Player Matchup

King Arthur
King Arthur
DrkSprtn
King Arthur
Level 146
God Stats
123W - 124L
1,636 SR
Queue Stats
405W - 378L
1,584 Elo+
Solo
Ne Zha
Ne Zha
Emanuel55
Ne Zha
Level 142
God Stats
3W - 5L
1,541 SR
Queue Stats
111W - 87L
1,686 Elo+
Party 3
Lancelot
Lancelot
Levı
Lancelot
Level 144
God Stats
2W - 5L
1,517 SR
Queue Stats
69W - 56L
1,678 Elo+
Party 3
Ra
Ra
Poseidon257
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 62L
1,734 Elo+
Party 3
Chiron
Chiron
nerfmyexistence
Chiron
Level 118
God Stats
3W - 5L
1,627 SR
Queue Stats
591W - 557L
1,657 Elo+
Solo
Team Averages
Level 139
1,564 SR
1,668 Elo+

VS

Team Averages
Level 117
1,626 SR
1,624 Elo+
Jormungandr
Jormungandr
CTORLELNITN
Jormungandr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 171L
1,638 Elo+
Party 2
Mulan
Mulan
Cynodoubt
Mulan
Level 126
God Stats
2W - 1L
1,701 SR
Queue Stats
41W - 42L
1,569 Elo+
Party 1
Thor
Thor
IMataius
Thor
Level 159
God Stats
29W - 18L
1,754 SR
Queue Stats
303W - 333L
1,623 Elo+
Solo
Ra
Ra
Waabiz
Ra
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 16L
1,670 Elo+
Party 1
Xbalanque
Xbalanque
davy2wavy
Xbalanque
Level 88
God Stats
12W - 5L
1,676 SR
Queue Stats
112W - 83L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrkSprtn
King Arthur
10
0 / 1 / 0
5,891
536
7,136
10,588
7,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Emanuel55
Ne Zha
7
0 / 3 / 2
5,087
462
3,204
10,594
4,999
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Levı
Lancelot
10
1 / 1 / 0
5,702
518
5,632
9,857
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,400
491
1,250
5,575
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 0
5,534
503
6,517
10,565
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CTORLELNITN
Jormungandr
11
1 / 0 / 0
6,787
617
6,498
8,317
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Cynodoubt
Mulan
9
1 / 0 / 6
6,132
557
6,527
9,026
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
4 / 2 / 2
6,586
599
3,972
10,155
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
2 / 0 / 4
6,934
630
6,461
5,904
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
davy2wavy
Xbalanque
10
2 / 0 / 2
6,166
561
8,186
5,911
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CTORLELNITN
Jormungandr
1
0
0
1
W
Mulan
Cynodoubt
Mulan
1
0
6
4
L
King Arthur
DrkSprtn
King Arthur
0
1
0
0
L
Ne Zha
Emanuel55
Ne Zha
0
3
2
0.33
W
Thor
4
2
2
2.5
L
Lancelot
Levı
Lancelot
1
1
0
1
L
0
2
0
0
W
Ra
2
0
4
4
W
Xbalanque
davy2wavy
Xbalanque
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
31,644
47,179
Taken
39,313
22,349
Mitigated
16,964
11,548
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CTORLELNITN
Jormungandr
6,498
3,096
0
2,030
8,317
4,541
0
0
8,317
57,465
0
W
Mulan
Cynodoubt
Mulan
6,527
1,742
1,635
2,990
9,026
4,986
0
146
8,840
0
18,638
L
King Arthur
DrkSprtn
King Arthur
7,136
1,165
0
1,348
10,588
7,722
0
6,049
4,539
0
45,375
L
Ne Zha
Emanuel55
Ne Zha
3,204
638
0
2,851
10,594
4,999
0
1,741
8,853
0
12,012
W
Thor
3,972
1,675
0
1,091
10,155
3,475
0
373
9,664
0
41,989
L
Lancelot
Levı
Lancelot
5,632
1,485
0
250
9,857
3,910
0
1,538
8,319
0
41,564
L
1,250
127
435
1,342
5,575
2,004
0
0
5,575
34,847
0
W
Ra
6,461
766
932
1,888
5,904
2,043
0
0
5,904
54,545
0
W
Xbalanque
davy2wavy
Xbalanque
8,186
4,032
0
2,305
5,911
1,919
0
535
5,338
0
48,252
L
6,517
3,674
249
5,073
10,565
3,714
0
3,580
6,934
0
40,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,614
Gold Earned
32,605
336
Minions Killed
360
0
Camps Cleared
0
1,195,379
Distance Traveled
1,115,259
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,787
617
102
9
0
216,407
6
W
Mulan
6,132
557
19
2
0
218,433
3
L
King Arthur
5,891
536
84
8
0
235,471
2
L
Ne Zha
5,087
462
18
2
0
235,889
5
W
Thor
6,586
599
71
6
0
237,848
3
L
Lancelot
5,702
518
82
7
0
274,290
3
L
Ra
5,400
491
82
7
0
247,776
2
W
Ra
6,934
630
99
9
0
226,098
1
W
Xbalanque
6,166
561
69
6
0
216,473
3
L
Chiron
5,534
503
70
6
0
201,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role