Player Matchup

Heimdallr
Heimdallr
KingDarien
Heimdallr
Level 83
God Stats
3W - 2L
1,552 SR
Queue Stats
19W - 34L
1,239 Elo+
Party 1
Khepri
Khepri
NekoFanatic777
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,225 Elo+
Party 1
Ares
Ares
ToxicRain214
Ares
Level 108
God Stats
11W - 2L
1,958 SR
Queue Stats
268W - 134L
1,696 Elo+
Party 4
Cthulhu
Cthulhu
small_man_20
Cthulhu
Level 9
God Stats
4W - 10L
1,091 SR
Queue Stats
7W - 21L
1,095 Elo+
Party 1
Anubis
Anubis
zenacal
Anubis
Level 9
God Stats
8W - 5L
1,652 SR
Queue Stats
11W - 10L
1,487 Elo+
Party 4
Team Averages
Level 45
1,551 SR
1,348 Elo+

VS

Team Averages
Level 57
1,511 SR
1,432 Elo+
Mulan
Mulan
CheekClappton
Mulan
Level 94
God Stats
11W - 8L
1,455 SR
Queue Stats
78W - 66L
1,442 Elo+
Party 2
Izanami
Izanami
GamDeano
Izanami
Level 101
God Stats
3W - 1L
1,415 SR
Queue Stats
16W - 12L
1,419 Elo+
Party 2
Ra
Ra
NotEclipse
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 3
Ymir
Ymir
SerGrizz77
Ymir
Level 24
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 7L
1,629 Elo+
Party 2
Cliodhna
Cliodhna
SpideryClient44
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingDarien
Heimdallr
12
5 / 0 / 4
8,072
538
9,920
6,016
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 0 / 7
8,171
545
3,814
9,863
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 0 / 5
9,928
662
12,743
14,064
8,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
small_man_20
Cthulhu
11
0 / 3 / 0
7,170
478
3,090
10,722
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Anubis
zenacal
Anubis
14
4 / 3 / 8
9,012
601
8,378
12,792
7,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,598
507
10,222
13,758
12,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
GamDeano
Izanami
9
0 / 4 / 0
5,900
393
3,441
8,022
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 2
6,753
450
5,120
7,007
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 4 / 0
5,939
396
2,004
11,125
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
13
3 / 4 / 0
7,760
517
6,042
16,374
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
19
Kills
6
6
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Izanami
GamDeano
Izanami
0
4
0
0
W
Heimdallr
KingDarien
Heimdallr
5
0
4
7
W
2
0
7
5.5
L
0
5
2
0.2
L
0
4
0
0
L
Cliodhna
3
4
0
0.75
W
8
0
5
10.5
W
Cthulhu
small_man_20
Cthulhu
0
3
0
0
W
Anubis
zenacal
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
26,829
53,457
Taken
56,286
35,897
Mitigated
31,988
15,850
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,222
1,423
0
1,559
13,758
12,061
0
6,395
6,803
0
46,571
L
Izanami
GamDeano
Izanami
3,441
2,295
0
1,402
8,022
2,485
0
2,512
5,510
0
37,312
W
Heimdallr
KingDarien
Heimdallr
9,920
4,547
0
1,000
6,016
3,038
430
780
5,236
0
55,546
W
3,814
577
0
1,393
9,863
10,755
197
2,675
7,188
19,487
0
L
5,120
1,062
268
640
7,007
2,416
0
6,043
964
41,871
0
L
2,004
235
164
1,016
11,125
8,245
0
3,722
7,403
12,407
0
L
Cliodhna
6,042
822
0
5,438
16,374
6,781
0
8,783
7,581
0
61,264
W
12,743
2,459
0
6,774
14,064
8,469
0
2,360
11,704
70,012
0
W
Cthulhu
small_man_20
Cthulhu
3,090
209
0
0
10,722
6,035
1,097
0
10,722
24,926
0
W
Anubis
zenacal
Anubis
8,378
654
0
6,683
12,792
7,600
116
2,264
10,528
59,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
33,950
342
Minions Killed
323
0
Camps Cleared
0
1,441,072
Distance Traveled
1,473,353
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,598
507
80
5
0
267,495
1
L
Izanami
5,900
393
55
4
0
283,330
2
W
Heimdallr
8,072
538
75
5
0
290,957
1
W
Khepri
8,171
545
28
2
0
276,312
1
L
Ra
6,753
450
71
5
0
262,160
3
L
Ymir
5,939
396
17
1
0
333,125
0
L
Cliodhna
7,760
517
100
7
0
327,243
2
W
Ares
9,928
662
105
7
0
323,615
0
W
Cthulhu
7,170
478
44
3
0
281,985
0
W
Anubis
9,012
601
90
6
0
268,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role