Player Matchup

Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Изериль
Guan Yu
Level 91
God Stats
33W - 27L
1,672 SR
Queue Stats
299W - 252L
1,568 Elo+
Party 1
Team Averages
Level 100
1,557 SR
1,523 Elo+

VS

Team Averages
Level 70
1,504 SR
1,372 Elo+
Hercules
Hercules
Brütüs0409
Hercules
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 28L
1,329 Elo+
Solo
Ra
Ra
XUPAMELPITO
Ra
Level 106
God Stats
18W - 23L
1,511 SR
Queue Stats
1,154W - 1,480L
1,359 Elo+
Solo
Set
Set
yungjeep
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 0 / 9
8,128
813
6,871
7,568
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
13
5 / 0 / 10
7,965
797
12,356
4,110
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 11
7,718
772
9,405
12,211
12,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brütüs0409
Hercules
9
0 / 7 / 0
6,080
608
6,876
15,297
9,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,793
579
5,276
6,046
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 0
5,941
594
2,994
10,319
8,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
9
10.5
W
Janus
 
Janus
5
0
10
10
L
Hercules
Brütüs0409
Hercules
0
7
0
0
L
0
4
0
0
L
0
5
0
0
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,632
Damage
15,146
23,889
Taken
31,662
17,621
Mitigated
20,689
4,321
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,871
2,430
534
1,640
7,568
3,721
151
2,746
4,822
0
26,474
W
Janus
 
Janus
12,356
1,860
0
965
4,110
1,799
176
973
3,137
31,319
0
L
Hercules
Brütüs0409
Hercules
6,876
2,452
195
2,030
15,297
9,848
0
6,047
8,904
0
10,607
L
5,276
98
763
587
6,046
2,109
0
2,849
3,032
24,063
0
L
2,994
1,275
180
706
10,319
8,732
0
3,217
6,839
0
8,877
W
9,405
1,149
0
1,182
12,211
12,101
0
1,757
10,454
0
12,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
17,814
107
Minions Killed
71
6
Camps Cleared
2
629,622
Distance Traveled
496,715
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,128
813
52
5
4
213,984
1
W
Janus
7,965
797
51
5
2
198,553
3
L
Hercules
6,080
608
17
2
0
167,552
3
L
Ra
5,793
579
35
4
2
162,785
4
L
Set
5,941
594
19
2
0
166,378
1
W
Guan Yu
7,718
772
4
0
0
217,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role