Player Matchup

Thanatos
Thanatos
DJ TEPA
Thanatos
Level 108
God Stats
38W - 35L
1,447 SR
Queue Stats
244W - 250L
1,524 Elo+
Party 1
Chaac
Chaac
JJdacrankster
Chaac
Level 69
God Stats
0W - 1L
1,584 SR
Queue Stats
29W - 32L
1,541 Elo+
Solo
Hou Yi
Hou Yi
RTR Ilumi
Hou Yi
Level 105
God Stats
14W - 22L
1,494 SR
Queue Stats
348W - 361L
1,514 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,526 Elo+

VS

Team Averages
Level 95
1,439 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Silesteree
Jing Wei
Level 109
God Stats
2W - 2L
1,384 SR
Queue Stats
54W - 54L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
ianzilla
Ao Kuang
Level 88
God Stats
5W - 6L
1,433 SR
Queue Stats
65W - 84L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJ TEPA
Thanatos
15
2 / 6 / 4
11,049
650
9,245
12,928
5,753
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 5
10,119
595
12,106
18,706
17,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
RTR Ilumi
Hou Yi
16
4 / 6 / 1
11,333
667
17,416
18,324
8,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
9 / 0 / 8
14,209
836
13,897
16,453
21,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Silesteree
Jing Wei
17
1 / 3 / 12
12,131
714
9,744
13,770
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
ianzilla
Ao Kuang
17
7 / 3 / 9
12,588
740
19,071
20,028
10,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
17
17
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
0
8
13
L
Thanatos
DJ TEPA
Thanatos
2
6
4
0.67
L
0
5
5
0.5
L
Hou Yi
RTR Ilumi
Hou Yi
4
6
1
0.75
W
Jing Wei
Silesteree
Jing Wei
1
3
12
2.33
W
Ao Kuang
ianzilla
Ao Kuang
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
42,712
49,958
Taken
50,251
31,626
Mitigated
38,796
12,464
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,897
5,650
0
7,287
16,453
21,696
285
0
16,244
31,460
0
L
Thanatos
DJ TEPA
Thanatos
9,245
2,339
0
5,446
12,928
5,753
0
7,846
5,082
0
32,277
L
12,106
1,318
0
4,034
18,706
17,089
0
12,952
5,754
0
33,341
L
Hou Yi
RTR Ilumi
Hou Yi
17,416
6,247
0
2,984
18,324
8,784
0
12,549
5,775
0
46,610
W
Jing Wei
Silesteree
Jing Wei
9,744
7,876
0
1,189
13,770
6,380
920
375
13,170
0
60,496
W
Ao Kuang
ianzilla
Ao Kuang
19,071
6,115
0
10,275
20,028
10,720
1,320
756
18,774
55,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
38,928
151
Minions Killed
186
5
Camps Cleared
10
902,431
Distance Traveled
1,034,183
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,209
836
23
1
1
360,982
7
L
Thanatos
11,049
650
37
2
3
326,216
2
L
Chaac
10,119
595
41
2
1
296,775
4
L
Hou Yi
11,333
667
73
4
1
279,440
3
W
Jing Wei
12,131
714
111
7
3
343,033
1
W
Ao Kuang
12,588
740
52
3
6
330,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role