Player Matchup

Izanami
Izanami
Chibisaurus_
Izanami
Level 87
God Stats
10W - 12L
1,434 SR
Queue Stats
40W - 69L
1,285 Elo+
Solo
Nox
Nox
GoHZeus
Nox
Level 96
God Stats
2W - 0L
1,825 SR
Queue Stats
86W - 85L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
ShreksLoveChild
Cthulhu
Level 3
God Stats
2W - 2L
1,432 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 2
Team Averages
Level 62
1,564 SR
1,348 Elo+

VS

Team Averages
Level 104
1,504 SR
1,416 Elo+
Tyr
Tyr
 
Tyr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DOTA5475
Cthulhu
Level 26
God Stats
1W - 3L
1,609 SR
Queue Stats
48W - 71L
1,405 Elo+
Party 1
Vamana
Vamana
strangerDANjA
Vamana
Level 148
God Stats
34W - 38L
1,404 SR
Queue Stats
650W - 865L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chibisaurus_
Izanami
10
0 / 1 / 0
5,987
599
2,914
4,395
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
8
0 / 1 / 0
5,620
562
1,914
2,325
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
5,771
577
1,805
3,321
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 0 / 1
6,532
653
1,367
5,733
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DOTA5475
Cthulhu
8
0 / 0 / 1
6,084
608
3,121
3,046
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,417
742
2,568
6,033
4,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
1
1.5
W
Izanami
Chibisaurus_
Izanami
0
1
0
0
L
Cthulhu
DOTA5475
Cthulhu
0
0
1
0.5
W
Nox
0
1
0
0
W
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,633
Damage
7,056
10,041
Taken
14,812
4,359
Mitigated
9,272
2,040
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,367
36
0
950
5,733
3,143
0
1,781
3,952
0
8,183
W
Izanami
Chibisaurus_
Izanami
2,914
1,613
225
1,463
4,395
1,859
0
1,126
2,899
0
18,218
L
Cthulhu
DOTA5475
Cthulhu
3,121
36
239
1,017
3,046
1,338
442
1,249
1,797
8,849
0
W
Nox
1,914
71
0
0
2,325
883
0
658
1,503
9,111
0
W
1,805
374
0
352
3,321
1,617
22
757
2,367
3,992
0
L
2,568
426
187
1,640
6,033
4,791
1,461
1,189
4,844
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,378
Gold Earned
20,033
56
Minions Killed
96
3
Camps Cleared
4
376,449
Distance Traveled
407,998
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,532
653
21
2
2
122,381
1
W
Izanami
5,987
599
37
4
3
165,517
2
L
Cthulhu
6,084
608
24
2
0
119,053
1
W
Nox
5,620
562
12
1
0
94,822
2
W
Cthulhu
5,771
577
7
1
0
116,110
0
L
Vamana
7,417
742
51
5
2
166,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role