Player Matchup

Nike
Nike
Brandon7h02
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,355 Elo+
Party 3
Mercury
Mercury
Garnishment9428
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
1,334 Elo+
Party 2
Shiva
Shiva
Grumblingsteam
Shiva
Level 130
God Stats
1W - 2L
1,806 SR
Queue Stats
52W - 64L
1,441 Elo+
Party 2
Pele
Pele
Jeremy7ho2
Pele
Level 84
God Stats
0W - 2L
1,276 SR
Queue Stats
204W - 224L
1,426 Elo+
Party 3
Anhur
Anhur
Yorkie2656
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,317 Elo+
Party 2
Team Averages
Level 62
1,517 SR
1,374 Elo+

VS

Team Averages
Level 100
1,526 SR
1,438 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CommanderUwU685
Jormungandr
Level 147
God Stats
7W - 5L
1,599 SR
Queue Stats
253W - 234L
1,459 Elo+
Party 1
Agni
Agni
Girthzilla7221
Agni
Level 154
God Stats
12W - 13L
1,529 SR
Queue Stats
745W - 727L
1,533 Elo+
Party 1
Neith
Neith
SkrillexKing929
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 128L
1,435 Elo+
Party 1
Tyr
Tyr
WoodGecko17
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 8
9,564
683
11,788
20,931
19,593
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
4 / 8 / 2
9,245
660
6,813
15,994
7,596
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 7 / 0
9,178
656
11,150
20,926
18,666
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 6 / 3
9,288
663
11,303
16,721
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
16
0 / 6 / 10
9,135
653
8,543
15,652
7,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 2 / 20
10,884
777
19,170
20,882
24,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
CommanderUwU685
Jormungandr
17
5 / 4 / 21
10,439
746
18,837
16,503
18,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 1 / 14
12,708
908
28,189
10,034
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 1 / 16
11,430
816
14,123
10,795
5,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 6 / 17
10,067
719
1,315
20,223
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
13
Kills
31
31
Deaths
14
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
20
7
L
2
4
8
1.5
W
Jormungandr
CommanderUwU685
Jormungandr
5
4
21
3.88
L
4
8
2
0.63
W
16
1
14
23
L
4
7
0
0.57
L
3
6
3
0.75
W
6
1
16
14
W
0
6
17
1.42
L
Anhur
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
81,634
90,224
Taken
78,437
61,231
Mitigated
70,077
18,630
Healing
36,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
19,170
1,544
4,749
9,476
20,882
24,067
783
0
20,882
0
27,270
L
11,788
660
2,530
4,229
20,931
19,593
0
13,010
7,417
0
30,669
W
Jormungandr
CommanderUwU685
Jormungandr
18,837
5,137
3,035
1,758
16,503
18,624
721
0
16,503
30,478
0
L
6,813
2,477
618
630
15,994
7,596
56
8,404
7,257
0
12,448
W
28,189
2,331
3,282
3,162
10,034
6,159
1,903
0
10,034
52,477
0
L
11,150
1,657
1,960
2,713
20,926
18,666
0
8,618
11,980
0
19,060
L
11,303
448
1,004
3,015
16,721
7,747
0
7,857
8,719
0
21,983
W
14,123
5,132
1,332
4,605
10,795
5,482
3,089
0
10,795
0
35,317
W
1,315
300
21
4,785
20,223
15,745
900
0
20,223
0
4,707
L
Anhur
8,543
3,015
1,031
900
15,652
7,629
246
9,137
6,483
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
55,528
103
Minions Killed
146
0
Camps Cleared
0
1,292,059
Distance Traveled
1,378,622
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,884
777
17
1
0
312,614
1
L
Nike
9,564
683
25
2
0
279,133
1
W
Jormungandr
10,439
746
22
2
0
262,610
0
L
Mercury
9,245
660
10
1
0
277,317
0
W
Agni
12,708
908
53
4
0
274,490
3
L
Shiva
9,178
656
16
1
0
248,417
0
L
Pele
9,288
663
27
2
0
247,347
0
W
Neith
11,430
816
48
3
0
285,519
1
W
Tyr
10,067
719
6
0
0
243,389
0
L
Anhur
9,135
653
25
2
0
239,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role