Player Matchup

Guan Yu
Guan Yu
DUDDEL DUTIN
Guan Yu
Level 135
God Stats
3W - 3L
1,480 SR
Queue Stats
336W - 386L
1,416 Elo+
Solo
Susano
Susano
Kasprzak
Susano
Level 61
God Stats
1W - 1L
1,263 SR
Queue Stats
74W - 137L
1,345 Elo+
Party 1
Discordia
Discordia
MasaKsw1908
Discordia
Level 61
God Stats
13W - 19L
1,393 SR
Queue Stats
144W - 215L
1,371 Elo+
Party 1
Team Averages
Level 86
1,379 SR
1,377 Elo+

VS

Team Averages
Level 38
1,445 SR
1,309 Elo+
Skadi
Skadi
DARK_RIPER_DR
Skadi
Level 29
God Stats
10W - 25L
1,425 SR
Queue Stats
29W - 89L
1,266 Elo+
Party 2
Janus
Janus
Darksoldier100_s
Janus
Level 83
God Stats
10W - 18L
1,410 SR
Queue Stats
70W - 152L
1,334 Elo+
Party 2
Bacchus
Bacchus
corvette_power18
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DUDDEL DUTIN
Guan Yu
16
4 / 0 / 5
10,883
777
6,788
19,910
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Kasprzak
Susano
15
4 / 2 / 5
9,832
702
13,993
16,100
8,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MasaKsw1908
Discordia
13
2 / 0 / 4
9,089
649
8,698
3,929
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,056
575
9,974
11,310
4,062
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 1
8,504
607
11,198
9,223
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
8,048
575
1,597
13,202
12,276
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Guan Yu
DUDDEL DUTIN
Guan Yu
4
0
5
6.5
L
1
2
1
0.75
W
Susano
Kasprzak
Susano
4
2
5
3.25
W
Discordia
MasaKsw1908
Discordia
2
0
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
22,769
39,939
Taken
33,735
34,602
Mitigated
19,573
19,628
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,974
5,201
622
2,085
11,310
4,062
0
2,349
8,611
0
26,782
W
Guan Yu
DUDDEL DUTIN
Guan Yu
6,788
882
6,367
9,361
19,910
24,183
684
5,635
13,779
0
28,805
L
11,198
585
348
2,282
9,223
3,235
0
3,522
5,622
39,606
0
W
Susano
Kasprzak
Susano
13,993
2,584
0
3,900
16,100
8,744
1,502
4,625
11,149
0
37,043
W
Discordia
MasaKsw1908
Discordia
8,698
233
0
0
3,929
1,675
288
2,311
1,518
31,522
0
L
1,597
269
0
730
13,202
12,276
0
3,357
9,498
9,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
24,608
139
Minions Killed
124
8
Camps Cleared
3
716,067
Distance Traveled
615,793
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,056
575
34
2
0
204,321
0
W
Guan Yu
10,883
777
50
4
4
287,792
2
L
Janus
8,504
607
80
6
3
217,675
1
W
Susano
9,832
702
48
3
2
243,714
1
W
Discordia
9,089
649
41
3
2
184,561
4
L
Bacchus
8,048
575
10
1
0
193,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role