Player Matchup

Ra
Ra
American_Legion4
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,207 Elo+
Party 2
Izanami
Izanami
Envymatic
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 61L
1,447 Elo+
Solo
Yemoja
Yemoja
Tonylocc602
Yemoja
Level 82
God Stats
0W - 4L
1,821 SR
Queue Stats
8W - 13L
1,231 Elo+
Party 2
Team Averages
Level 98
1,607 SR
1,295 Elo+

VS

Team Averages
Level 82
1,607 SR
1,704 Elo+
Horus
Horus
Cujo9559
Horus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,706 Elo+
Party 1
King Arthur
King Arthur
jaguars0408
King Arthur
Level 82
God Stats
2W - 1L
1,791 SR
Queue Stats
47W - 39L
1,702 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lonelyotter
Cu Chulainn
Level 87
God Stats
1W - 0L
1,528 SR
Queue Stats
47W - 41L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
10,559
587
14,337
18,631
10,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Envymatic
Izanami
16
2 / 4 / 1
11,324
629
15,608
19,722
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
17
2 / 1 / 2
12,567
698
13,091
18,847
31,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cujo9559
Horus
17
2 / 0 / 10
12,885
716
7,737
22,998
31,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
jaguars0408
King Arthur
17
4 / 2 / 8
11,926
663
16,196
23,809
29,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Cu Chulainn
lonelyotter
Cu Chulainn
19
6 / 2 / 6
12,781
710
28,700
23,544
29,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
12
12
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Horus
Cujo9559
Horus
2
0
10
7
L
Izanami
Envymatic
Izanami
2
4
1
0.63
L
Yemoja
2
1
2
3
W
King Arthur
jaguars0408
King Arthur
4
2
8
4
W
Cu Chulainn
lonelyotter
Cu Chulainn
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
52,633
57,200
Taken
70,351
54,640
Mitigated
90,580
17,136
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,337
1,416
3,683
1,969
18,631
10,962
0
222
18,409
34,986
0
W
Horus
Cujo9559
Horus
7,737
3,604
6,188
12,219
22,998
31,942
883
9,967
13,031
48
22,407
L
Izanami
Envymatic
Izanami
15,608
9,581
0
4,923
19,722
12,090
1,229
295
19,427
0
56,363
L
Yemoja
13,091
3,055
2,015
4,546
18,847
31,588
225
275
18,572
30,897
0
W
King Arthur
jaguars0408
King Arthur
16,196
1,002
0
499
23,809
29,059
576
8,618
15,191
0
49,772
W
Cu Chulainn
lonelyotter
Cu Chulainn
28,700
4,091
0
4,491
23,544
29,579
1,259
9,702
13,842
1,779
79,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
37,592
177
Minions Killed
190
6
Camps Cleared
11
886,459
Distance Traveled
1,014,361
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,559
587
55
3
2
289,312
7
W
Horus
12,885
716
27
2
1
354,749
2
L
Izanami
11,324
629
89
5
4
284,740
3
L
Yemoja
12,567
698
33
2
0
312,407
3
W
King Arthur
11,926
663
61
3
5
333,475
0
W
Cu Chulainn
12,781
710
102
6
5
326,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role