Player Matchup

Lancelot
Lancelot
Evil Demoon
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,465 Elo+
Party 2
Scylla
Scylla
TropperEddy
Scylla
Level 118
God Stats
1W - 1L
1,622 SR
Queue Stats
45W - 52L
1,372 Elo+
Party 2
Jing Wei
Jing Wei
ViewlessWig9935
Jing Wei
Level 87
God Stats
4W - 4L
1,400 SR
Queue Stats
64W - 63L
1,452 Elo+
Party 2
Team Averages
Level 111
1,507 SR
1,430 Elo+

VS

Team Averages
Level 27
1,130 SR
1,202 Elo+
Neith
Neith
KittehCore9943
Neith
Level 24
God Stats
0W - 6L
1,006 SR
Queue Stats
1W - 15L
1,073 Elo+
Party 1
Set
Set
KittySavy
Set
Level 17
God Stats
0W - 8L
1,067 SR
Queue Stats
1W - 15L
1,073 Elo+
Party 1
Athena
Athena
Necromancer1015
Athena
Level 41
God Stats
0W - 1L
1,317 SR
Queue Stats
14W - 23L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Evil Demoon
Lancelot
17
8 / 2 / 5
12,047
753
15,878
21,269
15,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
6 / 3 / 8
12,100
756
18,276
10,693
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
17
3 / 1 / 12
11,720
733
15,632
15,165
7,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
11,122
695
12,325
18,692
7,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 8 / 2
9,960
623
8,288
16,153
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 4
10,047
628
9,568
23,647
27,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Evil Demoon
Lancelot
8
2
5
5.25
L
3
5
2
0.8
L
2
8
2
0.38
L
1
4
4
0.75
W
Scylla
6
3
8
3.33
W
Jing Wei
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
30,181
47,127
Taken
58,492
27,175
Mitigated
44,314
12,423
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Evil Demoon
Lancelot
15,878
3,976
0
6,390
21,269
15,584
691
3,285
17,984
0
54,581
L
12,325
7,196
0
2,223
18,692
7,387
672
7,248
11,444
0
38,423
L
8,288
3,463
0
86
16,153
9,678
0
4,837
11,316
0
21,347
L
9,568
3,914
115
134
23,647
27,249
0
6,814
16,833
25,980
0
W
Scylla
18,276
2,540
0
105
10,693
4,286
562
2,275
8,418
54,859
0
W
Jing Wei
15,632
13,328
0
5,928
15,165
7,305
837
4,999
10,166
0
46,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
31,129
202
Minions Killed
126
11
Camps Cleared
2
869,758
Distance Traveled
816,283
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,047
753
64
4
3
324,516
2
L
Neith
11,122
695
57
4
0
259,779
0
L
Set
9,960
623
35
2
1
258,004
0
L
Athena
10,047
628
34
2
1
298,500
0
W
Scylla
12,100
756
83
5
4
253,191
2
W
Jing Wei
11,720
733
55
3
4
292,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role