Player Matchup

Geb
Geb
AltLit
Geb
Level 134
God Stats
10W - 7L
1,569 SR
Queue Stats
229W - 240L
1,511 Elo+
Solo
Neith
Neith
HollusStump
Neith
Level 160
God Stats
23W - 29L
1,473 SR
Queue Stats
392W - 392L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Lakilin
Yu Huang
Level 129
God Stats
13W - 17L
1,560 SR
Queue Stats
232W - 218L
1,536 Elo+
Solo
Thanatos
Thanatos
Rimulu
Thanatos
Level 69
God Stats
5W - 3L
1,327 SR
Queue Stats
263W - 255L
1,461 Elo+
Solo
Camazotz
Camazotz
Smexeh
Camazotz
Level 160
God Stats
9W - 6L
1,419 SR
Queue Stats
356W - 344L
1,535 Elo+
Solo
Team Averages
Level 130
1,470 SR
1,512 Elo+

VS

Team Averages
Level 118
1,556 SR
1,493 Elo+
Cthulhu
Cthulhu
CaptnMerc
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 2
Ishtar
Ishtar
JNizzal
Ishtar
Level 142
God Stats
13W - 9L
1,670 SR
Queue Stats
635W - 596L
1,511 Elo+
Solo
Bellona
Bellona
SuperiorPapa
Bellona
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 2
Mulan
Mulan
WhoopityDoo
Mulan
Level 148
God Stats
13W - 14L
1,432 SR
Queue Stats
471W - 441L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
ichabobicus
Kukulkan
Level 108
God Stats
189W - 181L
1,678 SR
Queue Stats
403W - 404L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AltLit
Geb
17
3 / 5 / 9
11,673
467
10,459
25,710
24,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 8 / 8
11,288
452
19,617
19,517
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Lakilin
Yu Huang
19
5 / 1 / 6
12,964
519
14,459
12,600
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Rimulu
Thanatos
17
4 / 9 / 4
11,590
464
11,191
24,010
12,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Smexeh
Camazotz
19
6 / 4 / 5
12,999
520
27,373
41,916
32,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptnMerc
Cthulhu
13
0 / 6 / 10
9,296
372
8,615
20,162
16,420
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
JNizzal
Ishtar
20
9 / 4 / 9
12,753
510
21,038
27,135
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SuperiorPapa
Bellona
16
3 / 5 / 4
11,111
444
16,168
23,927
33,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 4 / 2
13,792
552
24,248
25,348
15,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
ichabobicus
Kukulkan
16
0 / 3 / 8
10,901
436
15,750
12,880
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
21
Kills
26
27
Deaths
22
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Geb
AltLit
Geb
3
5
9
1.5
L
Cthulhu
CaptnMerc
Cthulhu
0
6
10
0.83
W
3
8
8
0.88
L
Ishtar
JNizzal
Ishtar
9
4
9
3.38
W
Yu Huang
Lakilin
Yu Huang
5
1
6
8
W
Thanatos
Rimulu
Thanatos
4
9
4
0.67
W
Camazotz
Smexeh
Camazotz
6
4
5
2.13
L
Bellona
SuperiorPapa
Bellona
3
5
4
1
L
14
4
2
3.75
L
Kukulkan
ichabobicus
Kukulkan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,099
Damage
85,819
123,753
Taken
109,452
83,223
Mitigated
85,063
60,274
Healing
32,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
AltLit
Geb
10,459
1,800
0
5,672
25,710
24,702
39
5,724
19,986
50,871
0
L
Cthulhu
CaptnMerc
Cthulhu
8,615
631
801
1,856
20,162
16,420
0
5,193
14,969
24,494
0
W
19,617
9,370
0
6,012
19,517
7,181
83
3,930
15,587
0
86,789
L
Ishtar
JNizzal
Ishtar
21,038
15,073
0
11,091
27,135
12,970
250
7,448
19,687
0
115,293
W
Yu Huang
Lakilin
Yu Huang
14,459
782
63
3,671
12,600
5,795
598
4,630
7,970
95,947
0
W
Thanatos
Rimulu
Thanatos
11,191
3,801
0
17,442
24,010
12,744
0
5,319
18,691
0
91,604
W
Camazotz
Smexeh
Camazotz
27,373
12,033
0
27,414
41,916
32,801
707
4,979
36,937
0
116,059
L
Bellona
SuperiorPapa
Bellona
16,168
8,534
0
4,194
23,927
33,367
388
1,224
22,703
0
62,851
L
24,248
7,114
0
12,891
25,348
15,913
0
5,366
19,982
0
149,379
L
Kukulkan
ichabobicus
Kukulkan
15,750
1,295
0
1,320
12,880
6,393
180
5,687
7,193
92,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
57,853
626
Minions Killed
633
0
Camps Cleared
0
2,313,232
Distance Traveled
2,102,580
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,673
467
41
2
0
443,068
5
L
Cthulhu
9,296
372
24
1
0
329,898
3
W
Neith
11,288
452
136
5
0
445,587
2
L
Ishtar
12,753
510
165
7
0
429,157
3
W
Yu Huang
12,964
519
172
7
0
473,915
2
W
Thanatos
11,590
464
100
4
0
524,989
1
W
Camazotz
12,999
520
177
7
0
425,673
6
L
Bellona
11,111
444
107
4
0
406,805
4
L
Mulan
13,792
552
186
7
0
499,552
2
L
Kukulkan
10,901
436
151
6
0
437,168
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role