655
686
26
2
0
307,082
1
L
Ao Kuang
11,753
691
16
1
0
273,113
0
W
Achilles
14,289
841
16
1
0
312,772
2
W
Artemis
10,490
617
25
1
0
247,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role