Player Matchup

Thanatos
Thanatos
Funman10
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Party 1
Chaac
Chaac
GoldenWind7676
Chaac
Level 29
God Stats
2W - 0L
1,778 SR
Queue Stats
41W - 30L
1,564 Elo+
Party 1
Hera
Hera
Konvict12
Hera
Level 122
God Stats
3W - 1L
1,141 SR
Queue Stats
183W - 164L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Pana Venom
Danzaburou
Level 49
God Stats
3W - 3L
1,627 SR
Queue Stats
151W - 148L
1,491 Elo+
Party 3
Ares
Ares
atsuen
Ares
Level 103
God Stats
31W - 15L
1,675 SR
Queue Stats
98W - 70L
1,544 Elo+
Party 1
Team Averages
Level 64
1,544 SR
1,486 Elo+

VS

Team Averages
Level 73
1,582 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Crispyshark_0
Gilgamesh
Level 32
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Poseidon
Poseidon
QmoneyStackss
Poseidon
Level 115
God Stats
7W - 7L
1,658 SR
Queue Stats
238W - 262L
1,456 Elo+
Solo
Mulan
Mulan
Urbluntski
Mulan
Level 150
God Stats
11W - 8L
1,790 SR
Queue Stats
114W - 112L
1,503 Elo+
Party 2
Chaac
Chaac
X Your Mad X
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 121L
1,484 Elo+
Party 2
Neith
Neith
deceptive754deer
Neith
Level 39
God Stats
1W - 1L
1,707 SR
Queue Stats
28W - 43L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Funman10
Thanatos
16
5 / 4 / 4
10,398
520
11,929
21,512
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
11 / 0 / 7
13,289
664
27,997
27,883
34,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
16
4 / 3 / 6
10,225
511
11,099
12,407
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Pana Venom
Danzaburou
16
2 / 2 / 2
10,641
532
12,757
16,755
7,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
atsuen
Ares
15
4 / 1 / 7
10,232
512
11,860
20,242
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crispyshark_0
Gilgamesh
12
1 / 2 / 4
8,519
426
10,798
21,732
16,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
QmoneyStackss
Poseidon
16
1 / 5 / 1
9,485
474
10,466
14,450
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
14
3 / 7 / 1
8,910
446
14,292
28,407
22,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 6 / 3
8,328
416
9,836
24,355
15,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 6 / 3
9,531
477
12,872
16,450
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
26
Kills
10
10
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crispyshark_0
Gilgamesh
1
2
4
1.5
W
Thanatos
Funman10
Thanatos
5
4
4
1.75
W
11
0
7
14.5
W
Hera
4
3
6
2.33
W
Danzaburou
Pana Venom
Danzaburou
2
2
2
1.5
L
Poseidon
QmoneyStackss
Poseidon
1
5
1
0.3
L
Mulan
3
7
1
0.5
L
1
6
3
0.42
W
Ares
atsuen
Ares
4
1
7
7.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,642
Damage
58,264
98,799
Taken
105,394
82,413
Mitigated
67,983
45,026
Healing
28,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crispyshark_0
Gilgamesh
10,798
3,583
2,027
5,034
21,732
16,415
25
6,050
15,682
0
35,547
W
Thanatos
Funman10
Thanatos
11,929
3,614
0
17,856
21,512
12,873
221
130
21,382
0
82,673
W
27,997
8,213
0
14,734
27,883
34,234
1,718
601
27,282
0
116,518
W
Hera
11,099
2,134
133
1,509
12,407
5,017
541
334
12,073
76,784
0
W
Danzaburou
Pana Venom
Danzaburou
12,757
5,056
0
7,581
16,755
7,586
1,640
7,709
9,046
0
92,976
L
Poseidon
QmoneyStackss
Poseidon
10,466
2,431
0
3,188
14,450
4,933
323
3,854
10,596
86,339
0
L
Mulan
14,292
2,502
0
9,096
28,407
22,417
0
2,194
26,213
0
65,458
L
9,836
2,470
0
5,854
24,355
15,146
0
4,240
20,115
0
63,840
W
Ares
atsuen
Ares
11,860
205
0
3,213
20,242
22,703
187
1,692
18,550
39,180
0
L
12,872
5,553
0
3,405
16,450
9,072
0
6,621
9,829
0
69,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
44,773
614
Minions Killed
470
0
Camps Cleared
0
1,952,865
Distance Traveled
1,817,502
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,519
426
42
2
0
376,453
1
W
Thanatos
10,398
520
112
6
0
398,239
2
W
Chaac
13,289
664
187
9
0
421,761
2
W
Hera
10,225
511
134
7
0
375,068
3
W
Danzaburou
10,641
532
144
7
0
364,731
2
L
Poseidon
9,485
474
140
7
0
346,409
7
L
Mulan
8,910
446
104
5
0
361,373
1
L
Chaac
8,328
416
90
5
0
411,003
3
W
Ares
10,232
512
37
2
0
393,066
1
L
Neith
9,531
477
94
5
0
322,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role