Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Marğiela
King Arthur
Level 107
God Stats
3W - 0L
1,479 SR
Queue Stats
47W - 22L
1,786 Elo+
Party 2
Zhong Kui
Zhong Kui
Mei Le Fay
Zhong Kui
Level 159
God Stats
1W - 0L
1,304 SR
Queue Stats
102W - 88L
1,628 Elo+
Party 2
Anubis
Anubis
TimeRevealer
Anubis
Level 145
God Stats
1W - 0L
1,753 SR
Queue Stats
97W - 72L
1,687 Elo+
Party 2
Ratatoskr
Ratatoskr
WhosCheddar
Ratatoskr
Level 109
God Stats
1W - 1L
1,794 SR
Queue Stats
61W - 41L
1,605 Elo+
Party 2
Team Averages
Level 115
1,566 SR
1,641 Elo+

VS

Team Averages
Level 135
1,547 SR
1,589 Elo+
Sol
Sol
Insomniaque5756
Sol
Level 66
God Stats
4W - 7L
1,386 SR
Queue Stats
448W - 463L
1,536 Elo+
Solo
Shiva
Shiva
KRITICALITY
Shiva
Level 146
God Stats
19W - 13L
1,695 SR
Queue Stats
669W - 611L
1,579 Elo+
Solo
Mercury
Mercury
PequenoTimmo98
Mercury
Level 148
God Stats
10W - 14L
1,535 SR
Queue Stats
393W - 398L
1,669 Elo+
Solo
Heimdallr
Heimdallr
SPLIT PUSH BOT
Heimdallr
Level 156
God Stats
14W - 17L
1,669 SR
Queue Stats
277W - 252L
1,594 Elo+
Party 1
Eset
Eset
xxxsuhhdude420
Eset
Level 160
God Stats
0W - 2L
1,449 SR
Queue Stats
508W - 453L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 6 / 6
8,925
525
8,223
21,712
17,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Marğiela
King Arthur
16
4 / 0 / 1
9,896
582
11,428
12,860
9,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Mei Le Fay
Zhong Kui
16
5 / 0 / 7
9,665
569
12,454
12,654
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 3 / 7
7,951
468
7,057
11,261
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
WhosCheddar
Ratatoskr
16
4 / 2 / 2
9,652
568
13,376
18,237
10,475
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,478
440
10,335
15,504
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 0 / 0
10,088
593
13,167
14,229
10,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 4
8,267
486
5,065
14,341
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
SPLIT PUSH BOT
Heimdallr
14
0 / 3 / 0
8,216
483
4,582
13,587
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
8,465
498
10,082
12,631
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
6
6
1.17
L
1
8
4
0.38
L
3
0
0
3
W
King Arthur
Marğiela
King Arthur
4
0
1
4.5
W
Zhong Kui
Mei Le Fay
Zhong Kui
5
0
7
8.5
L
4
3
4
2
L
Heimdallr
SPLIT PUSH BOT
Heimdallr
0
3
0
0
W
Anubis
2
3
7
1.83
W
Ratatoskr
WhosCheddar
Ratatoskr
4
2
2
2.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
43,231
76,724
Taken
70,292
53,481
Mitigated
33,404
32,247
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,223
2,095
2,007
3,119
21,712
17,777
12
6,154
15,558
131
38,710
L
10,335
3,734
0
4,013
15,504
6,139
0
6,652
8,852
46,983
7,239
L
13,167
3,510
356
9,616
14,229
10,144
300
822
13,407
0
92,580
W
King Arthur
Marğiela
King Arthur
11,428
2,496
0
5,524
12,860
9,031
0
1,620
11,240
0
81,237
W
Zhong Kui
Mei Le Fay
Zhong Kui
12,454
1,456
0
8,312
12,654
10,569
743
5,792
6,862
80,459
0
L
5,065
2,092
0
500
14,341
5,513
0
4,506
9,835
0
58,202
L
Heimdallr
SPLIT PUSH BOT
Heimdallr
4,582
2,425
0
4,954
13,587
5,709
0
973
12,614
0
73,281
W
Anubis
7,057
111
0
4,280
11,261
5,629
499
4,477
6,784
48,035
0
W
Ratatoskr
WhosCheddar
Ratatoskr
13,376
2,952
0
9,005
18,237
10,475
0
1,686
16,551
0
75,375
L
10,082
483
67
2,323
12,631
5,899
0
6,689
5,942
67,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
42,514
539
Minions Killed
586
0
Camps Cleared
0
1,663,945
Distance Traveled
1,522,681
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,925
525
36
2
0
307,873
2
L
Sol
7,478
440
87
5
0
268,129
4
L
Shiva
10,088
593
167
10
0
332,200
6
W
King Arthur
9,896
582
143
8
0
367,733
5
W
Zhong Kui
9,665
569
147
9
0
335,121
6
L
Mercury
8,267
486
98
6
0
373,059
1
L
Heimdallr
8,216
483
114
7
0
263,826
2
W
Anubis
7,951
468
73
4
0
291,950
4
W
Ratatoskr
9,652
568
140
8
0
361,268
1
L
Eset
8,465
498
120
7
0
285,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role