Player Matchup

Kuzenbo
Kuzenbo
Insanityheals99
Kuzenbo
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,583 Elo+
Party 1
Ishtar
Ishtar
MagiShadowz
Ishtar
Level 88
God Stats
3W - 1L
1,984 SR
Queue Stats
109W - 48L
1,790 Elo+
Party 1
Yu Huang
Yu Huang
YA BOII BIGD
Yu Huang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,583 Elo+
Party 1
Team Averages
Level 105
1,661 SR
1,652 Elo+

VS

Team Averages
Level 80
1,563 SR
1,378 Elo+
Ne Zha
Ne Zha
ReeceClemo
Ne Zha
Level 147
God Stats
1W - 2L
1,498 SR
Queue Stats
29W - 46L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UncleSteez
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,377 SR
Queue Stats
14W - 25L
1,391 Elo+
Party 2
Achilles
Achilles
sundela
Achilles
Level 66
God Stats
3W - 2L
1,814 SR
Queue Stats
18W - 31L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
12,396
729
8,451
17,296
33,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
18
7 / 2 / 6
12,491
735
26,402
14,959
8,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
YA BOII BIGD
Yu Huang
16
2 / 1 / 8
11,051
650
9,391
6,196
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ReeceClemo
Ne Zha
14
1 / 5 / 2
9,708
571
10,276
18,224
9,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
UncleSteez
Morgan Le Fay
15
0 / 5 / 2
9,878
581
8,931
15,626
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sundela
Achilles
14
2 / 3 / 0
10,955
644
8,722
18,786
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Ishtar
7
2
6
5
L
Ne Zha
ReeceClemo
Ne Zha
1
5
2
0.4
L
Morgan Le Fay
UncleSteez
Morgan Le Fay
0
5
2
0.2
W
Yu Huang
YA BOII BIGD
Yu Huang
2
1
8
6
L
Achilles
sundela
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
27,929
38,451
Taken
52,636
44,614
Mitigated
42,448
7,392
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,451
3,337
0
2,813
17,296
33,000
346
3,235
14,061
19,718
0
W
Ishtar
26,402
16,317
0
2,871
14,959
8,415
2,235
3,664
11,295
0
80,647
L
Ne Zha
ReeceClemo
Ne Zha
10,276
3,021
0
1,684
18,224
9,037
0
6,074
12,150
0
38,196
L
Morgan Le Fay
UncleSteez
Morgan Le Fay
8,931
677
321
3,208
15,626
8,018
0
4,439
11,187
46,351
0
W
Yu Huang
YA BOII BIGD
Yu Huang
9,391
870
0
1,708
6,196
3,199
396
2,484
3,712
36,484
0
L
Achilles
sundela
Achilles
8,722
2,147
482
2,331
18,786
25,393
0
7,883
10,903
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
30,541
190
Minions Killed
157
7
Camps Cleared
6
952,782
Distance Traveled
850,425
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,396
729
16
1
0
331,258
6
W
Ishtar
12,491
735
120
7
6
312,932
4
L
Ne Zha
9,708
571
52
3
2
292,480
5
L
Morgan Le Fay
9,878
581
88
5
4
266,652
2
W
Yu Huang
11,051
650
54
3
1
308,592
3
L
Achilles
10,955
644
17
1
0
291,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role