Player Matchup

Charybdis
Charybdis
Eleanor Hale
Charybdis
Level 103
God Stats
8W - 4L
1,640 SR
Queue Stats
93W - 104L
1,529 Elo+
Party 2
Zeus
Zeus
HUANIVAL
Zeus
Level 149
God Stats
2W - 1L
1,818 SR
Queue Stats
63W - 67L
1,456 Elo+
Solo
Da Ji
Da Ji
Kitsoji
Da Ji
Level 143
God Stats
7W - 13L
1,395 SR
Queue Stats
48W - 71L
1,409 Elo+
Party 2
Athena
Athena
Nitrowing
Athena
Level 157
God Stats
93W - 78L
1,572 SR
Queue Stats
130W - 116L
1,535 Elo+
Solo
Anubis
Anubis
Zetsubodarkness
Anubis
Level 83
God Stats
13W - 6L
1,650 SR
Queue Stats
207W - 189L
1,518 Elo+
Solo
Team Averages
Level 127
1,615 SR
1,489 Elo+

VS

Team Averages
Level 109
1,606 SR
1,542 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Illusivette
Nox
Level 28
God Stats
1W - 0L
1,738 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
Jamesjustice
Cupid
Level 127
God Stats
12W - 7L
1,490 SR
Queue Stats
398W - 414L
1,298 Elo+
Solo
Anubis
Anubis
Kitasuki
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,750 Elo+
Party 1
Fenrir
Fenrir
ShesUhDream
Fenrir
Level 155
God Stats
2W - 0L
1,803 SR
Queue Stats
39W - 28L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eleanor Hale
Charybdis
8
0 / 0 / 0
4,512
564
1,456
4,026
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
6
0 / 2 / 0
4,034
504
2,035
2,697
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
Kitsoji
Da Ji
7
0 / 2 / 0
4,328
541
2,016
5,373
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Nitrowing
Athena
6
0 / 0 / 0
4,200
525
980
5,085
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,959
620
4,383
6,204
3,275
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 3
4,984
623
2,628
6,647
3,152
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 0 / 3
4,215
527
1,830
1,862
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 0
4,316
540
1,976
3,920
981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Kitasuki
Anubis
9
2 / 0 / 1
5,124
641
1,331
3,132
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
9
4 / 0 / 1
5,350
669
3,600
5,679
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
3
2.5
L
Charybdis
Eleanor Hale
Charybdis
0
0
0
0
L
Zeus
0
2
0
0
W
0
0
3
1.5
W
0
0
0
0
W
Anubis
Kitasuki
Anubis
2
0
1
2.5
L
Da Ji
Kitsoji
Da Ji
0
2
0
0
L
Athena
Nitrowing
Athena
0
0
0
0
W
Fenrir
4
0
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
11,365
23,385
Taken
21,240
9,366
Mitigated
8,500
8,904
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,628
650
0
2,333
6,647
3,152
0
3,869
2,778
0
25,950
L
Charybdis
Eleanor Hale
Charybdis
1,456
485
0
3,070
4,026
1,179
0
852
3,174
0
29,966
L
Zeus
2,035
429
0
80
2,697
662
0
1,361
1,336
19,142
0
W
1,830
581
377
495
1,862
709
0
830
1,032
18,126
0
W
1,976
996
48
1,980
3,920
981
0
368
3,552
0
23,466
W
Anubis
Kitasuki
Anubis
1,331
37
0
1,550
3,132
1,521
0
1,299
1,833
30,553
0
L
Da Ji
Kitsoji
Da Ji
2,016
631
0
1,896
5,373
1,853
0
249
5,124
0
25,188
L
Athena
Nitrowing
Athena
980
200
0
1,314
5,085
2,397
0
326
4,759
12,547
0
W
Fenrir
3,600
667
0
3,261
5,679
2,137
0
1,032
4,647
0
24,105
L
4,383
494
0
2,544
6,204
3,275
0
373
5,831
32,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
23,989
250
Minions Killed
259
0
Camps Cleared
0
658,522
Distance Traveled
818,640
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,984
623
57
7
0
150,486
0
L
Charybdis
4,512
564
66
8
0
131,417
1
L
Zeus
4,034
504
42
5
0
89,273
0
W
Nox
4,215
527
36
5
0
171,313
1
W
Cupid
4,316
540
44
6
0
151,147
2
W
Anubis
5,124
641
66
8
0
158,348
5
L
Da Ji
4,328
541
52
7
0
160,785
0
L
Athena
4,200
525
24
3
0
159,221
1
W
Fenrir
5,350
669
56
7
0
187,346
0
L
Anubis
4,959
620
66
8
0
117,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role