Player Matchup

Vulcan
Vulcan
Blastarang
Vulcan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,477 Elo+
Party 2
Bacchus
Bacchus
KingLigma0220
Bacchus
Level 99
God Stats
1W - 2L
1,717 SR
Queue Stats
35W - 53L
1,345 Elo+
Party 2
Geb
Geb
Lady Venator
Geb
Level 17
God Stats
2W - 4L
1,420 SR
Queue Stats
4W - 14L
1,360 Elo+
Party 2
Izanami
Izanami
jjwjj
Izanami
Level 72
God Stats
1W - 6L
1,268 SR
Queue Stats
5W - 16L
1,334 Elo+
Party 2
Cliodhna
Cliodhna
legomyeggo3667
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,230 Elo+
Party 2
Team Averages
Level 72
1,481 SR
1,349 Elo+

VS

Team Averages
Level 71
1,492 SR
1,381 Elo+
Erlang Shen
Erlang Shen
Draco-knight_f
Erlang Shen
Level 98
God Stats
4W - 2L
1,555 SR
Queue Stats
274W - 273L
1,381 Elo+
Solo
Hades
Hades
In My Youth
Hades
Level 45
God Stats
8W - 8L
1,407 SR
Queue Stats
35W - 49L
1,274 Elo+
Party 1
Arachne
Arachne
Joiboi8322
Arachne
Level 59
God Stats
7W - 5L
1,528 SR
Queue Stats
81W - 81L
1,478 Elo+
Party 1
Nike
Nike
Plumbdump6452
Nike
Level 69
God Stats
12W - 13L
1,428 SR
Queue Stats
41W - 47L
1,345 Elo+
Solo
Skadi
Skadi
STONE COLD518
Skadi
Level 82
God Stats
26W - 21L
1,543 SR
Queue Stats
147W - 145L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blastarang
Vulcan
10
1 / 0 / 1
6,044
549
5,940
5,346
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
7
2 / 2 / 0
5,112
465
1,369
4,782
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,912
447
2,317
7,604
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
jjwjj
Izanami
9
0 / 1 / 0
5,298
482
3,082
8,512
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
8
0 / 2 / 0
4,730
430
1,620
7,307
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Draco-knight_f
Erlang Shen
9
0 / 1 / 0
5,165
470
2,092
9,950
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
5,900
536
5,732
5,521
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Joiboi8322
Arachne
8
0 / 0 / 2
5,020
456
2,066
5,351
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,944
449
2,541
5,785
3,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 0 / 0
5,693
518
8,544
4,865
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Blastarang
Vulcan
1
0
1
1.5
W
Erlang Shen
Draco-knight_f
Erlang Shen
0
1
0
0
W
2
2
0
1
W
Arachne
Joiboi8322
Arachne
0
0
2
1
L
Bacchus
2
2
0
1
L
0
1
0
0
W
1
1
1
1.5
W
3
0
0
3
L
Izanami
jjwjj
Izanami
0
1
0
0
L
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
20,975
33,551
Taken
31,472
14,723
Mitigated
13,804
10,093
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Blastarang
Vulcan
5,940
1,985
0
2,818
5,346
1,936
0
0
5,346
39,393
0
W
Erlang Shen
Draco-knight_f
Erlang Shen
2,092
599
0
3,943
9,950
4,135
0
4,248
5,453
0
30,747
W
5,732
1,149
0
1,809
5,521
2,601
973
1,107
4,262
35,586
0
W
Arachne
Joiboi8322
Arachne
2,066
1,298
0
1,273
5,351
2,169
0
953
4,284
0
27,571
L
Bacchus
1,369
305
0
0
4,782
2,678
0
2,926
1,856
11,229
0
L
2,317
300
0
1,430
7,604
4,978
0
843
6,761
7,551
0
W
2,541
258
0
43
5,785
3,346
0
1,396
4,373
0
14,225
W
8,544
3,667
0
1,491
4,865
1,553
0
1,359
3,474
0
40,637
L
Izanami
jjwjj
Izanami
3,082
1,182
0
2,785
8,512
2,658
0
0
8,512
0
43,354
L
Cliodhna
1,620
457
0
3,060
7,307
2,473
0
1,963
5,344
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
26,722
243
Minions Killed
250
0
Camps Cleared
0
939,779
Distance Traveled
1,094,456
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,044
549
67
6
0
207,077
1
W
Erlang Shen
5,165
470
67
6
0
225,721
0
W
Hades
5,900
536
55
5
0
180,183
4
W
Arachne
5,020
456
44
4
0
261,631
0
L
Bacchus
5,112
465
29
3
0
122,798
1
L
Geb
4,912
447
8
1
0
214,328
0
W
Nike
4,944
449
24
2
0
227,819
9
W
Skadi
5,693
518
60
5
0
199,102
3
L
Izanami
5,298
482
89
8
0
185,362
4
L
Cliodhna
4,730
430
50
5
0
210,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role