Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
J KNIGHT5430
Anubis
Level 102
God Stats
7W - 9L
1,529 SR
Queue Stats
89W - 96L
1,390 Elo+
Party 1
Neith
Neith
RogueRoyale_TV
Neith
Level 105
God Stats
8W - 7L
1,467 SR
Queue Stats
206W - 220L
1,422 Elo+
Solo
Fafnir
Fafnir
VS The Abyss
Fafnir
Level 156
God Stats
3W - 2L
1,630 SR
Queue Stats
142W - 140L
1,494 Elo+
Party 1
Janus
Janus
kauttro
Janus
Level 104
God Stats
5W - 7L
1,351 SR
Queue Stats
32W - 33L
1,397 Elo+
Party 1
Team Averages
Level 123
1,495 SR
1,440 Elo+

VS

Team Averages
Level 109
1,360 SR
1,483 Elo+
Hel
Hel
MAICONIGHT89
Hel
Level 160
God Stats
5W - 12L
1,385 SR
Queue Stats
1,495W - 1,605L
1,526 Elo+
Solo
Ishtar
Ishtar
ScorpionX4400
Ishtar
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 16L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
Vanilla_Froyo
Ne Zha
Level 116
God Stats
2W - 5L
1,313 SR
Queue Stats
230W - 244L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Y0URhomeless
Sylvanus
Level 89
God Stats
5W - 8L
1,441 SR
Queue Stats
455W - 426L
1,523 Elo+
Solo
Mulan
Mulan
lbcarlson69
Mulan
Level 82
God Stats
0W - 3L
1,163 SR
Queue Stats
25W - 25L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
4 / 2 / 0
5,202
650
3,670
6,250
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
8
1 / 0 / 0
4,744
593
3,267
1,994
1,021
7
2 / 0 / 0
4,413
552
3,087
3,425
1,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
7
0 / 0 / 3
4,765
596
1,891
4,351
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
kauttro
Janus
8
0 / 0 / 3
4,650
581
1,201
2,694
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,888
611
3,164
3,540
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,984
498
2,012
3,619
968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 1 / 1
3,637
455
1,638
2,793
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Y0URhomeless
Sylvanus
6
0 / 2 / 0
4,009
501
1,990
6,212
2,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 1 / 1
4,111
514
1,330
5,638
1,711
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
2
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
2
0
2
W
Anubis
1
0
0
1
L
1
2
1
0.75
W
2
0
0
2
L
0
1
0
0
W
Fafnir
0
0
3
1.5
L
1
1
1
1.5
L
Sylvanus
Y0URhomeless
Sylvanus
0
2
0
0
W
Janus
kauttro
Janus
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
10,134
18,714
Taken
21,802
8,090
Mitigated
7,359
7,474
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,670
2,722
0
856
6,250
2,099
0
1,681
4,381
0
28,909
W
Anubis
3,267
482
0
1,396
1,994
1,021
0
0
1,994
26,502
0
L
3,164
37
109
925
3,540
1,101
0
730
2,702
31,715
0
W
3,087
1,126
0
1,136
3,425
1,042
0
835
2,590
0
23,453
L
2,012
1,170
0
518
3,619
968
48
681
2,938
0
18,271
W
Fafnir
1,891
729
0
2,558
4,351
3,057
0
968
3,379
10,174
0
L
1,638
702
0
560
2,793
676
0
150
2,625
0
9,190
L
Sylvanus
Y0URhomeless
Sylvanus
1,990
1,071
1,139
1,713
6,212
2,903
0
1,396
4,780
14,936
0
W
Janus
kauttro
Janus
1,201
215
54
1,474
2,694
871
0
1,328
1,216
24,320
0
L
1,330
101
0
1,048
5,638
1,711
0
3,240
2,398
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
20,629
217
Minions Killed
178
0
Camps Cleared
0
661,972
Distance Traveled
649,999
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,202
650
47
6
0
151,644
1
W
Anubis
4,744
593
45
6
0
110,998
0
L
Hel
4,888
611
65
8
0
144,672
1
W
Neith
4,413
552
52
7
0
133,485
0
L
Ishtar
3,984
498
29
4
0
132,798
0
W
Fafnir
4,765
596
15
2
0
133,677
1
L
Ne Zha
3,637
455
25
3
0
92,344
1
L
Sylvanus
4,009
501
26
3
0
137,409
2
W
Janus
4,650
581
58
7
0
132,168
0
L
Mulan
4,111
514
33
4
0
142,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role