Player Matchup

Xing Tian
Xing Tian
Bcrumbs
Xing Tian
Level 146
God Stats
21W - 11L
1,741 SR
Queue Stats
162W - 114L
1,673 Elo+
Party 3
Amaterasu
Amaterasu
BigDudeBill
Amaterasu
Level 159
God Stats
2W - 0L
1,768 SR
Queue Stats
122W - 71L
1,744 Elo+
Party 3
Charybdis
Charybdis
Jοrdeezy
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 43L
1,738 Elo+
Party 3
Chaac
Chaac
SilkyJohnson916
Chaac
Level 42
God Stats
3W - 2L
1,539 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 3
Nu Wa
Nu Wa
Spetznaz
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,546 Elo+
Party 3
Team Averages
Level 132
1,609 SR
1,678 Elo+

VS

Team Averages
Level 87
1,603 SR
1,500 Elo+
Chronos
Chronos
CollinX2521
Chronos
Level 107
God Stats
35W - 21L
1,666 SR
Queue Stats
363W - 403L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
DrHuevos43
Cabrakan
Level 105
God Stats
5W - 4L
1,620 SR
Queue Stats
206W - 237L
1,462 Elo+
Party 1
Anubis
Anubis
Sil3ntRain
Anubis
Level 94
God Stats
1W - 1L
1,751 SR
Queue Stats
185W - 208L
1,502 Elo+
Party 1
Fenrir
Fenrir
iceeth
Fenrir
Level 45
God Stats
1W - 1L
1,477 SR
Queue Stats
12W - 12L
1,474 Elo+
Solo
Horus
Horus
theDevilsArmpit
Horus
Level 83
God Stats
37W - 38L
1,500 SR
Queue Stats
199W - 233L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bcrumbs
Xing Tian
18
4 / 5 / 26
13,258
576
20,239
28,979
42,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
BigDudeBill
Amaterasu
20
10 / 2 / 10
15,099
656
25,069
30,934
22,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Jοrdeezy
Charybdis
20
21 / 5 / 5
15,529
675
41,825
25,789
14,355
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 6 / 2
11,071
481
4,695
20,017
20,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Spetznaz
Nu Wa
20
5 / 2 / 13
13,780
599
30,678
12,347
4,872
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CollinX2521
Chronos
18
6 / 8 / 4
12,030
523
17,814
34,557
16,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
DrHuevos43
Cabrakan
17
3 / 6 / 3
11,627
506
12,638
27,919
39,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Sil3ntRain
Anubis
16
0 / 6 / 4
10,048
437
12,188
24,710
12,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
iceeth
Fenrir
17
7 / 12 / 3
11,542
502
13,523
30,246
13,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 8
11,110
483
14,211
31,551
34,089
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
40
Kills
19
20
Deaths
40
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bcrumbs
Xing Tian
4
5
26
3.4
W
Amaterasu
BigDudeBill
Amaterasu
10
2
10
7.5
L
Chronos
CollinX2521
Chronos
6
8
4
1
L
Cabrakan
DrHuevos43
Cabrakan
3
6
3
0.75
W
Charybdis
Jοrdeezy
Charybdis
21
5
5
4.7
L
Anubis
Sil3ntRain
Anubis
0
6
4
0.33
W
0
6
2
0.17
W
Nu Wa
Spetznaz
Nu Wa
5
2
13
5.75
L
Fenrir
iceeth
Fenrir
7
12
3
0.71
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,506
Damage
70,374
118,066
Taken
148,983
105,337
Mitigated
116,563
35,857
Healing
44,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bcrumbs
Xing Tian
20,239
2,237
859
3,675
28,979
42,639
645
8,883
20,096
49,801
0
W
Amaterasu
BigDudeBill
Amaterasu
25,069
11,858
0
10,724
30,934
22,617
680
9,271
21,663
100
198,336
L
Chronos
CollinX2521
Chronos
17,814
6,796
0
11,401
34,557
16,555
391
8,192
26,175
94,817
9,315
L
Cabrakan
DrHuevos43
Cabrakan
12,638
1,793
119
5,686
27,919
39,368
0
7,929
19,702
91,265
0
W
Charybdis
Jοrdeezy
Charybdis
41,825
24,815
0
11,330
25,789
14,355
3,222
11,888
13,901
37
156,758
L
Anubis
Sil3ntRain
Anubis
12,188
596
0
6,827
24,710
12,580
186
11,085
13,199
91,166
0
W
4,695
558
0
5,997
20,017
20,854
577
10,880
9,137
42
67,004
W
Nu Wa
Spetznaz
Nu Wa
30,678
7,301
0
3,272
12,347
4,872
2,563
3,391
8,956
135,721
0
L
Fenrir
iceeth
Fenrir
13,523
4,593
0
5,707
30,246
13,971
0
11,259
18,611
0
68,190
L
14,211
6,361
6,265
8,397
31,551
34,089
0
11,343
19,857
99
44,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,737
Gold Earned
56,357
751
Minions Killed
545
0
Camps Cleared
0
2,174,668
Distance Traveled
2,048,031
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,258
576
34
1
0
424,533
0
W
Amaterasu
15,099
656
226
10
0
523,895
1
L
Chronos
12,030
523
129
6
0
441,207
5
L
Cabrakan
11,627
506
166
7
0
362,445
7
W
Charybdis
15,529
675
203
9
0
387,417
3
L
Anubis
10,048
437
119
5
0
390,892
0
W
Chaac
11,071
481
103
4
0
389,315
0
W
Nu Wa
13,780
599
185
8
0
449,508
2
L
Fenrir
11,542
502
87
4
0
410,608
4
L
Horus
11,110
483
44
2
0
442,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role