Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
MannyCrescent13
Terra
Level 26
God Stats
1W - 4L
1,439 SR
Queue Stats
11W - 17L
1,332 Elo+
Party 2
Bacchus
Bacchus
PennyTraded
Bacchus
Level 84
God Stats
0W - 2L
1,704 SR
Queue Stats
11W - 21L
1,273 Elo+
Party 2
Medusa
Medusa
RomanBelic
Medusa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Solo
Anubis
Anubis
fydjhwdbn
Anubis
Level 68
God Stats
2W - 3L
1,851 SR
Queue Stats
35W - 31L
1,448 Elo+
Party 2
Team Averages
Level 78
1,599 SR
1,450 Elo+

VS

Team Averages
Level 86
1,533 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Bolognajoe420
Sun Wukong
Level 84
God Stats
4W - 0L
1,822 SR
Queue Stats
74W - 55L
1,608 Elo+
Party 1
Sobek
Sobek
Chubbbsssss
Sobek
Level 122
God Stats
1W - 0L
1,301 SR
Queue Stats
116W - 106L
1,551 Elo+
Party 1
Chang'e
Chang'e
Riiippss
Chang'e
Level 83
God Stats
5W - 1L
1,788 SR
Queue Stats
67W - 50L
1,587 Elo+
Party 1
Freya
Freya
ogrethemad
Freya
Level 128
God Stats
6W - 7L
1,428 SR
Queue Stats
454W - 449L
1,359 Elo+
Solo
Artemis
Artemis
skulcker
Artemis
Level 11
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 3L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 3
8,527
449
9,059
16,952
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 2 / 0
7,964
419
1,527
11,670
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
PennyTraded
Bacchus
13
2 / 2 / 0
8,508
448
6,252
14,029
17,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
RomanBelic
Medusa
14
0 / 0 / 1
8,092
426
5,405
5,133
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
fydjhwdbn
Anubis
16
3 / 5 / 0
9,673
509
12,136
15,805
9,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bolognajoe420
Sun Wukong
16
0 / 1 / 3
9,763
514
11,213
14,434
12,891
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 6
9,702
511
8,490
15,920
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Riiippss
Chang'e
16
7 / 3 / 1
10,588
557
9,094
17,582
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
16
2 / 2 / 1
9,382
494
5,602
14,644
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
skulcker
Artemis
13
0 / 1 / 1
8,471
446
5,731
6,180
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
3
0.83
W
Sun Wukong
Bolognajoe420
Sun Wukong
0
1
3
1.5
W
3
0
6
6
L
0
2
0
0
L
Bacchus
PennyTraded
Bacchus
2
2
0
1
W
Chang'e
Riiippss
Chang'e
7
3
1
2.5
L
Medusa
RomanBelic
Medusa
0
0
1
0.5
L
Anubis
fydjhwdbn
Anubis
3
5
0
0.6
W
Freya
2
2
1
1.25
W
Artemis
skulcker
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
40,130
63,589
Taken
68,760
47,422
Mitigated
44,735
20,318
Healing
26,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,059
3,620
0
5,302
16,952
9,659
0
5,892
11,060
63,558
0
W
Sun Wukong
Bolognajoe420
Sun Wukong
11,213
1,938
0
6,985
14,434
12,891
364
6,774
7,053
80
74,171
W
8,490
942
0
5,443
15,920
16,824
69
6,612
9,262
39,473
0
L
1,527
488
321
2,061
11,670
8,905
249
3,590
8,080
17,669
0
L
Bacchus
PennyTraded
Bacchus
6,252
517
0
3,498
14,029
17,260
0
2,105
11,924
44,222
0
W
Chang'e
Riiippss
Chang'e
9,094
706
1,058
6,028
17,582
5,417
643
10,765
6,817
70,409
0
L
Medusa
RomanBelic
Medusa
5,405
1,974
0
1,956
5,133
1,959
942
860
4,273
0
72,475
L
Anubis
fydjhwdbn
Anubis
12,136
464
0
7,180
15,805
9,639
510
10,178
5,627
82,742
0
W
Freya
5,602
1,909
0
5,288
14,644
7,134
884
4,166
10,434
85,555
11,400
W
Artemis
skulcker
Artemis
5,731
2,246
0
1,286
6,180
2,469
0
940
5,240
0
42,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
47,906
459
Minions Killed
484
0
Camps Cleared
0
1,635,409
Distance Traveled
1,812,822
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,527
449
99
5
0
335,387
5
W
Sun Wukong
9,763
514
117
6
0
317,943
3
W
Sobek
9,702
511
39
2
0
418,315
6
L
Terra
7,964
419
34
2
0
344,618
3
L
Bacchus
8,508
448
74
4
0
315,762
5
W
Chang'e
10,588
557
123
6
0
348,520
6
L
Medusa
8,092
426
123
6
0
375,189
9
L
Anubis
9,673
509
129
7
0
264,453
2
W
Freya
9,382
494
121
6
0
380,889
1
W
Artemis
8,471
446
84
4
0
347,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role