Player Matchup

Ne Zha
Ne Zha
Cthulhus4skin
Ne Zha
Level 82
God Stats
33W - 24L
1,667 SR
Queue Stats
222W - 171L
1,586 Elo+
Party 3
Sylvanus
Sylvanus
HoIIowShadow
Sylvanus
Level 84
God Stats
2W - 6L
1,299 SR
Queue Stats
172W - 114L
1,623 Elo+
Party 3
King Arthur
King Arthur
I1LU51ONR4V3R
King Arthur
Level 143
God Stats
3W - 6L
1,449 SR
Queue Stats
448W - 487L
1,549 Elo+
Solo
Hel
Hel
monkeyman1011
Hel
Level 89
God Stats
1W - 2L
1,554 SR
Queue Stats
190W - 155L
1,566 Elo+
Party 3
Sol
Sol
unHappymeal666
Sol
Level 66
God Stats
7W - 4L
1,692 SR
Queue Stats
147W - 108L
1,589 Elo+
Party 3
Team Averages
Level 93
1,532 SR
1,583 Elo+

VS

Team Averages
Level 86
1,562 SR
1,603 Elo+
Zeus
Zeus
ChrisM361
Zeus
Level 46
God Stats
74W - 46L
1,705 SR
Queue Stats
85W - 61L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
DaddyRising
Cliodhna
Level 68
God Stats
10W - 7L
1,485 SR
Queue Stats
402W - 343L
1,505 Elo+
Party 2
Hades
Hades
Icybeastman85
Hades
Level 107
God Stats
2W - 2L
1,379 SR
Queue Stats
263W - 199L
1,662 Elo+
Party 1
Anhur
Anhur
ItsTonyVS
Anhur
Level 92
God Stats
3W - 5L
1,447 SR
Queue Stats
374W - 307L
1,510 Elo+
Party 2
Odin
Odin
koreanjesus04
Odin
Level 119
God Stats
45W - 21L
1,794 SR
Queue Stats
428W - 347L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,896
681
14,492
17,752
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
HoIIowShadow
Sylvanus
17
1 / 8 / 2
11,164
698
9,382
28,583
27,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
I1LU51ONR4V3R
King Arthur
18
0 / 4 / 1
10,755
672
6,028
22,748
21,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 7 / 4
10,587
662
9,253
15,648
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 3 / 2
11,732
733
11,247
15,217
7,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
5 / 3 / 16
11,518
720
19,977
12,813
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
DaddyRising
Cliodhna
19
6 / 1 / 19
12,110
757
17,000
11,879
5,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 18
12,746
797
22,141
19,521
14,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
ItsTonyVS
Anhur
18
4 / 1 / 23
11,500
719
14,401
11,152
4,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 18
12,127
758
10,488
18,320
24,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
123
7
Kills
29
29
Deaths
8
11
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
3
16
4.33
L
2
7
2
0.43
W
Cliodhna
DaddyRising
Cliodhna
6
1
19
15.5
L
Sylvanus
HoIIowShadow
Sylvanus
1
8
2
0.25
L
King Arthur
I1LU51ONR4V3R
King Arthur
0
4
1
0.13
W
7
1
18
16
W
Anhur
ItsTonyVS
Anhur
4
1
23
15.5
W
7
2
18
8
L
1
7
4
0.43
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,402
Damage
84,007
99,948
Taken
73,685
73,453
Mitigated
55,170
24,789
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,977
1,345
0
100
12,813
5,384
146
5,106
7,707
49,545
0
L
14,492
2,674
0
2,471
17,752
8,943
0
9,520
8,232
0
37,029
W
Cliodhna
DaddyRising
Cliodhna
17,000
2,571
0
2,791
11,879
5,840
1,695
4,033
7,846
0
38,582
L
Sylvanus
HoIIowShadow
Sylvanus
9,382
1,584
2,650
4,118
28,583
27,967
510
10,784
17,799
29,361
0
L
King Arthur
I1LU51ONR4V3R
King Arthur
6,028
547
0
236
22,748
21,309
111
9,106
13,642
0
45,712
W
22,141
2,590
866
9,995
19,521
14,180
872
8,765
10,756
60,533
0
W
Anhur
ItsTonyVS
Anhur
14,401
9,102
0
1,510
11,152
4,919
3,671
4,047
7,105
0
33,450
W
10,488
1,779
0
5,077
18,320
24,847
370
7,931
10,389
581
33,956
L
9,253
496
6,306
4,197
15,648
7,382
0
6,078
9,570
28,227
0
L
11,247
5,002
0
4,811
15,217
7,852
0
7,211
8,006
49,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,134
Gold Earned
60,001
278
Minions Killed
280
0
Camps Cleared
0
1,579,059
Distance Traveled
1,691,441
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,518
720
61
4
0
325,963
1
L
Ne Zha
10,896
681
36
2
0
346,855
1
W
Cliodhna
12,110
757
50
3
0
378,831
2
L
Sylvanus
11,164
698
33
2
0
283,195
3
L
King Arthur
10,755
672
85
5
0
359,797
1
W
Hades
12,746
797
79
5
0
333,612
0
W
Anhur
11,500
719
45
3
0
318,491
0
W
Odin
12,127
758
45
3
0
334,544
1
L
Hel
10,587
662
40
3
0
296,208
0
L
Sol
11,732
733
84
5
0
293,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role