Player Matchup

Mercury
Mercury
TimeBandit6
Mercury
Level 101
God Stats
7W - 3L
1,535 SR
Queue Stats
42W - 40L
1,398 Elo+
Party 1
Anubis
Anubis
matman1337
Anubis
Level 108
God Stats
2W - 0L
1,934 SR
Queue Stats
31W - 41L
1,414 Elo+
Party 1
Ares
Ares
n00dleman
Ares
Level 104
God Stats
3W - 0L
1,569 SR
Queue Stats
40W - 45L
1,410 Elo+
Party 1
Team Averages
Level 104
1,679 SR
1,407 Elo+

VS

Team Averages
Level 80
1,487 SR
1,436 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Caveman_Krogg
Anubis
Level 88
God Stats
16W - 16L
1,608 SR
Queue Stats
18W - 21L
1,515 Elo+
Party 2
Achilles
Achilles
FingerGod1
Achilles
Level 68
God Stats
61W - 89L
1,353 SR
Queue Stats
95W - 143L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TimeBandit6
Mercury
16
8 / 1 / 10
11,545
770
14,723
12,224
6,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
matman1337
Anubis
17
8 / 6 / 8
11,460
764
19,117
20,979
12,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
3 / 2 / 14
11,216
748
11,436
18,958
19,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 4 / 6
9,970
665
17,059
19,543
16,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 7 / 2
10,214
681
12,578
13,173
11,372
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
FingerGod1
Achilles
10
0 / 8 / 6
8,606
574
9,103
21,314
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
9
9
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
6
1.5
L
6
7
2
1
L
Achilles
FingerGod1
Achilles
0
8
6
0.38
W
Mercury
TimeBandit6
Mercury
8
1
10
13
W
Anubis
matman1337
Anubis
8
6
8
2
W
Ares
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
38,740
52,161
Taken
54,030
37,707
Mitigated
47,117
16,503
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,059
3,424
0
4,569
19,543
16,586
0
10,093
9,450
51
35,950
L
12,578
762
0
2,899
13,173
11,372
0
9,068
4,105
44,664
0
L
Achilles
FingerGod1
Achilles
9,103
1,331
0
1,715
21,314
19,159
0
11,567
9,747
0
18,371
W
Mercury
TimeBandit6
Mercury
14,723
8,378
0
303
12,224
6,299
906
2,205
10,019
0
47,342
W
Anubis
matman1337
Anubis
19,117
772
0
8,784
20,979
12,324
1,386
6,959
14,020
55,054
0
W
Ares
11,436
1,523
3,639
3,777
18,958
19,084
137
3,896
15,062
30,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
28,790
174
Minions Killed
124
11
Camps Cleared
2
822,058
Distance Traveled
689,775
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,970
665
32
2
1
263,744
2
L
Anubis
10,214
681
81
5
1
180,372
1
L
Achilles
8,606
574
11
1
0
245,659
6
W
Mercury
11,545
770
58
4
3
335,267
0
W
Anubis
11,460
764
75
5
6
219,199
1
W
Ares
11,216
748
41
3
2
267,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role