Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Pooh77
Guan Yu
Level 124
God Stats
6W - 7L
1,436 SR
Queue Stats
96W - 94L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
Russslee
Cernunnos
Level 63
God Stats
9W - 6L
1,520 SR
Queue Stats
163W - 193L
1,371 Elo+
Solo
Nox
Nox
ULTRAX1221
Nox
Level 29
God Stats
16W - 20L
1,102 SR
Queue Stats
62W - 80L
1,332 Elo+
Party 2
Yemoja
Yemoja
Xeloth
Yemoja
Level 46
God Stats
9W - 4L
1,433 SR
Queue Stats
66W - 61L
1,388 Elo+
Party 2
Team Averages
Level 74
1,398 SR
1,396 Elo+

VS

Team Averages
Level 51
1,496 SR
1,373 Elo+
Fafnir
Fafnir
JDowg187
Fafnir
Level 127
God Stats
2W - 2L
1,520 SR
Queue Stats
113W - 114L
1,471 Elo+
Party 4
Izanami
Izanami
MightyKuuga23
Izanami
Level 21
God Stats
26W - 37L
1,352 SR
Queue Stats
33W - 41L
1,280 Elo+
Party 4
Bellona
Bellona
SantiSSJ4
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
birdisthename
Nu Wa
Level 47
God Stats
5W - 6L
1,367 SR
Queue Stats
45W - 71L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
kairo_deshad
Tsukuyomi
Level 59
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 7L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 1 / 1
5,474
547
2,708
6,775
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Pooh77
Guan Yu
10
3 / 0 / 0
5,949
595
4,585
6,755
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Russslee
Cernunnos
10
2 / 0 / 1
5,633
563
4,909
4,154
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,546
555
1,980
2,759
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Xeloth
Yemoja
8
1 / 0 / 2
5,381
538
2,568
5,284
2,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JDowg187
Fafnir
7
0 / 0 / 0
5,064
506
1,637
7,372
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
8
0 / 2 / 0
4,497
450
1,015
4,022
1,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SantiSSJ4
Bellona
7
0 / 3 / 0
4,512
451
2,008
7,101
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,230
523
3,239
4,320
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
kairo_deshad
Tsukuyomi
9
0 / 1 / 0
4,881
488
1,061
6,229
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
1
0.5
L
Fafnir
JDowg187
Fafnir
0
0
0
0
L
Izanami
0
2
0
0
W
Guan Yu
Pooh77
Guan Yu
3
0
0
3
W
Cernunnos
Russslee
Cernunnos
2
0
1
2.5
L
Bellona
SantiSSJ4
Bellona
0
3
0
0
W
1
0
0
1
W
Yemoja
Xeloth
Yemoja
1
0
2
2
L
1
1
0
1
L
Tsukuyomi
kairo_deshad
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
8,960
25,727
Taken
29,044
14,597
Mitigated
15,173
12,368
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,708
1,829
0
3,174
6,775
2,868
14
654
6,053
29
42,048
L
Fafnir
JDowg187
Fafnir
1,637
264
0
2,910
7,372
5,396
0
1,335
6,037
18,254
0
L
Izanami
1,015
844
0
781
4,022
1,155
0
769
3,253
0
27,743
W
Guan Yu
Pooh77
Guan Yu
4,585
502
0
2,891
6,755
6,615
0
188
6,511
0
32,867
W
Cernunnos
Russslee
Cernunnos
4,909
2,699
0
1,978
4,154
1,256
0
853
3,245
0
35,388
L
Bellona
SantiSSJ4
Bellona
2,008
871
0
1,290
7,101
5,230
0
0
7,101
0
20,221
W
1,980
0
0
392
2,759
987
0
1,451
1,024
42,343
0
W
Yemoja
Xeloth
Yemoja
2,568
788
1,525
2,408
5,284
2,871
0
1,199
4,018
17,543
0
L
3,239
1,124
41
947
4,320
1,392
0
1,749
2,571
23,073
0
L
Tsukuyomi
kairo_deshad
Tsukuyomi
1,061
276
0
373
6,229
2,000
0
724
5,505
0
32,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,983
Gold Earned
24,184
315
Minions Killed
214
0
Camps Cleared
0
995,271
Distance Traveled
929,345
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,474
547
72
7
0
218,060
3
L
Fafnir
5,064
506
22
2
0
188,786
2
L
Izanami
4,497
450
57
6
0
172,801
0
W
Guan Yu
5,949
595
57
6
0
214,071
1
W
Cernunnos
5,633
563
75
8
0
187,538
2
L
Bellona
4,512
451
32
3
0
192,608
0
W
Nox
5,546
555
85
9
0
181,552
1
W
Yemoja
5,381
538
26
3
0
194,050
0
L
Nu Wa
5,230
523
48
5
0
162,526
1
L
Tsukuyomi
4,881
488
55
6
0
212,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role