Player Matchup

Chiron
Chiron
FemboyNurse
Chiron
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 0L
2,042 Elo+
Party 1
Cthulhu
Cthulhu
Pringu
Cthulhu
Level 87
God Stats
1W - 0L
1,709 SR
Queue Stats
24W - 4L
1,828 Elo+
Party 1
Vulcan
Vulcan
TingleMyWingle
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,848 Elo+
Party 1
Ishtar
Ishtar
femboykisses
Ishtar
Level 27
God Stats
1W - 0L
1,882 SR
Queue Stats
10W - 0L
1,942 Elo+
Party 1
Thoth
Thoth
zLethal
Thoth
Level 160
God Stats
4W - 0L
2,047 SR
Queue Stats
48W - 8L
1,894 Elo+
Party 1
Team Averages
Level 90
1,728 SR
1,911 Elo+

VS

Team Averages
Level 45
1,549 SR
1,500 Elo+
Freya
Freya
DarkEnergyDude
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kyokushini
Yu Huang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 70L
1,508 Elo+
Party 2
Loki
Loki
LāArepa
Loki
Level 129
God Stats
3W - 3L
1,743 SR
Queue Stats
371W - 342L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
TKLONG23
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,467 Elo+
Solo
Ymir
Ymir
drackthifa
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 1 / 15
9,180
918
11,710
7,285
3,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Pringu
Cthulhu
16
6 / 2 / 13
9,355
936
7,884
11,479
12,690
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 13
9,315
932
10,399
7,796
4,102
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
13
1 / 3 / 12
8,033
803
6,442
10,567
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
zLethal
Thoth
15
6 / 2 / 11
9,533
953
12,360
6,872
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,769
677
1,622
8,136
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Kyokushini
Yu Huang
12
1 / 5 / 4
7,380
738
5,310
7,600
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
17
6 / 3 / 2
8,580
858
12,481
9,642
4,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
TKLONG23
Nu Wa
14
1 / 5 / 4
7,550
755
6,150
8,864
3,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 6
8,143
814
4,663
18,527
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
23
Kills
8
10
Deaths
23
64
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Chiron
5
1
15
12.5
L
Yu Huang
Kyokushini
Yu Huang
1
5
4
0.6
L
Loki
6
3
2
2.33
W
Cthulhu
Pringu
Cthulhu
6
2
13
6.25
L
Nu Wa
TKLONG23
Nu Wa
1
5
4
0.6
W
5
2
13
5.75
L
0
6
6
0.5
W
Ishtar
1
3
12
2.33
W
Thoth
zLethal
Thoth
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,795
Damage
30,226
43,999
Taken
52,769
27,835
Mitigated
33,167
18,705
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
162
2,334
1,434
8,136
2,944
225
6,224
1,912
9,753
0
W
Chiron
11,710
4,973
4,035
3,028
7,285
3,432
2,614
2,867
4,418
0
25,584
L
Yu Huang
Kyokushini
Yu Huang
5,310
350
0
141
7,600
2,974
0
4,695
2,905
11,706
0
L
Loki
12,481
1,675
56
834
9,642
4,601
943
4,635
5,007
0
28,870
W
Cthulhu
Pringu
Cthulhu
7,884
346
1,754
1,876
11,479
12,690
908
4,095
7,384
18,458
0
L
Nu Wa
TKLONG23
Nu Wa
6,150
1,339
0
608
8,864
3,675
1,051
5,172
3,692
16,488
0
W
10,399
3,748
1,379
1,216
7,796
4,102
999
4,272
3,524
25,631
0
L
4,663
219
0
1,463
18,527
18,973
435
9,917
8,610
15,066
0
W
Ishtar
6,442
3,804
1,029
1,682
10,567
4,732
1,109
4,210
6,357
0
19,353
W
Thoth
zLethal
Thoth
12,360
155
1,602
1,104
6,872
2,879
1,740
2,301
4,571
27,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
38,422
137
Minions Killed
97
0
Camps Cleared
0
956,340
Distance Traveled
817,276
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,769
677
18
2
0
172,338
0
W
Chiron
9,180
918
20
2
0
198,103
0
L
Yu Huang
7,380
738
14
1
0
157,036
0
L
Loki
8,580
858
22
2
0
190,422
0
W
Cthulhu
9,355
936
19
2
0
189,626
0
L
Nu Wa
7,550
755
22
2
0
158,701
1
W
Vulcan
9,315
932
38
4
0
194,767
1
L
Ymir
8,143
814
21
2
0
138,779
0
W
Ishtar
8,033
803
31
3
0
182,388
0
W
Thoth
9,533
953
29
3
0
191,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role