Player Matchup

Aphrodite
Aphrodite
Chance-a-lot-
Aphrodite
Level 80
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ares
Ares
MaddsOfTheSands
Ares
Level 107
God Stats
1W - 5L
1,671 SR
Queue Stats
13W - 11L
1,482 Elo+
Party 1
Olorun
Olorun
OhLovelyAstrea
Olorun
Level 107
God Stats
4W - 2L
1,430 SR
Queue Stats
25W - 26L
1,441 Elo+
Party 1
Ishtar
Ishtar
ReallyBigBubba
Ishtar
Level 101
God Stats
2W - 5L
1,808 SR
Queue Stats
344W - 359L
1,483 Elo+
Solo
Hun Batz
Hun Batz
RizenPower
Hun Batz
Level 74
God Stats
5W - 2L
1,663 SR
Queue Stats
59W - 50L
1,590 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,499 Elo+

VS

Team Averages
Level 89
1,610 SR
1,524 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DEUSoAUCTOR
Vamana
Level 73
God Stats
6W - 6L
1,668 SR
Queue Stats
46W - 71L
1,499 Elo+
Party 2
Ymir
Ymir
KISSxMUHCHEEKS
Ymir
Level 103
God Stats
5W - 5L
1,482 SR
Queue Stats
135W - 153L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
RAACKYY
Baron Samedi
Level 116
God Stats
3W - 4L
1,818 SR
Queue Stats
67W - 60L
1,567 Elo+
Party 2
Medusa
Medusa
ThatOneGuy1220
Medusa
Level 42
God Stats
4W - 3L
1,583 SR
Queue Stats
76W - 76L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chance-a-lot-
Aphrodite
15
0 / 5 / 4
9,166
611
7,102
15,341
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 2
9,441
629
7,771
26,085
30,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 3 / 3
9,638
643
7,508
15,446
8,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 1
9,857
657
13,797
12,642
5,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
RizenPower
Hun Batz
19
4 / 2 / 1
11,186
746
15,819
13,901
7,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
7 / 0 / 7
11,516
768
20,276
11,549
5,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
16
1 / 1 / 11
9,713
648
11,083
16,430
13,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 1 / 13
10,479
699
6,240
16,437
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
RAACKYY
Baron Samedi
19
6 / 2 / 7
11,174
745
15,694
13,742
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 2 / 12
10,830
722
17,490
14,744
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
6
Kills
19
19
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
7
10.5
L
Aphrodite
Chance-a-lot-
Aphrodite
0
5
4
0.4
W
Vamana
1
1
11
6.5
W
1
1
13
7.5
L
0
6
2
0.17
L
0
3
3
0.5
W
Baron Samedi
RAACKYY
Baron Samedi
6
2
7
4.75
L
2
3
1
0.83
L
Hun Batz
RizenPower
Hun Batz
4
2
1
2.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,997
Damage
70,783
83,415
Taken
72,902
59,877
Mitigated
57,224
21,303
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
20,276
4,832
0
4,938
11,549
5,542
644
3,389
8,160
0
51,907
L
Aphrodite
Chance-a-lot-
Aphrodite
7,102
379
5,082
4,493
15,341
8,340
50
2,500
12,841
17,303
0
W
Vamana
11,083
3,536
0
4,305
16,430
13,512
224
4,393
12,037
0
25,028
W
6,240
411
0
2,440
16,437
23,331
200
5,008
11,429
23,459
0
L
7,771
147
1,985
2,450
26,085
30,345
113
6,549
19,536
27,085
0
L
7,508
3,178
1,682
4,263
15,446
8,086
1,331
4,576
10,870
40,359
0
W
Baron Samedi
RAACKYY
Baron Samedi
15,694
682
4,020
6,031
13,742
7,707
661
2,318
11,424
64,157
0
L
13,797
8,082
0
649
12,642
5,698
0
4,442
8,200
0
38,807
L
Hun Batz
RizenPower
Hun Batz
15,819
2,540
0
699
13,901
7,408
0
3,867
10,034
0
55,915
W
17,490
9,325
0
2,915
14,744
7,132
2,097
7,273
7,471
0
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,288
Gold Earned
53,712
301
Minions Killed
299
0
Camps Cleared
0
1,447,171
Distance Traveled
1,633,449
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,516
768
79
5
0
374,002
2
L
Aphrodite
9,166
611
30
2
0
277,634
6
W
Vamana
9,713
648
30
2
0
355,653
1
W
Ymir
10,479
699
32
2
0
290,905
1
L
Ares
9,441
629
34
2
0
272,560
2
L
Olorun
9,638
643
66
4
0
260,534
7
W
Baron Samedi
11,174
745
103
7
0
289,996
0
L
Ishtar
9,857
657
66
4
0
290,079
4
L
Hun Batz
11,186
746
105
7
0
346,364
3
W
Medusa
10,830
722
55
4
0
322,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role