Player Matchup

Merlin
Merlin
AlmostaCookie
Merlin
Level 116
God Stats
1W - 0L
1,475 SR
Queue Stats
17W - 29L
1,413 Elo+
Party 2
Thor
Thor
Synyster98
Thor
Level 143
God Stats
49W - 41L
1,636 SR
Queue Stats
140W - 145L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
ZapplezSauce
Sun Wukong
Level 89
God Stats
3W - 1L
1,699 SR
Queue Stats
32W - 46L
1,482 Elo+
Party 2
Team Averages
Level 116
1,603 SR
1,492 Elo+

VS

Team Averages
Level 62
1,447 SR
1,422 Elo+
Hou Yi
Hou Yi
LogicMaiden
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 1
Thoth
Thoth
sweetdaddyusef
Thoth
Level 129
God Stats
55W - 18L
1,695 SR
Queue Stats
695W - 535L
1,774 Elo+
Solo
Hercules
Hercules
zPerfectt
Hercules
Level 33
God Stats
0W - 3L
1,145 SR
Queue Stats
4W - 19L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
12,132
674
14,855
11,191
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 5
13,006
723
13,976
15,262
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ZapplezSauce
Sun Wukong
18
7 / 0 / 7
12,313
684
13,782
19,366
16,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 6 / 3
10,170
565
6,243
12,356
5,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 5 / 1
11,351
631
20,515
12,850
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
zPerfectt
Hercules
15
1 / 7 / 2
10,267
570
9,163
24,988
13,059
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
3
3
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Hou Yi
0
6
3
0.25
W
9
2
5
5.75
W
Sun Wukong
ZapplezSauce
Sun Wukong
7
0
7
10.5
L
2
5
1
0.5
L
Hercules
zPerfectt
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
35,921
45,819
Taken
50,194
29,541
Mitigated
23,017
9,025
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,855
1,251
0
2,169
11,191
4,417
1,183
5,315
5,532
75,013
0
L
Hou Yi
6,243
2,657
0
920
12,356
5,027
0
2,138
10,218
0
29,265
W
13,976
2,368
0
2,472
15,262
8,201
731
8,032
6,719
0
43,680
W
Sun Wukong
ZapplezSauce
Sun Wukong
13,782
2,148
0
4,384
19,366
16,923
571
6,403
12,449
0
28,597
L
20,515
665
0
1,248
12,850
4,931
0
2,492
10,358
59,092
0
L
Hercules
zPerfectt
Hercules
9,163
2,546
0
6,220
24,988
13,059
41
10,576
14,412
0
29,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
31,788
194
Minions Killed
177
11
Camps Cleared
4
997,410
Distance Traveled
917,311
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,132
674
128
7
5
305,249
4
L
Hou Yi
10,170
565
41
2
1
285,438
3
W
Thor
13,006
723
52
3
4
332,543
3
W
Sun Wukong
12,313
684
14
1
2
359,618
2
L
Thoth
11,351
631
102
6
2
303,575
5
L
Hercules
10,267
570
34
2
1
328,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role