Player Matchup

Chronos
Chronos
NathanBanggz30
Chronos
Level 127
God Stats
7W - 1L
1,828 SR
Queue Stats
264W - 244L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
Solshinx
Xing Tian
Level 128
God Stats
11W - 8L
1,615 SR
Queue Stats
627W - 601L
1,485 Elo+
Party 2
Arachne
Arachne
pheeb
Arachne
Level 25
God Stats
2W - 0L
1,802 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Odin
Odin
someoldjews
Odin
Level 80
God Stats
4W - 0L
1,861 SR
Queue Stats
202W - 179L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
vvDooMeDIIxx
Baba Yaga
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 102L
1,485 Elo+
Party 2
Team Averages
Level 96
1,721 SR
1,501 Elo+

VS

Team Averages
Level 88
1,453 SR
1,536 Elo+
Ullr
Ullr
OVOMays16
Ullr
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
37W - 27L
1,484 Elo+
Party 1
Bacchus
Bacchus
ShanksMcGee138
Bacchus
Level 121
God Stats
4W - 3L
1,587 SR
Queue Stats
138W - 97L
1,585 Elo+
Party 3
He Bo
He Bo
Vibeszx
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 82L
1,548 Elo+
Party 3
Nu Wa
Nu Wa
majtm4
Nu Wa
Level 104
God Stats
1W - 1L
1,395 SR
Queue Stats
37W - 27L
1,484 Elo+
Party 1
Hachiman
Hachiman
tagabow
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,520
947
8,874
7,111
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Solshinx
Xing Tian
14
3 / 1 / 6
8,205
912
7,007
8,721
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
pheeb
Arachne
14
1 / 2 / 7
8,154
906
3,359
7,742
5,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 3 / 9
8,328
925
9,715
9,334
6,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
vvDooMeDIIxx
Baba Yaga
14
6 / 2 / 5
8,888
988
9,115
7,030
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 5 / 4
6,456
717
4,677
10,016
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
5 / 3 / 1
8,058
895
6,679
17,643
19,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Vibeszx
He Bo
15
3 / 3 / 4
7,309
812
6,241
7,423
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
majtm4
Nu Wa
5
0 / 0 / 0
5,260
584
38
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
tagabow
Hachiman
12
1 / 4 / 2
6,889
765
5,111
8,251
3,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
15
Kills
9
9
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Ullr
0
5
4
0.4
L
5
3
1
1.83
W
Xing Tian
Solshinx
Xing Tian
3
1
6
6
L
He Bo
Vibeszx
He Bo
3
3
4
1.67
L
Nu Wa
majtm4
Nu Wa
0
0
0
0
W
Arachne
pheeb
Arachne
1
2
7
2.25
W
2
3
9
2.17
L
Hachiman
tagabow
Hachiman
1
4
2
0.5
W
Baba Yaga
vvDooMeDIIxx
Baba Yaga
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
22,746
39,938
Taken
43,333
24,558
Mitigated
29,721
15,025
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,874
740
1,013
1,466
7,111
3,465
1,682
2,080
4,909
17,380
0
L
Ullr
4,677
2,062
980
1,045
10,016
4,109
0
5,943
4,073
0
14,228
L
6,679
833
1,185
7,406
17,643
19,411
0
9,496
8,147
16,702
0
W
Xing Tian
Solshinx
Xing Tian
7,007
334
1,333
3,876
8,721
5,161
0
1,891
6,751
12,550
0
L
He Bo
Vibeszx
He Bo
6,241
192
793
1,178
7,423
3,158
0
5,005
2,418
13,251
0
L
Nu Wa
majtm4
Nu Wa
38
38
0
0
0
0
0
0
0
38
0
W
Arachne
pheeb
Arachne
3,359
2,669
995
1,271
7,742
5,615
859
2,475
5,096
0
6,473
W
9,715
1,189
1,294
1,476
9,334
6,764
0
2,474
6,638
68
17,165
L
Hachiman
tagabow
Hachiman
5,111
3,136
196
1,258
8,251
3,043
0
4,620
3,631
0
14,402
W
Baba Yaga
vvDooMeDIIxx
Baba Yaga
9,115
718
356
1,945
7,030
3,553
1,419
3,245
3,586
21,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
33,972
86
Minions Killed
84
0
Camps Cleared
0
990,366
Distance Traveled
681,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,520
947
20
2
0
202,073
1
L
Ullr
6,456
717
19
2
0
167,508
0
L
Bacchus
8,058
895
19
2
0
185,126
3
W
Xing Tian
8,205
912
16
2
0
215,317
0
L
He Bo
7,309
812
21
2
0
163,450
0
L
Nu Wa
5,260
584
0
0
0
20,114
0
W
Arachne
8,154
906
10
1
0
188,250
0
W
Odin
8,328
925
22
2
0
207,787
1
L
Hachiman
6,889
765
25
3
0
145,106
0
W
Baba Yaga
8,888
988
18
2
0
176,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role