Player Matchup

Achilles
Achilles
KyleCantJungle
Achilles
Level 104
God Stats
68W - 37L
1,654 SR
Queue Stats
381W - 273L
1,631 Elo+
Party 2
Janus
Janus
SndDatpuss
Janus
Level 25
God Stats
3W - 2L
1,715 SR
Queue Stats
240W - 144L
1,698 Elo+
Party 2
Set
Set
xFLUFFYxBUNZx
Set
Level 146
God Stats
6W - 5L
1,466 SR
Queue Stats
178W - 126L
1,710 Elo+
Party 2
Team Averages
Level 92
1,612 SR
1,680 Elo+

VS

Team Averages
Level 85
1,539 SR
1,434 Elo+
Arachne
Arachne
CICLOPE515
Arachne
Level 17
God Stats
7W - 3L
1,636 SR
Queue Stats
41W - 37L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
CosmicMerkin
Jormungandr
Level 117
God Stats
33W - 33L
1,495 SR
Queue Stats
92W - 97L
1,473 Elo+
Solo
Charybdis
Charybdis
angels515
Charybdis
Level 120
God Stats
1W - 2L
1,485 SR
Queue Stats
45W - 40L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 1 / 14
13,934
774
14,319
20,934
35,473
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
19
6 / 3 / 14
13,003
722
18,965
10,011
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 2 / 12
14,076
782
19,788
16,063
11,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CICLOPE515
Arachne
14
0 / 9 / 5
10,361
576
9,661
22,065
11,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
CosmicMerkin
Jormungandr
15
3 / 4 / 1
11,588
644
13,764
15,807
15,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
angels515
Charybdis
15
3 / 11 / 1
11,098
617
8,529
22,391
7,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
24
Kills
6
6
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
CICLOPE515
Arachne
0
9
5
0.28
L
Jormungandr
CosmicMerkin
Jormungandr
3
4
1
0.88
W
Achilles
7
1
14
14
W
Janus
6
3
14
4.33
L
Charybdis
angels515
Charybdis
3
11
1
0.32
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
31,954
47,008
Taken
60,263
52,346
Mitigated
34,170
13,170
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CICLOPE515
Arachne
9,661
4,805
90
2,890
22,065
11,175
0
5,406
16,297
0
26,195
L
Jormungandr
CosmicMerkin
Jormungandr
13,764
5,076
0
1,540
15,807
15,191
0
5,014
10,409
44,906
0
W
Achilles
14,319
2,852
0
6,516
20,934
35,473
106
6,888
14,046
0
38,664
W
Janus
18,965
1,712
0
760
10,011
5,638
599
2,308
7,703
52,180
0
L
Charybdis
angels515
Charybdis
8,529
2,958
0
239
22,391
7,804
0
7,844
14,119
0
39,014
W
19,788
10,863
0
5,894
16,063
11,235
917
5,238
10,825
0
79,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,013
Gold Earned
33,047
269
Minions Killed
158
13
Camps Cleared
3
1,018,542
Distance Traveled
852,935
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,361
576
33
2
1
300,687
4
L
Jormungandr
11,588
644
64
4
0
303,587
2
W
Achilles
13,934
774
41
2
4
344,876
3
W
Janus
13,003
722
112
6
2
331,887
1
L
Charybdis
11,098
617
61
3
2
248,661
2
W
Set
14,076
782
116
6
7
341,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role