Player Matchup

Danzaburou
Danzaburou
DRAGONLEADER557
Danzaburou
Level 123
God Stats
7W - 10L
1,400 SR
Queue Stats
158W - 170L
1,458 Elo+
Solo
Poseidon
Poseidon
DarkonSA
Poseidon
Level 160
God Stats
29W - 21L
1,592 SR
Queue Stats
735W - 802L
1,419 Elo+
Solo
Olorun
Olorun
FritoDude05
Olorun
Level 147
God Stats
1W - 2L
1,497 SR
Queue Stats
23W - 19L
1,581 Elo+
Party 1
Eset
Eset
Fritoreaper
Eset
Level 122
God Stats
2W - 1L
1,911 SR
Queue Stats
32W - 42L
1,503 Elo+
Party 1
King Arthur
King Arthur
Weadroo
King Arthur
Level 49
God Stats
2W - 4L
1,623 SR
Queue Stats
14W - 15L
1,526 Elo+
Party 1
Team Averages
Level 120
1,605 SR
1,497 Elo+

VS

Team Averages
Level 119
1,528 SR
1,521 Elo+
Jing Wei
Jing Wei
Exotekks
Jing Wei
Level 144
God Stats
2W - 2L
1,532 SR
Queue Stats
484W - 424L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
HashEra8896
Gilgamesh
Level 49
God Stats
7W - 4L
1,539 SR
Queue Stats
420W - 506L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
MrsDelacroix567
Kukulkan
Level 129
God Stats
16W - 15L
1,449 SR
Queue Stats
441W - 461L
1,440 Elo+
Party 2
Chang'e
Chang'e
iLikeDrPepper123
Chang'e
Level 124
God Stats
2W - 1L
1,642 SR
Queue Stats
427W - 347L
1,695 Elo+
Party 2
Chaac
Chaac
mastercontorted
Chaac
Level 147
God Stats
1W - 0L
1,477 SR
Queue Stats
158W - 177L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRAGONLEADER557
Danzaburou
15
0 / 4 / 3
9,026
430
10,610
19,691
8,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
DarkonSA
Poseidon
15
2 / 4 / 0
9,078
432
11,673
12,917
6,048
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
17
3 / 0 / 0
10,516
501
11,518
10,541
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 2
8,178
389
5,374
14,953
15,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Weadroo
King Arthur
12
0 / 4 / 1
7,873
375
6,789
20,182
18,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Exotekks
Jing Wei
19
1 / 0 / 2
11,608
553
8,642
14,375
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
HashEra8896
Gilgamesh
14
1 / 2 / 5
9,034
430
8,982
17,619
11,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
2 / 0 / 2
10,621
506
10,718
6,083
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 0 / 1
13,284
633
21,421
13,823
7,883
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
9,191
438
9,244
23,517
16,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DRAGONLEADER557
Danzaburou
0
4
3
0.38
L
Poseidon
DarkonSA
Poseidon
2
4
0
0.5
W
Jing Wei
Exotekks
Jing Wei
1
0
2
2
L
Olorun
3
0
0
3
L
0
3
2
0.33
W
Gilgamesh
HashEra8896
Gilgamesh
1
2
5
1.75
W
Kukulkan
2
0
2
3
L
King Arthur
Weadroo
King Arthur
0
4
1
0.13
W
11
0
1
11.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
59,007
78,284
Taken
75,417
54,112
Mitigated
46,059
22,608
Healing
37,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DRAGONLEADER557
Danzaburou
10,610
3,042
0
3,551
19,691
8,891
0
8,445
11,246
0
90,696
L
Poseidon
DarkonSA
Poseidon
11,673
2,731
815
3,601
12,917
6,048
0
5,351
7,566
85,771
0
W
Jing Wei
Exotekks
Jing Wei
8,642
6,134
0
8,614
14,375
6,670
0
7,537
6,838
0
120,866
L
Olorun
11,518
7,039
0
7,348
10,541
5,025
0
0
10,541
105,770
0
L
5,374
928
982
3,714
14,953
15,594
0
7,049
7,904
22,119
0
W
Gilgamesh
HashEra8896
Gilgamesh
8,982
1,925
0
3,929
17,619
11,760
0
4,844
12,775
0
60,744
W
Kukulkan
10,718
413
0
2,293
6,083
3,066
0
1,177
4,906
97,891
0
L
King Arthur
Weadroo
King Arthur
6,789
876
0
2,597
20,182
18,554
0
11,294
8,888
0
50,493
W
21,421
3,331
1,845
10,849
13,823
7,883
3,210
2,029
11,794
130,673
0
W
9,244
1,449
2,516
7,751
23,517
16,680
0
12,978
10,539
0
48,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
53,738
584
Minions Killed
757
0
Camps Cleared
0
1,936,499
Distance Traveled
2,101,109
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,026
430
140
7
0
412,429
4
L
Poseidon
9,078
432
136
6
0
387,403
3
W
Jing Wei
11,608
553
213
10
0
414,638
10
L
Olorun
10,516
501
193
9
0
377,772
8
L
Eset
8,178
389
27
1
0
386,652
8
W
Gilgamesh
9,034
430
91
4
0
474,179
9
W
Kukulkan
10,621
506
166
8
0
412,582
8
L
King Arthur
7,873
375
88
4
0
372,243
3
W
Chang'e
13,284
633
224
11
0
390,256
4
W
Chaac
9,191
438
63
3
0
409,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role