Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NEKESMITH
Chaac
Level 65
God Stats
5W - 8L
1,574 SR
Queue Stats
36W - 64L
1,382 Elo+
Solo
Cernunnos
Cernunnos
yungjeep
Cernunnos
Level 64
God Stats
2W - 5L
1,442 SR
Queue Stats
29W - 38L
1,436 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,439 Elo+

VS

Team Averages
Level 116
1,611 SR
1,675 Elo+
Chiron
Chiron
Auré195
Chiron
Level 28
God Stats
12W - 7L
1,500 SR
Queue Stats
92W - 64L
1,630 Elo+
Party 1
Fenrir
Fenrir
Eμra
Fenrir
Level 160
God Stats
5W - 0L
1,763 SR
Queue Stats
86W - 39L
1,741 Elo+
Party 1
Chang'e
Chang'e
Neviæ
Chang'e
Level 160
God Stats
1W - 1L
1,569 SR
Queue Stats
112W - 65L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 3 / 0
5,323
665
4,970
7,642
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
NEKESMITH
Chaac
9
0 / 5 / 0
5,377
672
2,658
10,510
6,628
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
yungjeep
Cernunnos
6
0 / 0 / 0
4,951
619
3,563
1,470
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Auré195
Chiron
11
3 / 0 / 2
6,736
842
4,292
4,249
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Eμra
Fenrir
12
2 / 0 / 6
6,806
851
4,096
9,387
6,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Neviæ
Chang'e
11
3 / 0 / 5
6,752
844
7,273
6,372
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
W
Chiron
Auré195
Chiron
3
0
2
4
W
Fenrir
Eμra
Fenrir
2
0
6
5
L
Chaac
NEKESMITH
Chaac
0
5
0
0
W
Chang'e
Neviæ
Chang'e
3
0
5
5.5
L
Cernunnos
yungjeep
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
15,661
19,622
Taken
20,008
10,550
Mitigated
10,536
2,477
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,970
1,377
0
518
7,642
3,327
0
3,737
3,905
0
15,882
W
Chiron
Auré195
Chiron
4,292
1,711
838
1,707
4,249
1,561
878
22
4,227
0
16,669
W
Fenrir
Eμra
Fenrir
4,096
1,241
315
2,566
9,387
6,847
224
392
8,995
0
13,757
L
Chaac
NEKESMITH
Chaac
2,658
168
188
1,478
10,510
6,628
0
3,532
6,978
0
15,372
W
Chang'e
Neviæ
Chang'e
7,273
553
2,949
3,115
6,372
2,128
979
0
6,372
26,675
0
L
Cernunnos
yungjeep
Cernunnos
3,563
1,633
0
293
1,470
595
0
186
1,284
0
8,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,651
Gold Earned
20,294
65
Minions Killed
101
2
Camps Cleared
6
372,684
Distance Traveled
494,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,323
665
26
3
1
150,845
2
W
Chiron
6,736
842
37
5
4
160,856
0
W
Fenrir
6,806
851
12
2
1
161,159
0
L
Chaac
5,377
672
29
4
1
140,487
0
W
Chang'e
6,752
844
52
7
1
172,665
4
L
Cernunnos
4,951
619
10
1
0
81,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role