Player Matchup

Artemis
Artemis
BigBadAlbino210
Artemis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 98L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
Brisketo
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 2
Skadi
Skadi
LanDONG8531
Skadi
Level 45
God Stats
1W - 3L
1,373 SR
Queue Stats
89W - 99L
1,505 Elo+
Party 2
Zeus
Zeus
MT Hotchey
Zeus
Level 57
God Stats
4W - 3L
1,602 SR
Queue Stats
319W - 367L
1,458 Elo+
Party 2
Janus
Janus
hippidy hopp
Janus
Level 99
God Stats
0W - 6L
1,004 SR
Queue Stats
162W - 162L
1,472 Elo+
Party 2
Team Averages
Level 51
1,396 SR
1,478 Elo+

VS

Team Averages
Level 73
1,414 SR
1,434 Elo+
Arachne
Arachne
RAPPAZDIOS LOKY
Arachne
Level 115
God Stats
2W - 1L
1,369 SR
Queue Stats
55W - 70L
1,403 Elo+
Solo
Chang'e
Chang'e
RainStorm13
Chang'e
Level 89
God Stats
1W - 0L
1,635 SR
Queue Stats
35W - 33L
1,385 Elo+
Party 1
Chiron
Chiron
Tammarjan
Chiron
Level 92
God Stats
1W - 0L
1,243 SR
Queue Stats
28W - 28L
1,408 Elo+
Party 1
Anubis
Anubis
lilabosta
Anubis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 1
Tiamat
Tiamat
xHauntings
Tiamat
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 8
10,851
638
7,576
16,913
6,429
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Brisketo
Sylvanus
16
0 / 9 / 11
11,062
651
6,832
22,271
28,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 8 / 6
10,626
625
13,711
16,608
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
3 / 8 / 8
11,410
671
16,828
14,472
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 9 / 2
13,821
813
20,716
16,789
7,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 24
12,303
724
12,885
17,959
13,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RainStorm13
Chang'e
20
14 / 2 / 23
13,824
813
17,335
16,704
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Tammarjan
Chiron
20
14 / 5 / 19
13,633
802
18,697
18,763
8,753
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
lilabosta
Anubis
20
6 / 6 / 16
12,313
724
12,627
17,637
9,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
xHauntings
Tiamat
20
4 / 3 / 26
13,239
779
19,340
15,647
11,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
151
17
Kills
43
44
Deaths
20
35
Assists
108
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
L
Sylvanus
Brisketo
Sylvanus
0
9
11
0.61
L
3
8
6
0.75
L
3
8
8
0.88
W
5
4
24
4.25
W
Chang'e
RainStorm13
Chang'e
14
2
23
12.75
W
Chiron
Tammarjan
Chiron
14
5
19
4.7
L
10
9
2
1.22
W
Anubis
lilabosta
Anubis
6
6
16
2.33
W
Tiamat
xHauntings
Tiamat
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,663
Damage
80,884
87,053
Taken
86,710
54,999
Mitigated
51,498
8,146
Healing
43,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,576
2,294
246
744
16,913
6,429
0
10,840
6,073
0
26,300
L
Sylvanus
Brisketo
Sylvanus
6,832
1,669
641
2,237
22,271
28,970
98
9,103
13,168
17,486
0
L
13,711
4,635
0
744
16,608
6,409
629
11,020
5,588
0
25,945
L
16,828
1,411
785
1,119
14,472
6,114
583
9,004
5,468
39,501
0
W
12,885
8,967
1,966
6,702
17,959
13,738
1,103
7,020
10,939
0
23,493
W
Chang'e
RainStorm13
Chang'e
17,335
1,161
7,991
8,496
16,704
7,760
1,636
9,680
7,024
45,450
0
W
Chiron
Tammarjan
Chiron
18,697
12,116
1,029
5,962
18,763
8,753
2,850
9,521
9,185
0
34,681
L
20,716
466
379
1,251
16,789
7,077
196
9,335
7,454
44,416
0
W
Anubis
lilabosta
Anubis
12,627
738
428
4,298
17,637
9,931
1,160
10,305
7,332
27,771
0
W
Tiamat
xHauntings
Tiamat
19,340
980
1,349
5,553
15,647
11,316
1,693
7,821
7,826
38,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
65,312
221
Minions Killed
186
0
Camps Cleared
0
1,242,612
Distance Traveled
1,609,815
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,851
638
47
3
0
244,177
0
L
Sylvanus
11,062
651
24
1
0
217,626
0
L
Skadi
10,626
625
30
2
0
253,822
0
L
Zeus
11,410
671
56
3
0
260,268
0
W
Arachne
12,303
724
21
1
0
341,458
2
W
Chang'e
13,824
813
51
3
0
366,051
0
W
Chiron
13,633
802
20
1
0
300,019
0
L
Janus
13,821
813
64
4
0
266,719
0
W
Anubis
12,313
724
41
2
0
266,645
0
W
Tiamat
13,239
779
53
3
0
335,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role