Player Matchup

Osiris
Osiris
 
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DREDrus
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 341L
1,552 Elo+
Party 1
Merlin
Merlin
DalaSrus2
Merlin
Level 149
God Stats
5W - 7L
1,304 SR
Queue Stats
643W - 641L
1,503 Elo+
Party 1
Thoth
Thoth
Nicsthomp
Thoth
Level 155
God Stats
3W - 0L
1,731 SR
Queue Stats
321W - 326L
1,535 Elo+
Solo
Apollo
Apollo
martibg
Apollo
Level 119
God Stats
3W - 2L
1,658 SR
Queue Stats
171W - 147L
1,571 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,532 Elo+

VS

Team Averages
Level 118
1,548 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Arnisius
Kuzenbo
Level 160
God Stats
7W - 5L
1,516 SR
Queue Stats
669W - 660L
1,510 Elo+
Solo
Achilles
Achilles
Dylan91
Achilles
Level 127
God Stats
6W - 10L
1,362 SR
Queue Stats
508W - 526L
1,566 Elo+
Solo
Khepri
Khepri
GentlePotato
Khepri
Level 155
God Stats
16W - 7L
1,774 SR
Queue Stats
571W - 569L
1,438 Elo+
Solo
Poseidon
Poseidon
Nuller-Pigen
Poseidon
Level 17
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 10
8,758
730
7,207
14,232
19,110
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DREDrus
Jing Wei
14
1 / 3 / 6
8,543
712
6,762
9,380
4,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
DalaSrus2
Merlin
17
1 / 1 / 11
9,661
805
14,040
9,147
4,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Nicsthomp
Thoth
17
4 / 2 / 7
10,027
836
11,896
7,763
3,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
martibg
Apollo
17
10 / 4 / 6
10,402
867
19,883
11,788
7,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 3 / 8
8,933
744
18,300
11,412
7,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Arnisius
Kuzenbo
15
2 / 4 / 9
8,658
722
7,621
16,640
24,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Dylan91
Achilles
14
3 / 3 / 6
8,204
684
8,858
16,583
26,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
14
2 / 3 / 6
8,705
725
5,608
21,445
21,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Nuller-Pigen
Poseidon
15
3 / 4 / 7
8,786
732
5,059
10,180
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
17
Kills
12
13
Deaths
17
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
3
10
2
L
Medusa
 
Medusa
2
3
8
2
L
Kuzenbo
Arnisius
Kuzenbo
2
4
9
1.63
W
Jing Wei
DREDrus
Jing Wei
1
3
6
1.33
W
Merlin
DalaSrus2
Merlin
1
1
11
6.5
L
Achilles
Dylan91
Achilles
3
3
6
2
L
Khepri
2
3
6
1.67
W
Thoth
Nicsthomp
Thoth
4
2
7
3.75
L
Poseidon
Nuller-Pigen
Poseidon
3
4
7
1.63
W
Apollo
martibg
Apollo
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,788
Damage
45,446
52,310
Taken
76,260
40,137
Mitigated
84,596
15,481
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,207
1,858
836
2,147
14,232
19,110
515
3,871
10,091
0
12,196
L
Medusa
 
Medusa
18,300
5,181
2,502
2,003
11,412
7,159
906
5,338
6,074
0
45,130
L
Kuzenbo
Arnisius
Kuzenbo
7,621
2,551
1,629
1,313
16,640
24,714
360
6,054
10,586
11,693
0
W
Jing Wei
DREDrus
Jing Wei
6,762
5,539
0
1,991
9,380
4,883
2,567
4,315
4,928
0
16,985
W
Merlin
DalaSrus2
Merlin
14,040
1,351
1,966
2,441
9,147
4,965
1,292
3,448
5,587
32,054
0
L
Achilles
Dylan91
Achilles
8,858
1,301
1,584
2,729
16,583
26,345
660
4,288
12,295
0
10,603
L
Khepri
5,608
328
1,817
6,449
21,445
21,106
338
5,402
16,043
9,974
0
W
Thoth
Nicsthomp
Thoth
11,896
773
1,715
1,565
7,763
3,785
916
2,132
5,538
37,455
0
L
Poseidon
Nuller-Pigen
Poseidon
5,059
410
0
252
10,180
5,272
1,089
4,854
5,326
15,698
0
W
Apollo
martibg
Apollo
19,883
10,153
1,640
1,180
11,788
7,394
2,205
4,522
7,074
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
43,286
148
Minions Killed
107
0
Camps Cleared
0
1,057,687
Distance Traveled
1,102,361
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,758
730
6
1
0
234,626
2
L
Medusa
8,933
744
58
5
0
215,254
0
L
Kuzenbo
8,658
722
15
1
0
213,990
0
W
Jing Wei
8,543
712
22
2
0
203,030
0
W
Merlin
9,661
805
52
4
0
195,960
3
L
Achilles
8,204
684
6
1
0
228,605
0
L
Khepri
8,705
725
4
0
0
222,591
2
W
Thoth
10,027
836
55
5
0
219,114
1
L
Poseidon
8,786
732
24
2
0
221,921
1
W
Apollo
10,402
867
13
1
0
204,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role