Player Matchup

Osiris
Osiris
Rami-matta0
Osiris
Level 76
God Stats
5W - 16L
1,118 SR
Queue Stats
74W - 126L
1,210 Elo+
Party 1
Hera
Hera
Vudu Priest
Hera
Level 157
God Stats
0W - 1L
1,826 SR
Queue Stats
60W - 102L
1,479 Elo+
Solo
Medusa
Medusa
agus12_09
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 187L
1,161 Elo+
Party 1
Team Averages
Level 100
1,481 SR
1,283 Elo+

VS

Team Averages
Level 100
1,633 SR
1,590 Elo+
Horus
Horus
SpawnOfJustice
Horus
Level 139
God Stats
28W - 17L
1,632 SR
Queue Stats
303W - 210L
1,589 Elo+
Party 2
Ishtar
Ishtar
The_BeardedWolf
Ishtar
Level 109
God Stats
3W - 4L
1,471 SR
Queue Stats
231W - 163L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
lITitaniaIl
The Morrigan
Level 53
God Stats
4W - 4L
1,796 SR
Queue Stats
39W - 32L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 4 / 0
6,209
621
3,387
9,968
10,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
5,509
551
2,014
2,815
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
agus12_09
Medusa
9
0 / 3 / 0
5,858
586
1,914
5,565
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,116
812
3,616
7,654
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

12
3 / 0 / 5
7,835
784
4,707
4,884
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
lITitaniaIl
The Morrigan
12
4 / 0 / 6
7,769
777
6,306
1,594
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
0
0
W
3
0
7
6.5
W
3
0
5
5.5
L
0
3
0
0
L
Medusa
agus12_09
Medusa
0
3
0
0
W
The Morrigan
lITitaniaIl
The Morrigan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,315
Damage
14,629
18,348
Taken
14,132
13,319
Mitigated
9,964
837
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,387
956
75
315
9,968
10,227
0
2,279
7,689
0
13,626
W
3,616
1,825
684
3,424
7,654
7,269
180
1,402
6,252
0
12,921
W
4,707
2,658
0
1,898
4,884
2,040
1,328
1,558
3,326
0
26,249
L
2,014
375
0
0
2,815
878
0
618
2,197
8,176
0
L
Medusa
agus12_09
Medusa
1,914
760
208
239
5,565
2,214
0
1,517
4,048
0
15,429
W
The Morrigan
lITitaniaIl
The Morrigan
6,306
1,355
0
509
1,594
655
808
170
1,424
20,330
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,576
Gold Earned
23,720
52
Minions Killed
103
2
Camps Cleared
7
383,488
Distance Traveled
536,394
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,209
621
17
2
0
153,129
2
W
Horus
8,116
812
13
1
2
195,285
3
W
Ishtar
7,835
784
52
5
3
179,245
1
L
Hera
5,509
551
15
2
2
118,354
2
L
Medusa
5,858
586
20
2
0
112,005
0
W
The Morrigan
7,769
777
38
4
2
161,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role